UI: Switch from RGBA to BGRA swap chain format

DirectX team member claims BGRA might have flip optimization benefits.
This commit is contained in:
jpark37 2019-09-05 22:47:20 -07:00
parent 4da73445c3
commit a1f1e1080e

View File

@ -86,7 +86,7 @@ void OBSQTDisplay::CreateDisplay()
gs_init_data info = {};
info.cx = size.width();
info.cy = size.height();
info.format = GS_RGBA;
info.format = GS_BGRA;
info.zsformat = GS_ZS_NONE;
QTToGSWindow(winId(), info.window);