libobs-opengl: Remove unused VERTEXID code

I think this was leftover from an abandoned approach.
This commit is contained in:
jpark37 2019-07-23 08:33:49 -07:00
parent df59046050
commit a7ac33488c

View File

@ -669,12 +669,6 @@ static void gl_rename_attributes(struct gl_shader_parser *glsp)
size_t val;
if (attrib->input) {
if (strcmp(attrib->mapping, "VERTEXID") == 0) {
dstr_replace(&glsp->gl_string,
attrib->name.array, "gl_VertexID");
continue;
}
prefix = glsp->input_prefix;
val = input_idx++;
} else {