libobs-d3d11: Use linked list for all objects (for rebuilding)

This commit is contained in:
jp9000
2016-11-03 07:37:05 -07:00
parent 5c71f79d5f
commit 951c6892b0
10 changed files with 99 additions and 47 deletions

View File

@@ -48,7 +48,7 @@ void gs_zstencil_buffer::InitBuffer()
gs_zstencil_buffer::gs_zstencil_buffer(gs_device_t *device,
uint32_t width, uint32_t height,
gs_zstencil_format format)
: device (device),
: gs_obj (device, gs_type::gs_zstencil_buffer),
width (width),
height (height),
format (format),