fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent
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@@ -55,6 +55,7 @@ struct obs_data {
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/* graphics */
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graphics_t graphics;
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stagesurf_t copy_surfaces[NUM_TEXTURES];
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effect_t default_effect;
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bool textures_copied[NUM_TEXTURES];
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bool copy_mapped;
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int cur_texture;
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