move libobs C++ bindings to libobs
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libobs/obs.hpp
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100
libobs/obs.hpp
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/******************************************************************************
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Copyright (C) 2013 by Hugh Bailey <obs.jim@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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/* Useful C++ classes and bindings for base obs data */
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#pragma once
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#include <string.h>
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#include <stdarg.h>
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#include "obs.h"
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/* RAII wrappers */
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class OBSSource {
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obs_source_t source;
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OBSSource(OBSSource &&) = delete;
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OBSSource(OBSSource const&) = delete;
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OBSSource &operator=(OBSSource const&) = delete;
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public:
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inline OBSSource(obs_source_t source) : source(source) {}
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inline ~OBSSource() {obs_source_release(source);}
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inline OBSSource& operator=(obs_source_t p) {source = p; return *this;}
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inline operator obs_source_t() {return source;}
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inline bool operator==(obs_source_t p) const {return source == p;}
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inline bool operator!=(obs_source_t p) const {return source != p;}
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};
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class OBSSourceRef {
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obs_source_t source;
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public:
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inline OBSSourceRef(obs_source_t source) : source(source)
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{
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obs_source_addref(source);
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}
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inline OBSSourceRef(const OBSSourceRef &ref) : source(ref.source)
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{
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obs_source_addref(source);
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}
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inline OBSSourceRef(OBSSourceRef &&ref) : source(ref.source)
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{
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ref.source = NULL;
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}
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inline ~OBSSourceRef() {obs_source_release(source);}
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inline OBSSourceRef &operator=(obs_source_t sourceIn)
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{
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obs_source_addref(sourceIn);
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obs_source_release(source);
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source = sourceIn;
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return *this;
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}
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inline OBSSourceRef &operator=(const OBSSourceRef &ref)
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{
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obs_source_addref(ref.source);
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obs_source_release(source);
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source = ref.source;
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return *this;
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}
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inline OBSSourceRef &operator=(OBSSourceRef &&ref)
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{
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if (this != &ref) {
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source = ref.source;
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ref.source = NULL;
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}
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return *this;
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}
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inline operator obs_source_t() const {return source;}
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inline bool operator==(obs_source_t p) const {return source == p;}
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inline bool operator!=(obs_source_t p) const {return source != p;}
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};
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