Release IOSurface only after it is no longer in use (e.g. by a texture)
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f8b90a5c8f
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a439177a58
@ -39,6 +39,12 @@ static void destroy_display_stream(struct display_capture *dc)
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dc->current = NULL;
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}
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if (dc->prev) {
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IOSurfaceDecrementUseCount(dc->prev);
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CFRelease(dc->prev);
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dc->prev = NULL;
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}
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if (dc->disp) {
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CFRelease(dc->disp);
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dc->disp = NULL;
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@ -182,13 +188,19 @@ static void display_capture_video_render(void *data, effect_t effect)
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pthread_mutex_lock(&dc->mutex);
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if (dc->prev != dc->current) {
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if (dc->current && dc->prev != dc->current) {
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if (dc->tex)
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texture_rebind_iosurface(dc->tex, dc->current);
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else
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dc->tex = gs_create_texture_from_iosurface(
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dc->current);
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if (dc->prev) {
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IOSurfaceDecrementUseCount(dc->prev);
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CFRelease(dc->prev);
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}
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dc->prev = dc->current;
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dc->current = NULL;
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}
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if (!dc->tex) goto fail;
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