Merge pull request #1675 from admshao/clear-linux-compiling-warnings
Clear linux compiling warnings
This commit is contained in:
commit
9480cc4fd2
@ -5,8 +5,8 @@
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class OBSQTDisplay : public QWidget {
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Q_OBJECT
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Q_PROPERTY(QColor displayBackgroundColor WRITE SetDisplayBackgroundColor
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NOTIFY SetDisplayBackgroundColor)
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Q_PROPERTY(QColor displayBackgroundColor MEMBER backgroundColor
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WRITE SetDisplayBackgroundColor)
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OBSDisplay display;
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@ -20,7 +20,8 @@ signals:
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void DisplayResized();
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public:
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OBSQTDisplay(QWidget *parent = 0, Qt::WindowFlags flags = 0);
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OBSQTDisplay(QWidget *parent = nullptr,
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Qt::WindowFlags flags = nullptr);
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virtual QPaintEngine *paintEngine() const override;
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@ -36,7 +36,7 @@ enum copy_type {
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COPY_TYPE_FBO_BLIT
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};
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static inline GLint convert_gs_format(enum gs_color_format format)
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static inline GLenum convert_gs_format(enum gs_color_format format)
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{
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switch (format) {
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case GS_A8: return GL_RED;
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@ -51,6 +51,7 @@ static inline GLint convert_gs_format(enum gs_color_format format)
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case GS_RGBA32F: return GL_RGBA;
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case GS_RG16F: return GL_RG;
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case GS_RG32F: return GL_RG;
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case GS_R8G8: return GL_RG;
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case GS_R16F: return GL_RED;
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case GS_R32F: return GL_RED;
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case GS_DXT1: return GL_RGB;
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@ -62,7 +63,7 @@ static inline GLint convert_gs_format(enum gs_color_format format)
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return 0;
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}
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static inline GLint convert_gs_internal_format(enum gs_color_format format)
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static inline GLenum convert_gs_internal_format(enum gs_color_format format)
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{
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switch (format) {
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case GS_A8: return GL_R8; /* NOTE: use GL_TEXTURE_SWIZZLE_x */
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@ -77,6 +78,7 @@ static inline GLint convert_gs_internal_format(enum gs_color_format format)
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case GS_RGBA32F: return GL_RGBA32F;
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case GS_RG16F: return GL_RG16F;
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case GS_RG32F: return GL_RG32F;
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case GS_R8G8: return GL_R16;
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case GS_R16F: return GL_R16F;
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case GS_R32F: return GL_R32F;
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case GS_DXT1: return GL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
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@ -103,6 +105,7 @@ static inline GLenum get_gl_format_type(enum gs_color_format format)
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case GS_RGBA32F: return GL_FLOAT;
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case GS_RG16F: return GL_UNSIGNED_SHORT;
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case GS_RG32F: return GL_FLOAT;
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case GS_R8G8: return GL_UNSIGNED_SHORT;
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case GS_R16F: return GL_UNSIGNED_SHORT;
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case GS_R32F: return GL_FLOAT;
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case GS_DXT1: return GL_UNSIGNED_BYTE;
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@ -399,7 +402,7 @@ struct gs_texture {
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enum gs_color_format format;
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GLenum gl_format;
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GLenum gl_target;
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GLint gl_internal_format;
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GLenum gl_internal_format;
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GLenum gl_type;
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GLuint texture;
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uint32_t levels;
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@ -62,6 +62,8 @@ static inline int get_full_decoded_gif_size(gs_image_file_t *image)
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static inline void *alloc_mem(gs_image_file_t *image, uint64_t *mem_usage,
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size_t size)
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{
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UNUSED_PARAMETER(image);
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if (mem_usage)
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*mem_usage += size;
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return bzalloc(size);
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@ -34,7 +34,7 @@ static void *gpu_encode_thread(void *unused)
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uint64_t timestamp;
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uint64_t lock_key;
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uint64_t next_key;
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int lock_count = 0;
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size_t lock_count = 0;
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if (os_atomic_load_bool(&video->gpu_encode_stop))
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break;
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@ -343,6 +343,8 @@ static void render_nv12(struct obs_core_video *video, gs_texture_t *target,
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}
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gs_technique_end(tech);
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gs_enable_blending(true);
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UNUSED_PARAMETER(cur_texture);
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}
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static const char *render_convert_nv12_name = "render_convert_texture_nv12";
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@ -628,11 +630,9 @@ static void set_gpu_converted_data(struct obs_core_video *video,
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video_frame_copy(output, &frame, info->format, info->height);
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} else if (video->using_nv12_tex) {
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int width = (int)info->width;
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int height = (int)info->height;
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int width_d2 = width / 2;
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int height_d2 = height / 2;
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int height_d4 = height_d2 / 2;
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size_t width = info->width;
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size_t height = info->height;
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size_t height_d2 = height / 2;
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uint8_t *out_y = output->data[0];
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uint8_t *out_uv = output->data[1];
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uint8_t *in = input->data[0];
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@ -767,8 +767,7 @@ static inline void output_frame(bool raw_active, const bool gpu_active)
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int cur_texture = video->cur_texture;
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int prev_texture = cur_texture == 0 ? NUM_TEXTURES-1 : cur_texture-1;
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struct video_data frame;
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bool active = raw_active || gpu_active;
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bool frame_ready;
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bool frame_ready = 0;
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memset(&frame, 0, sizeof(struct video_data));
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@ -847,7 +846,9 @@ void *obs_graphics_thread(void *param)
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uint64_t frame_time_total_ns = 0;
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uint64_t fps_total_ns = 0;
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uint32_t fps_total_frames = 0;
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#ifdef _WIN32
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bool gpu_was_active = false;
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#endif
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bool raw_was_active = false;
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bool was_active = false;
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@ -867,11 +868,12 @@ void *obs_graphics_thread(void *param)
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uint64_t frame_time_ns;
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bool raw_active = obs->video.raw_active > 0;
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#ifdef _WIN32
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bool gpu_active = obs->video.gpu_encoder_active > 0;
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const bool gpu_active = obs->video.gpu_encoder_active > 0;
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const bool active = raw_active || gpu_active;
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#else
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const bool gpu_active = 0;
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const bool active = raw_active;
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#endif
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bool active = raw_active || gpu_active;
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if (!was_active && active)
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clear_base_frame_data();
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@ -880,9 +882,10 @@ void *obs_graphics_thread(void *param)
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#ifdef _WIN32
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if (!gpu_was_active && gpu_active)
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clear_gpu_frame_data();
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gpu_was_active = gpu_active;
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#endif
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raw_was_active = raw_active;
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gpu_was_active = gpu_active;
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was_active = active;
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profile_start(video_thread_name);
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@ -464,7 +464,7 @@ static obs_properties_t *vaapi_properties(void *unused)
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list = obs_properties_add_list(props, "vaapi_device", "VAAPI Device",
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OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
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char path[128] = "/dev/dri/renderD1";
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char path[32] = "/dev/dri/renderD1";
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for (int i = 28;; i++) {
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sprintf(path, "/dev/dri/renderD1%d", i);
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if (access(path, F_OK) == 0) {
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@ -297,7 +297,9 @@ static bool nvenc_supported(void)
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cleanup:
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if (lib)
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os_dlclose(lib);
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#if defined(_WIN32)
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finish:
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#endif
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profile_end(nvenc_check_name);
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return success;
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}
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@ -47,12 +47,12 @@
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#define TEXT_PRESETS_EXP MT_("expander.Presets.Expander")
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#define TEXT_PRESETS_GATE MT_("expander.Presets.Gate")
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#define MIN_RATIO 1.0
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#define MAX_RATIO 20.0
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#define MIN_THRESHOLD_DB -60.0
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#define MIN_RATIO 1.0f
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#define MAX_RATIO 20.0f
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#define MIN_THRESHOLD_DB -60.0f
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#define MAX_THRESHOLD_DB 0.0f
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#define MIN_OUTPUT_GAIN_DB -32.0
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#define MAX_OUTPUT_GAIN_DB 32.0
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#define MIN_OUTPUT_GAIN_DB -32.0f
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#define MAX_OUTPUT_GAIN_DB 32.0f
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#define MIN_ATK_RLS_MS 1
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#define MAX_RLS_MS 1000
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#define MAX_ATK_MS 100
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@ -101,36 +101,36 @@ enum {
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static void resize_env_buffer(struct expander_data *cd, size_t len)
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{
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cd->envelope_buf_len = len;
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++) {
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cd->envelope_buf[i] = brealloc(cd->envelope_buf[i], len * sizeof(float));
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}
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++)
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cd->envelope_buf[i] = brealloc(cd->envelope_buf[i],
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cd->envelope_buf_len * sizeof(float));
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}
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static void resize_runaverage_buffer(struct expander_data *cd, size_t len)
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{
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cd->runaverage_len = len;
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++) {
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cd->runaverage[i] = brealloc(cd->runaverage[i], len * sizeof(float));
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}
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++)
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cd->runaverage[i] = brealloc(cd->runaverage[i],
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cd->runaverage_len * sizeof(float));
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}
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static void resize_env_in_buffer(struct expander_data *cd, size_t len)
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{
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cd->env_in_len = len;
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cd->env_in = brealloc(cd->env_in, len * sizeof(float));
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cd->env_in = brealloc(cd->env_in, cd->env_in_len * sizeof(float));
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}
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static void resize_gaindB_buffer(struct expander_data *cd, size_t len)
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{
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cd->gaindB_len = len;
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++) {
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cd->gaindB[i] = brealloc(cd->gaindB[i], len * sizeof(float));
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}
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++)
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cd->gaindB[i] = brealloc(cd->gaindB[i],
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cd->gaindB_len * sizeof(float));
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}
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static inline float gain_coefficient(uint32_t sample_rate, float time)
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{
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return (float)exp(-1.0f / (sample_rate * time));
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return expf(-1.0f / (sample_rate * time));
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}
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static const char *expander_name(void *unused)
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@ -249,22 +249,21 @@ static void expander_destroy(void *data)
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static void analyze_envelope(struct expander_data *cd,
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float **samples, const uint32_t num_samples)
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{
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if (cd->envelope_buf_len < num_samples) {
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if (cd->envelope_buf_len < num_samples)
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resize_env_buffer(cd, num_samples);
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}
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if (cd->runaverage_len < num_samples) {
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if (cd->runaverage_len < num_samples)
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resize_runaverage_buffer(cd, num_samples);
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}
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if (cd->env_in_len < num_samples) {
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if (cd->env_in_len < num_samples)
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resize_env_in_buffer(cd, num_samples);
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}
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// 10 ms RMS window
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const float rmscoef = exp2f((float)-100.0 / (float)cd->sample_rate);
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const float rmscoef = exp2f(-100.0f / cd->sample_rate);
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for (int i = 0; i < MAX_AUDIO_CHANNELS; i++) {
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memset(cd->envelope_buf[i], 0, num_samples * sizeof(cd->envelope_buf[i][0]));
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memset(cd->runaverage[i], 0, num_samples * sizeof(cd->runaverage[i][0]));
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memset(cd->envelope_buf[i], 0,
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num_samples * sizeof(cd->envelope_buf[i][0]));
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memset(cd->runaverage[i], 0,
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num_samples * sizeof(cd->runaverage[i][0]));
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}
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memset(cd->env_in, 0, num_samples * sizeof(cd->env_in[0]));
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@ -275,16 +274,15 @@ static void analyze_envelope(struct expander_data *cd,
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float *envelope_buf = cd->envelope_buf[chan];
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float *runave = cd->runaverage[chan];
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float *env_in = cd->env_in;
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float RMSdet = 0;
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if (cd->detector == RMS_DETECT) {
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runave[0] = rmscoef * cd->runave[chan] +
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(1 - rmscoef) * powf(samples[chan][0], 2.0);
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(1 - rmscoef) * powf(samples[chan][0], 2.0f);
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env_in[0] = sqrtf(fmaxf(runave[0], 0));
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for (uint32_t i = 1; i < num_samples; ++i) {
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runave[i] = rmscoef * runave[i - 1] +
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(1 - rmscoef) *
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powf(samples[chan][i], 2.0);
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powf(samples[chan][i], 2.0f);
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env_in[i] = sqrtf(runave[i]);
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}
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} else if (cd->detector == PEAK_DETECT) {
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@ -305,7 +303,6 @@ static void analyze_envelope(struct expander_data *cd,
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static inline void process_expansion(struct expander_data *cd,
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float **samples, uint32_t num_samples)
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{
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const float attack_gain = cd->attack_gain;
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const float release_gain = cd->release_gain;
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@ -318,24 +315,29 @@ static inline void process_expansion(struct expander_data *cd,
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for (size_t i = 0; i < num_samples; ++i) {
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// gain stage of expansion
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float env_db = mul_to_db(cd->envelope_buf[chan][i]);
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float gain = cd->threshold - env_db > 0 ?
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fmaxf(cd->slope * (cd->threshold - env_db),
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-60.0) : 0;
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float gain = cd->threshold - env_db > 0.0f ?
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fmaxf(cd->slope *
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(cd->threshold - env_db), -60.0f) :
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0.0f;
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// ballistics (attack/release)
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if (i > 0) {
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if (gain > cd->gaindB[chan][i - 1])
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cd->gaindB[chan][i] = attack_gain * cd->gaindB[chan][i - 1]
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+ (1 - attack_gain) * gain;
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cd->gaindB[chan][i] = attack_gain *
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cd->gaindB[chan][i - 1] +
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(1.0f - attack_gain) * gain;
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else
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cd->gaindB[chan][i] = release_gain * cd->gaindB[chan][i - 1]
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+ (1 - release_gain) * gain;
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cd->gaindB[chan][i] = release_gain *
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cd->gaindB[chan][i - 1] +
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(1.0f - release_gain) * gain;
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} else {
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if (gain > cd->gaindB_buf[chan])
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cd->gaindB[chan][i] = attack_gain * cd->gaindB_buf[chan]
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+ (1 - attack_gain) * gain;
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cd->gaindB[chan][i] = attack_gain *
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cd->gaindB_buf[chan] +
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(1.0f - attack_gain) * gain;
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else
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cd->gaindB[chan][i] = release_gain * cd->gaindB_buf[chan]
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+ (1 - release_gain) * gain;
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cd->gaindB[chan][i] = release_gain *
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cd->gaindB_buf[chan] +
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(1.0f - release_gain) * gain;
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}
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gain = db_to_mul(fminf(0, cd->gaindB[chan][i]));
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@ -373,12 +375,7 @@ static bool presets_changed(obs_properties_t *props, obs_property_t *prop,
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static obs_properties_t *expander_properties(void *data)
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{
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struct expander_data *cd = data;
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obs_properties_t *props = obs_properties_create();
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obs_source_t *parent = NULL;
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if (cd)
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parent = obs_filter_get_parent(cd->context);
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obs_property_t *presets = obs_properties_add_list(props, S_PRESETS,
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TEXT_PRESETS, OBS_COMBO_TYPE_LIST,
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@ -192,7 +192,6 @@ static void limiter_defaults(obs_data_t *s)
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static obs_properties_t *limiter_properties(void *data)
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{
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struct limiter_data *cd = data;
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obs_properties_t *props = obs_properties_create();
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obs_properties_add_float_slider(props, S_THRESHOLD, TEXT_THRESHOLD, MIN_THRESHOLD_DB, MAX_THRESHOLD_DB, 0.1);
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