change names, fix some bugs, minor GL/D3D fixes, update tests, fix effect files, output a little more debug information
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@@ -429,7 +429,8 @@ EXPORT int gs_create(graphics_t *graphics, const char *module,
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struct gs_init_data *data);
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EXPORT void gs_destroy(graphics_t graphics);
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EXPORT void gs_setcontext(graphics_t graphics);
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EXPORT void gs_entercontext(graphics_t graphics);
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EXPORT void gs_leavecontext(void);
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EXPORT graphics_t gs_getcontext(void);
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EXPORT void gs_matrix_push(void);
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