add names to sources, use 'id' for the internal source identifier names rather than 'name'
This commit is contained in:
@@ -87,7 +87,7 @@ static uint32_t scene_getsize(void *data)
|
||||
|
||||
static const struct source_info scene_info =
|
||||
{
|
||||
.name = "scene",
|
||||
.id = "scene",
|
||||
.getname = scene_getname,
|
||||
.create = scene_create,
|
||||
.destroy = scene_destroy,
|
||||
|
Reference in New Issue
Block a user