Merge pull request #6146 from jpark37/hdr-main-preview
libobs, UI: Add support for color spaces
This commit is contained in:
commit
8d15aea69d
@ -1036,6 +1036,7 @@ Basic.Settings.Advanced.Video.ColorSpace="Color Space"
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Basic.Settings.Advanced.Video.ColorRange="Color Range"
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Basic.Settings.Advanced.Video.ColorRange.Partial="Partial"
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Basic.Settings.Advanced.Video.ColorRange.Full="Full"
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Basic.Settings.Advanced.Video.SdrWhiteLevel="SDR White Level (nits)"
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Basic.Settings.Advanced.Audio.MonitoringDevice="Monitoring Device"
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Basic.Settings.Advanced.Audio.MonitoringDevice.Default="Default"
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Basic.Settings.Advanced.Audio.DisableAudioDucking="Disable Windows audio ducking"
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@ -4989,35 +4989,15 @@
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</item>
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</widget>
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</item>
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<item row="4" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_18">
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<property name="leftMargin">
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<number>0</number>
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<item row="3" column="0">
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<widget class="QLabel" name="label_33">
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<property name="text">
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<string>Basic.Settings.Advanced.Video.ColorSpace</string>
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</property>
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<property name="topMargin">
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<number>0</number>
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<property name="buddy">
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<cstring>colorSpace</cstring>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QCheckBox" name="disableOSXVSync">
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<property name="text">
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<string>DisableOSXVSync</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="resetOSXVSync">
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<property name="text">
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<string>ResetOSXVSyncOnExit</string>
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</property>
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</widget>
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</item>
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</layout>
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</widget>
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</item>
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<item row="3" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_20">
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@ -5073,17 +5053,73 @@
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</item>
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</layout>
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</item>
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<item row="3" column="0">
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<widget class="QLabel" name="label_33">
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<item row="4" column="0">
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<widget class="QLabel" name="label_sdrWhiteLevel">
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<property name="text">
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<string>Basic.Settings.Advanced.Video.ColorSpace</string>
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<string>Basic.Settings.Advanced.Video.SdrWhiteLevel</string>
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</property>
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<property name="buddy">
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<cstring>colorSpace</cstring>
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<cstring>sdrWhiteLevel</cstring>
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</property>
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</widget>
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</item>
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<item row="4" column="0">
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<item row="4" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_sdrPaperWhite">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QSpinBox" name="sdrWhiteLevel">
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<property name="minimum">
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<number>80</number>
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</property>
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<property name="maximum">
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<number>480</number>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="5" column="1">
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<layout class="QHBoxLayout" name="horizontalLayout_18">
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<property name="leftMargin">
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<number>0</number>
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</property>
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<property name="topMargin">
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<number>0</number>
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</property>
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<property name="rightMargin">
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<number>0</number>
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</property>
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<property name="bottomMargin">
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<number>0</number>
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</property>
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<item>
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<widget class="QCheckBox" name="disableOSXVSync">
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<property name="text">
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<string>DisableOSXVSync</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="QCheckBox" name="resetOSXVSync">
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<property name="text">
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<string>ResetOSXVSyncOnExit</string>
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</property>
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</widget>
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</item>
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</layout>
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</item>
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<item row="6" column="0">
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<spacer name="horizontalSpacer_12">
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<property name="orientation">
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<enum>Qt::Horizontal</enum>
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@ -221,6 +221,14 @@ QPaintEngine *OBSQTDisplay::paintEngine() const
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return nullptr;
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}
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void OBSQTDisplay::OnMove() {}
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void OBSQTDisplay::OnMove()
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{
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if (display)
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obs_display_update_color_space(display);
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}
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void OBSQTDisplay::OnDisplayChange() {}
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void OBSQTDisplay::OnDisplayChange()
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{
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if (display)
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obs_display_update_color_space(display);
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}
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@ -1490,6 +1490,7 @@ bool OBSBasic::InitBasicConfigDefaults()
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config_set_default_string(basicConfig, "Video", "ColorSpace", "709");
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config_set_default_string(basicConfig, "Video", "ColorRange",
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"Partial");
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config_set_default_uint(basicConfig, "Video", "SdrWhiteLevel", 300);
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config_set_default_string(basicConfig, "Audio", "MonitoringDeviceId",
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"default");
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@ -4392,6 +4393,8 @@ int OBSBasic::ResetVideo()
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}
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if (ret == OBS_VIDEO_SUCCESS) {
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obs_set_video_sdr_white_level((float)config_get_uint(
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basicConfig, "Video", "SdrWhiteLevel"));
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OBSBasicStats::InitializeValues();
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OBSProjector::UpdateMultiviewProjectors();
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}
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@ -531,6 +531,7 @@ OBSBasicSettings::OBSBasicSettings(QWidget *parent)
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HookWidget(ui->colorFormat, COMBO_CHANGED, ADV_CHANGED);
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HookWidget(ui->colorSpace, COMBO_CHANGED, ADV_CHANGED);
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HookWidget(ui->colorRange, COMBO_CHANGED, ADV_CHANGED);
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HookWidget(ui->sdrWhiteLevel, SCROLL_CHANGED, ADV_CHANGED);
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HookWidget(ui->disableOSXVSync, CHECK_CHANGED, ADV_CHANGED);
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HookWidget(ui->resetOSXVSync, CHECK_CHANGED, ADV_CHANGED);
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if (obs_audio_monitoring_available())
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@ -2521,6 +2522,8 @@ void OBSBasicSettings::LoadAdvancedSettings()
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config_get_string(main->Config(), "Video", "ColorSpace");
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const char *videoColorRange =
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config_get_string(main->Config(), "Video", "ColorRange");
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uint32_t sdrWhiteLevel = (uint32_t)config_get_uint(
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main->Config(), "Video", "SdrWhiteLevel");
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QString monDevName;
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QString monDevId;
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@ -2592,6 +2595,7 @@ void OBSBasicSettings::LoadAdvancedSettings()
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SetComboByName(ui->colorFormat, videoColorFormat);
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SetComboByName(ui->colorSpace, videoColorSpace);
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SetComboByValue(ui->colorRange, videoColorRange);
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ui->sdrWhiteLevel->setValue(sdrWhiteLevel);
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if (!SetComboByValue(ui->bindToIP, bindIP))
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SetInvalidValue(ui->bindToIP, bindIP, bindIP);
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@ -3297,6 +3301,7 @@ void OBSBasicSettings::SaveAdvancedSettings()
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SaveCombo(ui->colorFormat, "Video", "ColorFormat");
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SaveCombo(ui->colorSpace, "Video", "ColorSpace");
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SaveComboData(ui->colorRange, "Video", "ColorRange");
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SaveSpinBox(ui->sdrWhiteLevel, "Video", "SdrWhiteLevel");
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if (obs_audio_monitoring_available()) {
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SaveCombo(ui->monitoringDevice, "Audio",
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"MonitoringDeviceName");
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@ -147,11 +147,25 @@ Initialization, Shutdown, and Information
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.. function:: bool obs_get_video_info(struct obs_video_info *ovi)
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Gets the current video settings.
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:return: *false* if no video
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---------------------
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.. function:: float obs_get_video_sdr_white_level(void)
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Gets the current SDR white level.
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:return: SDR white level, 300.f if no video
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---------------------
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.. function:: void obs_set_video_sdr_white_level(float sdr_white_level)
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Sets the current SDR white level.
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---------------------
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.. function:: bool obs_get_audio_info(struct obs_audio_info *oai)
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Gets the current audio settings.
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@ -47,6 +47,14 @@ Graphics Enumerations
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- GS_BGRA_UNORM - BGRA, 8 bits per channel, no SRGB aliasing
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- GS_RG16 - RG, 16 bits per channel
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.. type:: enum gs_color_space
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Color space. Can be one of the following values:
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- GS_CS_SRGB - sRGB
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- GS_CS_709_EXTENDED - Canvas, Mac EDR (HDR)
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- GS_CS_709_SCRGB - 1.0 = 80 nits, Windows/Linux HDR
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.. type:: enum gs_zstencil_format
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Z-Stencil buffer format. Can be one of the following values:
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@ -542,6 +550,13 @@ Swap Chains
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---------------------
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.. function:: void gs_update_color_space(void)
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Updates the color space of the swap chain based on the HDR status of
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the nearest monitor
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---------------------
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.. function:: void gs_get_size(uint32_t *cx, uint32_t *cy)
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Gets the size of the currently active swap chain
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@ -613,6 +628,12 @@ Resource Loading
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Draw Functions
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--------------
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.. function:: enum gs_color_space gs_get_color_space(void)
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:return: The currently active color space
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---------------------
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.. function:: gs_texture_t *gs_get_render_target(void)
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:return: The currently active render target
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@ -627,13 +648,23 @@ Draw Functions
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.. function:: void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
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Sets the active render target
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Sets the active render target with implicit GS_CS_SRGB color space
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:param tex: Texture to set as the active render target
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:param zstencil: Z-stencil to use as the active render target
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---------------------
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.. function:: void gs_set_render_target_with_color_space(gs_texture_t *tex, gs_zstencil_t *zstencil, enum gs_color_space space)
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Sets the active render target along with color space
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:param tex: Texture to set as the active render target
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:param zstencil: Z-stencil to use as the active render target
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:param space: Color space of the render target
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---------------------
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.. function:: void gs_set_cube_render_target(gs_texture_t *cubetex, int side, gs_zstencil_t *zstencil)
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Sets a cubemap side as the active render target
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@ -1475,6 +1506,14 @@ Display Duplicator (Windows Only)
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---------------------
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Monitor Functions
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---------------------------------
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.. function:: bool gs_is_monitor_hdr(void *monitor)
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---------------------
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Render Helper Functions
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-----------------------
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@ -66,21 +66,78 @@ gs_obj::~gs_obj()
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next->prev_next = prev_next;
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}
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static inline void make_swap_desc(DXGI_SWAP_CHAIN_DESC &desc,
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const gs_init_data *data,
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DXGI_SWAP_EFFECT effect, UINT flags)
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static bool screen_supports_hdr(gs_device_t *device, HMONITOR hMonitor)
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{
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IDXGIFactory1 *factory1 = device->factory;
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if (!factory1->IsCurrent()) {
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device->InitFactory();
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factory1 = device->factory;
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}
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ComPtr<IDXGIAdapter> adapter;
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ComPtr<IDXGIOutput> output;
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ComPtr<IDXGIOutput6> output6;
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for (UINT adapterIndex = 0;
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SUCCEEDED(factory1->EnumAdapters(adapterIndex, &adapter));
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++adapterIndex) {
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for (UINT outputIndex = 0;
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SUCCEEDED(adapter->EnumOutputs(outputIndex, &output));
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++outputIndex) {
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if (SUCCEEDED(output->QueryInterface(&output6))) {
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DXGI_OUTPUT_DESC1 desc1;
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if (SUCCEEDED(output6->GetDesc1(&desc1)) &&
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desc1.Monitor == hMonitor) {
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return desc1.ColorSpace ==
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DXGI_COLOR_SPACE_RGB_FULL_G2084_NONE_P2020;
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}
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}
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}
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}
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return false;
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}
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static enum gs_color_space get_next_space(gs_device_t *device, HWND hwnd)
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{
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enum gs_color_space next_space = GS_CS_SRGB;
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const HMONITOR hMonitor =
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MonitorFromWindow(hwnd, MONITOR_DEFAULTTONEAREST);
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if (hMonitor) {
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if (screen_supports_hdr(device, hMonitor))
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next_space = GS_CS_709_SCRGB;
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}
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return next_space;
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}
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static enum gs_color_format
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get_swap_format_from_space(gs_color_space space, gs_color_format sdr_format)
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{
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return (space == GS_CS_709_SCRGB) ? GS_RGBA16F : sdr_format;
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}
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static inline enum gs_color_space
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make_swap_desc(gs_device *device, DXGI_SWAP_CHAIN_DESC &desc,
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const gs_init_data *data, DXGI_SWAP_EFFECT effect, UINT flags)
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{
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const HWND hwnd = (HWND)data->window.hwnd;
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const enum gs_color_space space = get_next_space(device, hwnd);
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const gs_color_format format =
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get_swap_format_from_space(space, data->format);
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memset(&desc, 0, sizeof(desc));
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desc.BufferDesc.Width = data->cx;
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desc.BufferDesc.Height = data->cy;
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desc.BufferDesc.Format = ConvertGSTextureFormatView(data->format);
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desc.BufferDesc.Format = ConvertGSTextureFormatView(format);
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desc.SampleDesc.Count = 1;
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desc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT;
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desc.BufferCount = data->num_backbuffers;
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desc.OutputWindow = (HWND)data->window.hwnd;
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desc.OutputWindow = hwnd;
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desc.Windowed = TRUE;
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desc.SwapEffect = effect;
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desc.Flags = flags;
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return space;
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}
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void gs_swap_chain::InitTarget(uint32_t cx, uint32_t cy)
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@ -128,7 +185,7 @@ void gs_swap_chain::InitZStencilBuffer(uint32_t cx, uint32_t cy)
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}
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}
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void gs_swap_chain::Resize(uint32_t cx, uint32_t cy)
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void gs_swap_chain::Resize(uint32_t cx, uint32_t cy, gs_color_format format)
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{
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RECT clientRect;
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HRESULT hr;
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@ -150,25 +207,40 @@ void gs_swap_chain::Resize(uint32_t cx, uint32_t cy)
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cy = clientRect.bottom;
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}
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hr = swap->ResizeBuffers(swapDesc.BufferCount, cx, cy,
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DXGI_FORMAT_UNKNOWN, swapDesc.Flags);
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const DXGI_FORMAT dxgi_format = ConvertGSTextureFormatView(format);
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hr = swap->ResizeBuffers(swapDesc.BufferCount, cx, cy, dxgi_format,
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swapDesc.Flags);
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if (FAILED(hr))
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throw HRError("Failed to resize swap buffers", hr);
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ComQIPtr<IDXGISwapChain3> swap3 = swap;
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if (swap3) {
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const DXGI_COLOR_SPACE_TYPE dxgi_space =
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(format == GS_RGBA16F)
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? DXGI_COLOR_SPACE_RGB_FULL_G10_NONE_P709
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: DXGI_COLOR_SPACE_RGB_FULL_G22_NONE_P709;
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hr = swap3->SetColorSpace1(dxgi_space);
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if (FAILED(hr))
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throw HRError("Failed to set color space", hr);
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}
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target.dxgiFormatResource = ConvertGSTextureFormatResource(format);
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target.dxgiFormatView = dxgi_format;
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target.dxgiFormatViewLinear = ConvertGSTextureFormatViewLinear(format);
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InitTarget(cx, cy);
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InitZStencilBuffer(cx, cy);
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}
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void gs_swap_chain::Init()
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{
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const gs_color_format format = get_swap_format_from_space(
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get_next_space(device, hwnd), initData.format);
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target.device = device;
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target.isRenderTarget = true;
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target.format = initData.format;
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target.dxgiFormatResource =
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ConvertGSTextureFormatResource(initData.format);
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target.dxgiFormatView = ConvertGSTextureFormatView(initData.format);
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target.dxgiFormatViewLinear =
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ConvertGSTextureFormatViewLinear(initData.format);
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target.dxgiFormatResource = ConvertGSTextureFormatResource(format);
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target.dxgiFormatView = ConvertGSTextureFormatView(format);
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target.dxgiFormatViewLinear = ConvertGSTextureFormatViewLinear(format);
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InitTarget(initData.cx, initData.cy);
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zs.device = device;
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@ -180,7 +252,8 @@ void gs_swap_chain::Init()
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gs_swap_chain::gs_swap_chain(gs_device *device, const gs_init_data *data)
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: gs_obj(device, gs_type::gs_swap_chain),
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hwnd((HWND)data->window.hwnd),
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initData(*data)
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initData(*data),
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space(GS_CS_SRGB)
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{
|
||||
DXGI_SWAP_EFFECT effect = DXGI_SWAP_EFFECT_DISCARD;
|
||||
UINT flags = 0;
|
||||
@ -203,7 +276,7 @@ gs_swap_chain::gs_swap_chain(gs_device *device, const gs_init_data *data)
|
||||
}
|
||||
}
|
||||
|
||||
make_swap_desc(swapDesc, &initData, effect, flags);
|
||||
space = make_swap_desc(device, swapDesc, &initData, effect, flags);
|
||||
HRESULT hr = device->factory->CreateSwapChain(device->device, &swapDesc,
|
||||
swap.Assign());
|
||||
if (FAILED(hr))
|
||||
@ -1340,6 +1413,24 @@ gs_swapchain_t *device_swapchain_create(gs_device_t *device,
|
||||
return swap;
|
||||
}
|
||||
|
||||
static void device_resize_internal(gs_device_t *device, uint32_t cx,
|
||||
uint32_t cy, gs_color_space space)
|
||||
{
|
||||
try {
|
||||
const gs_color_format format = get_swap_format_from_space(
|
||||
space, device->curSwapChain->initData.format);
|
||||
|
||||
device->context->OMSetRenderTargets(0, NULL, NULL);
|
||||
device->curSwapChain->Resize(cx, cy, format);
|
||||
device->curSwapChain->space = space;
|
||||
device->curFramebufferInvalidate = true;
|
||||
} catch (const HRError &error) {
|
||||
blog(LOG_ERROR, "device_resize_internal (D3D11): %s (%08lX)",
|
||||
error.str, error.hr);
|
||||
LogD3D11ErrorDetails(error, device);
|
||||
}
|
||||
}
|
||||
|
||||
void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
|
||||
{
|
||||
if (!device->curSwapChain) {
|
||||
@ -1347,14 +1438,26 @@ void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
|
||||
return;
|
||||
}
|
||||
|
||||
try {
|
||||
device->context->OMSetRenderTargets(0, NULL, NULL);
|
||||
device->curSwapChain->Resize(cx, cy);
|
||||
device->curFramebufferInvalidate = true;
|
||||
} catch (const HRError &error) {
|
||||
blog(LOG_ERROR, "device_resize (D3D11): %s (%08lX)", error.str,
|
||||
error.hr);
|
||||
LogD3D11ErrorDetails(error, device);
|
||||
const enum gs_color_space next_space =
|
||||
get_next_space(device, device->curSwapChain->hwnd);
|
||||
device_resize_internal(device, cx, cy, next_space);
|
||||
}
|
||||
|
||||
enum gs_color_space device_get_color_space(gs_device_t *device)
|
||||
{
|
||||
return device->curColorSpace;
|
||||
}
|
||||
|
||||
void device_update_color_space(gs_device_t *device)
|
||||
{
|
||||
if (device->curSwapChain) {
|
||||
const enum gs_color_space next_space =
|
||||
get_next_space(device, device->curSwapChain->hwnd);
|
||||
if (device->curSwapChain->space != next_space)
|
||||
device_resize_internal(device, 0, 0, next_space);
|
||||
} else {
|
||||
blog(LOG_WARNING,
|
||||
"device_update_color_space (D3D11): No active swap");
|
||||
}
|
||||
}
|
||||
|
||||
@ -1874,8 +1977,10 @@ gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device)
|
||||
return device->curZStencilBuffer;
|
||||
}
|
||||
|
||||
void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil)
|
||||
static void device_set_render_target_internal(gs_device_t *device,
|
||||
gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space)
|
||||
{
|
||||
if (device->curSwapChain) {
|
||||
if (!tex)
|
||||
@ -1885,12 +1990,13 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
}
|
||||
|
||||
if (device->curRenderTarget == tex &&
|
||||
device->curZStencilBuffer == zstencil)
|
||||
return;
|
||||
device->curZStencilBuffer == zstencil) {
|
||||
device->curColorSpace = space;
|
||||
}
|
||||
|
||||
if (tex && tex->type != GS_TEXTURE_2D) {
|
||||
blog(LOG_ERROR,
|
||||
"device_set_render_target (D3D11): texture is not a 2D texture");
|
||||
"device_set_render_target_internal (D3D11): texture is not a 2D texture");
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1898,12 +2004,27 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
if (device->curRenderTarget != tex2d || device->curRenderSide != 0 ||
|
||||
device->curZStencilBuffer != zstencil) {
|
||||
device->curRenderTarget = tex2d;
|
||||
device->curRenderSide = 0;
|
||||
device->curZStencilBuffer = zstencil;
|
||||
device->curRenderSide = 0;
|
||||
device->curColorSpace = space;
|
||||
device->curFramebufferInvalidate = true;
|
||||
}
|
||||
}
|
||||
|
||||
void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil)
|
||||
{
|
||||
device_set_render_target_internal(device, tex, zstencil, GS_CS_SRGB);
|
||||
}
|
||||
|
||||
void device_set_render_target_with_color_space(gs_device_t *device,
|
||||
gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space)
|
||||
{
|
||||
device_set_render_target_internal(device, tex, zstencil, space);
|
||||
}
|
||||
|
||||
void device_set_cube_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
int side, gs_zstencil_t *zstencil)
|
||||
{
|
||||
@ -1931,8 +2052,9 @@ void device_set_cube_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
if (device->curRenderTarget != tex2d || device->curRenderSide != side ||
|
||||
device->curZStencilBuffer != zstencil) {
|
||||
device->curRenderTarget = tex2d;
|
||||
device->curRenderSide = side;
|
||||
device->curZStencilBuffer = zstencil;
|
||||
device->curRenderSide = side;
|
||||
device->curColorSpace = GS_CS_SRGB;
|
||||
device->curFramebufferInvalidate = true;
|
||||
}
|
||||
}
|
||||
@ -2177,11 +2299,14 @@ void device_load_swapchain(gs_device_t *device, gs_swapchain_t *swapchain)
|
||||
|
||||
device->curSwapChain = swapchain;
|
||||
|
||||
if (is_cube)
|
||||
if (is_cube) {
|
||||
device_set_cube_render_target(device, target,
|
||||
device->curRenderSide, zs);
|
||||
else
|
||||
device_set_render_target(device, target, zs);
|
||||
} else {
|
||||
const enum gs_color_space space = swapchain ? swapchain->space
|
||||
: GS_CS_SRGB;
|
||||
device_set_render_target_internal(device, target, zs, space);
|
||||
}
|
||||
}
|
||||
|
||||
void device_clear(gs_device_t *device, uint32_t clear_flags,
|
||||
@ -2922,6 +3047,12 @@ extern "C" EXPORT bool device_p010_available(gs_device_t *device)
|
||||
return device->p010Supported;
|
||||
}
|
||||
|
||||
extern "C" EXPORT bool device_is_monitor_hdr(gs_device_t *device, void *monitor)
|
||||
{
|
||||
const HMONITOR hMonitor = static_cast<HMONITOR>(monitor);
|
||||
return screen_supports_hdr(device, hMonitor);
|
||||
}
|
||||
|
||||
extern "C" EXPORT void device_debug_marker_begin(gs_device_t *,
|
||||
const char *markername,
|
||||
const float color[4])
|
||||
|
@ -820,6 +820,7 @@ struct gs_swap_chain : gs_obj {
|
||||
HWND hwnd;
|
||||
gs_init_data initData;
|
||||
DXGI_SWAP_CHAIN_DESC swapDesc = {};
|
||||
gs_color_space space;
|
||||
UINT presentFlags = 0;
|
||||
|
||||
gs_texture_2d target;
|
||||
@ -829,7 +830,7 @@ struct gs_swap_chain : gs_obj {
|
||||
|
||||
void InitTarget(uint32_t cx, uint32_t cy);
|
||||
void InitZStencilBuffer(uint32_t cx, uint32_t cy);
|
||||
void Resize(uint32_t cx, uint32_t cy);
|
||||
void Resize(uint32_t cx, uint32_t cy, gs_color_format format);
|
||||
void Init();
|
||||
|
||||
void Rebuild(ID3D11Device *dev);
|
||||
@ -991,6 +992,7 @@ struct gs_device {
|
||||
gs_texture_2d *curRenderTarget = nullptr;
|
||||
gs_zstencil_buffer *curZStencilBuffer = nullptr;
|
||||
int curRenderSide = 0;
|
||||
enum gs_color_space curColorSpace = GS_CS_SRGB;
|
||||
bool curFramebufferSrgb = false;
|
||||
bool curFramebufferInvalidate = false;
|
||||
gs_texture *curTextures[GS_MAX_TEXTURES];
|
||||
|
@ -310,6 +310,11 @@ void device_present(gs_device_t *device)
|
||||
[device->plat->context makeCurrentContext];
|
||||
}
|
||||
|
||||
bool device_is_monitor_hdr(gs_device_t *device, void *monitor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void gl_getclientsize(const struct gs_swap_chain *swap, uint32_t *width,
|
||||
uint32_t *height)
|
||||
{
|
||||
|
@ -124,6 +124,11 @@ extern void device_present(gs_device_t *device)
|
||||
gl_vtable->device_present(device);
|
||||
}
|
||||
|
||||
extern bool device_is_monitor_hdr(gs_device_t *device, void *monitor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
extern struct gs_texture *device_texture_create_from_dmabuf(
|
||||
gs_device_t *device, unsigned int width, unsigned int height,
|
||||
uint32_t drm_format, enum gs_color_format color_format,
|
||||
|
@ -340,6 +340,17 @@ void device_resize(gs_device_t *device, uint32_t cx, uint32_t cy)
|
||||
gl_update(device);
|
||||
}
|
||||
|
||||
enum gs_color_space device_get_color_space(gs_device_t *device)
|
||||
{
|
||||
return device->cur_color_space;
|
||||
}
|
||||
|
||||
void device_update_color_space(gs_device_t *device)
|
||||
{
|
||||
if (!device->cur_swap)
|
||||
blog(LOG_WARNING, "device_display_change (GL): No active swap");
|
||||
}
|
||||
|
||||
void device_get_size(const gs_device_t *device, uint32_t *cx, uint32_t *cy)
|
||||
{
|
||||
if (device->cur_swap) {
|
||||
@ -819,9 +830,9 @@ static bool attach_zstencil(struct fbo_info *fbo, gs_zstencil_t *zs)
|
||||
}
|
||||
|
||||
static bool set_target(gs_device_t *device, gs_texture_t *tex, int side,
|
||||
gs_zstencil_t *zs)
|
||||
gs_zstencil_t *zs, enum gs_color_space space)
|
||||
{
|
||||
struct fbo_info *fbo;
|
||||
device->cur_color_space = space;
|
||||
|
||||
if (device->cur_render_target == tex &&
|
||||
device->cur_zstencil_buffer == zs &&
|
||||
@ -835,7 +846,7 @@ static bool set_target(gs_device_t *device, gs_texture_t *tex, int side,
|
||||
if (!tex)
|
||||
return set_current_fbo(device, NULL);
|
||||
|
||||
fbo = get_fbo_by_tex(tex);
|
||||
struct fbo_info *const fbo = get_fbo_by_tex(tex);
|
||||
if (!fbo)
|
||||
return false;
|
||||
|
||||
@ -864,7 +875,7 @@ void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
}
|
||||
}
|
||||
|
||||
if (!set_target(device, tex, 0, zstencil))
|
||||
if (!set_target(device, tex, 0, zstencil, GS_CS_SRGB))
|
||||
goto fail;
|
||||
|
||||
return;
|
||||
@ -873,6 +884,33 @@ fail:
|
||||
blog(LOG_ERROR, "device_set_render_target (GL) failed");
|
||||
}
|
||||
|
||||
void device_set_render_target_with_color_space(gs_device_t *device,
|
||||
gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space)
|
||||
{
|
||||
if (tex) {
|
||||
if (tex->type != GS_TEXTURE_2D) {
|
||||
blog(LOG_ERROR, "Texture is not a 2D texture");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (!tex->is_render_target) {
|
||||
blog(LOG_ERROR, "Texture is not a render target");
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
if (!set_target(device, tex, 0, zstencil, space))
|
||||
goto fail;
|
||||
|
||||
return;
|
||||
|
||||
fail:
|
||||
blog(LOG_ERROR,
|
||||
"device_set_render_target_with_color_space (GL) failed");
|
||||
}
|
||||
|
||||
void device_set_cube_render_target(gs_device_t *device, gs_texture_t *cubetex,
|
||||
int side, gs_zstencil_t *zstencil)
|
||||
{
|
||||
@ -888,7 +926,7 @@ void device_set_cube_render_target(gs_device_t *device, gs_texture_t *cubetex,
|
||||
}
|
||||
}
|
||||
|
||||
if (!set_target(device, cubetex, side, zstencil))
|
||||
if (!set_target(device, cubetex, side, zstencil, GS_CS_SRGB))
|
||||
goto fail;
|
||||
|
||||
return;
|
||||
|
@ -653,6 +653,7 @@ struct gs_device {
|
||||
gs_shader_t *cur_pixel_shader;
|
||||
gs_swapchain_t *cur_swap;
|
||||
struct gs_program *cur_program;
|
||||
enum gs_color_space cur_color_space;
|
||||
|
||||
struct gs_program *first_program;
|
||||
|
||||
|
@ -598,6 +598,11 @@ extern void gl_getclientsize(const struct gs_swap_chain *swap, uint32_t *width,
|
||||
}
|
||||
}
|
||||
|
||||
EXPORT bool device_is_monitor_hdr(gs_device_t *device, void *monitor)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
EXPORT bool device_gdi_texture_available(void)
|
||||
{
|
||||
return false;
|
||||
|
@ -1,5 +1,6 @@
|
||||
uniform float4x4 ViewProj;
|
||||
uniform texture2d image;
|
||||
uniform float multiplier;
|
||||
|
||||
sampler_state def_sampler {
|
||||
Filter = Linear;
|
||||
@ -69,6 +70,48 @@ float4 PSDrawSrgbDecompress(VertInOut vert_in) : TARGET
|
||||
return rgba;
|
||||
}
|
||||
|
||||
float4 PSDrawMultiply(VertInOut vert_in) : TARGET
|
||||
{
|
||||
float4 rgba = image.Sample(def_sampler, vert_in.uv);
|
||||
rgba.rgb *= multiplier;
|
||||
return rgba;
|
||||
}
|
||||
|
||||
float3 rec709_to_rec2020(float3 v)
|
||||
{
|
||||
float r = dot(v, float3(0.6274040f, 0.3292820f, 0.0433136f));
|
||||
float g = dot(v, float3(0.0690970f, 0.9195400f, 0.0113612f));
|
||||
float b = dot(v, float3(0.0163916f, 0.0880132f, 0.8955950f));
|
||||
return float3(r, g, b);
|
||||
}
|
||||
|
||||
float3 rec2020_to_rec709(float3 v)
|
||||
{
|
||||
float r = dot(v, float3(1.6604910, -0.5876411, -0.0728499));
|
||||
float g = dot(v, float3(-0.1245505, 1.1328999, -0.0083494));
|
||||
float b = dot(v, float3(-0.0181508, -0.1005789, 1.1187297));
|
||||
return float3(r, g, b);
|
||||
}
|
||||
|
||||
float reinhard_channel(float x)
|
||||
{
|
||||
return x / (x + 1.0);
|
||||
}
|
||||
|
||||
float3 reinhard(float3 rgb)
|
||||
{
|
||||
return float3(reinhard_channel(rgb.r), reinhard_channel(rgb.g), reinhard_channel(rgb.b));
|
||||
}
|
||||
|
||||
float4 PSDrawTonemap(VertInOut vert_in) : TARGET
|
||||
{
|
||||
float4 rgba = image.Sample(def_sampler, vert_in.uv);
|
||||
rgba.rgb = rec709_to_rec2020(rgba.rgb);
|
||||
rgba.rgb = reinhard(rgba.rgb);
|
||||
rgba.rgb = rec2020_to_rec709(rgba.rgb);
|
||||
return rgba;
|
||||
}
|
||||
|
||||
technique Draw
|
||||
{
|
||||
pass
|
||||
@ -104,3 +147,21 @@ technique DrawSrgbDecompress
|
||||
pixel_shader = PSDrawSrgbDecompress(vert_in);
|
||||
}
|
||||
}
|
||||
|
||||
technique DrawMultiply
|
||||
{
|
||||
pass
|
||||
{
|
||||
vertex_shader = VSDefault(vert_in);
|
||||
pixel_shader = PSDrawMultiply(vert_in);
|
||||
}
|
||||
}
|
||||
|
||||
technique DrawTonemap
|
||||
{
|
||||
pass
|
||||
{
|
||||
vertex_shader = VSDefault(vert_in);
|
||||
pixel_shader = PSDrawTonemap(vert_in);
|
||||
}
|
||||
}
|
||||
|
@ -37,6 +37,8 @@ EXPORT void *device_get_device_obj(gs_device_t *device);
|
||||
EXPORT gs_swapchain_t *device_swapchain_create(gs_device_t *device,
|
||||
const struct gs_init_data *data);
|
||||
EXPORT void device_resize(gs_device_t *device, uint32_t x, uint32_t y);
|
||||
EXPORT enum gs_color_space device_get_color_space(gs_device_t *device);
|
||||
EXPORT void device_update_color_space(gs_device_t *device);
|
||||
EXPORT void device_get_size(const gs_device_t *device, uint32_t *x,
|
||||
uint32_t *y);
|
||||
EXPORT uint32_t device_get_width(const gs_device_t *device);
|
||||
@ -104,6 +106,9 @@ EXPORT gs_texture_t *device_get_render_target(const gs_device_t *device);
|
||||
EXPORT gs_zstencil_t *device_get_zstencil_target(const gs_device_t *device);
|
||||
EXPORT void device_set_render_target(gs_device_t *device, gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil);
|
||||
EXPORT void device_set_render_target_with_color_space(
|
||||
gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space);
|
||||
EXPORT void device_set_cube_render_target(gs_device_t *device,
|
||||
gs_texture_t *cubetex, int side,
|
||||
gs_zstencil_t *zstencil);
|
||||
|
@ -53,6 +53,8 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
|
||||
GRAPHICS_IMPORT(device_get_device_obj);
|
||||
GRAPHICS_IMPORT(device_swapchain_create);
|
||||
GRAPHICS_IMPORT(device_resize);
|
||||
GRAPHICS_IMPORT(device_get_color_space);
|
||||
GRAPHICS_IMPORT(device_update_color_space);
|
||||
GRAPHICS_IMPORT(device_get_size);
|
||||
GRAPHICS_IMPORT(device_get_width);
|
||||
GRAPHICS_IMPORT(device_get_height);
|
||||
@ -81,6 +83,7 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
|
||||
GRAPHICS_IMPORT(device_get_render_target);
|
||||
GRAPHICS_IMPORT(device_get_zstencil_target);
|
||||
GRAPHICS_IMPORT(device_set_render_target);
|
||||
GRAPHICS_IMPORT(device_set_render_target_with_color_space);
|
||||
GRAPHICS_IMPORT(device_set_cube_render_target);
|
||||
GRAPHICS_IMPORT(device_enable_framebuffer_srgb);
|
||||
GRAPHICS_IMPORT(device_framebuffer_srgb_enabled);
|
||||
@ -192,6 +195,8 @@ bool load_graphics_imports(struct gs_exports *exports, void *module,
|
||||
GRAPHICS_IMPORT_OPTIONAL(device_nv12_available);
|
||||
GRAPHICS_IMPORT_OPTIONAL(device_p010_available);
|
||||
|
||||
GRAPHICS_IMPORT(device_is_monitor_hdr);
|
||||
|
||||
GRAPHICS_IMPORT(device_debug_marker_begin);
|
||||
GRAPHICS_IMPORT(device_debug_marker_end);
|
||||
|
||||
|
@ -38,6 +38,8 @@ struct gs_exports {
|
||||
gs_swapchain_t *(*device_swapchain_create)(
|
||||
gs_device_t *device, const struct gs_init_data *data);
|
||||
void (*device_resize)(gs_device_t *device, uint32_t x, uint32_t y);
|
||||
enum gs_color_space (*device_get_color_space)(gs_device_t *device);
|
||||
void (*device_update_color_space)(gs_device_t *device);
|
||||
void (*device_get_size)(const gs_device_t *device, uint32_t *x,
|
||||
uint32_t *y);
|
||||
uint32_t (*device_get_width)(const gs_device_t *device);
|
||||
@ -103,6 +105,9 @@ struct gs_exports {
|
||||
gs_zstencil_t *(*device_get_zstencil_target)(const gs_device_t *device);
|
||||
void (*device_set_render_target)(gs_device_t *device, gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil);
|
||||
void (*device_set_render_target_with_color_space)(
|
||||
gs_device_t *device, gs_texture_t *tex, gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space);
|
||||
void (*device_set_cube_render_target)(gs_device_t *device,
|
||||
gs_texture_t *cubetex, int side,
|
||||
gs_zstencil_t *zstencil);
|
||||
@ -268,6 +273,8 @@ struct gs_exports {
|
||||
bool (*device_nv12_available)(gs_device_t *device);
|
||||
bool (*device_p010_available)(gs_device_t *device);
|
||||
|
||||
bool (*device_is_monitor_hdr)(gs_device_t *device, void *monitor);
|
||||
|
||||
void (*device_debug_marker_begin)(gs_device_t *device,
|
||||
const char *markername,
|
||||
const float color[4]);
|
||||
|
@ -1308,6 +1308,16 @@ void gs_resize(uint32_t x, uint32_t y)
|
||||
graphics->exports.device_resize(graphics->device, x, y);
|
||||
}
|
||||
|
||||
void gs_update_color_space(void)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
||||
if (!gs_valid("gs_update_color_space"))
|
||||
return;
|
||||
|
||||
graphics->exports.device_update_color_space(graphics->device);
|
||||
}
|
||||
|
||||
void gs_get_size(uint32_t *x, uint32_t *y)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
@ -1715,6 +1725,16 @@ gs_shader_t *gs_get_pixel_shader(void)
|
||||
return graphics->exports.device_get_pixel_shader(graphics->device);
|
||||
}
|
||||
|
||||
enum gs_color_space gs_get_color_space(void)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
||||
if (!gs_valid("gs_get_color_space"))
|
||||
return GS_CS_SRGB;
|
||||
|
||||
return graphics->exports.device_get_color_space(graphics->device);
|
||||
}
|
||||
|
||||
gs_texture_t *gs_get_render_target(void)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
@ -1746,6 +1766,19 @@ void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil)
|
||||
zstencil);
|
||||
}
|
||||
|
||||
void gs_set_render_target_with_color_space(gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space)
|
||||
{
|
||||
graphics_t *graphics = thread_graphics;
|
||||
|
||||
if (!gs_valid("gs_set_render_target_with_color_space"))
|
||||
return;
|
||||
|
||||
graphics->exports.device_set_render_target_with_color_space(
|
||||
graphics->device, tex, zstencil, space);
|
||||
}
|
||||
|
||||
void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
|
||||
gs_zstencil_t *zstencil)
|
||||
{
|
||||
@ -2807,6 +2840,15 @@ bool gs_p010_available(void)
|
||||
thread_graphics->device);
|
||||
}
|
||||
|
||||
bool gs_is_monitor_hdr(void *monitor)
|
||||
{
|
||||
if (!gs_valid("gs_is_monitor_hdr"))
|
||||
return false;
|
||||
|
||||
return thread_graphics->exports.device_is_monitor_hdr(
|
||||
thread_graphics->device, monitor);
|
||||
}
|
||||
|
||||
void gs_debug_marker_begin(const float color[4], const char *markername)
|
||||
{
|
||||
if (!gs_valid("gs_debug_marker_begin"))
|
||||
|
@ -79,6 +79,12 @@ enum gs_color_format {
|
||||
GS_RG16,
|
||||
};
|
||||
|
||||
enum gs_color_space {
|
||||
GS_CS_SRGB, /* SDR */
|
||||
GS_CS_709_EXTENDED, /* Canvas, Mac EDR (HDR) */
|
||||
GS_CS_709_SCRGB, /* 1.0 = 80 nits, Windows/Linux HDR */
|
||||
};
|
||||
|
||||
enum gs_zstencil_format {
|
||||
GS_ZS_NONE,
|
||||
GS_Z16,
|
||||
@ -461,6 +467,9 @@ EXPORT gs_texrender_t *gs_texrender_create(enum gs_color_format format,
|
||||
EXPORT void gs_texrender_destroy(gs_texrender_t *texrender);
|
||||
EXPORT bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx,
|
||||
uint32_t cy);
|
||||
EXPORT bool gs_texrender_begin_with_color_space(gs_texrender_t *texrender,
|
||||
uint32_t cx, uint32_t cy,
|
||||
enum gs_color_space space);
|
||||
EXPORT void gs_texrender_end(gs_texrender_t *texrender);
|
||||
EXPORT void gs_texrender_reset(gs_texrender_t *texrender);
|
||||
EXPORT gs_texture_t *gs_texrender_get_texture(const gs_texrender_t *texrender);
|
||||
@ -634,6 +643,7 @@ EXPORT void gs_reset_blend_state(void);
|
||||
EXPORT gs_swapchain_t *gs_swapchain_create(const struct gs_init_data *data);
|
||||
|
||||
EXPORT void gs_resize(uint32_t x, uint32_t y);
|
||||
EXPORT void gs_update_color_space(void);
|
||||
EXPORT void gs_get_size(uint32_t *x, uint32_t *y);
|
||||
EXPORT uint32_t gs_get_width(void);
|
||||
EXPORT uint32_t gs_get_height(void);
|
||||
@ -689,10 +699,14 @@ EXPORT void gs_load_default_samplerstate(bool b_3d, int unit);
|
||||
EXPORT gs_shader_t *gs_get_vertex_shader(void);
|
||||
EXPORT gs_shader_t *gs_get_pixel_shader(void);
|
||||
|
||||
EXPORT enum gs_color_space gs_get_color_space(void);
|
||||
EXPORT gs_texture_t *gs_get_render_target(void);
|
||||
EXPORT gs_zstencil_t *gs_get_zstencil_target(void);
|
||||
|
||||
EXPORT void gs_set_render_target(gs_texture_t *tex, gs_zstencil_t *zstencil);
|
||||
EXPORT void gs_set_render_target_with_color_space(gs_texture_t *tex,
|
||||
gs_zstencil_t *zstencil,
|
||||
enum gs_color_space space);
|
||||
EXPORT void gs_set_cube_render_target(gs_texture_t *cubetex, int side,
|
||||
gs_zstencil_t *zstencil);
|
||||
|
||||
@ -837,6 +851,8 @@ EXPORT bool gs_timer_range_get_data(gs_timer_range_t *range, bool *disjoint,
|
||||
EXPORT bool gs_nv12_available(void);
|
||||
EXPORT bool gs_p010_available(void);
|
||||
|
||||
EXPORT bool gs_is_monitor_hdr(void *monitor);
|
||||
|
||||
#define GS_USE_DEBUG_MARKERS 0
|
||||
#if GS_USE_DEBUG_MARKERS
|
||||
static const float GS_DEBUG_COLOR_DEFAULT[] = {0.5f, 0.5f, 0.5f, 1.0f};
|
||||
@ -1039,6 +1055,20 @@ gs_generalize_format(enum gs_color_format format)
|
||||
}
|
||||
}
|
||||
|
||||
static inline enum gs_color_format
|
||||
gs_get_format_from_space(enum gs_color_space space)
|
||||
{
|
||||
switch (space) {
|
||||
case GS_CS_SRGB:
|
||||
break;
|
||||
case GS_CS_709_EXTENDED:
|
||||
case GS_CS_709_SCRGB:
|
||||
return GS_RGBA16F;
|
||||
}
|
||||
|
||||
return GS_RGBA;
|
||||
}
|
||||
|
||||
static inline uint32_t gs_get_total_levels(uint32_t width, uint32_t height,
|
||||
uint32_t depth)
|
||||
{
|
||||
|
@ -26,6 +26,7 @@
|
||||
struct gs_texture_render {
|
||||
gs_texture_t *target, *prev_target;
|
||||
gs_zstencil_t *zs, *prev_zs;
|
||||
enum gs_color_space prev_space;
|
||||
|
||||
uint32_t cx, cy;
|
||||
|
||||
@ -88,6 +89,13 @@ static bool texrender_resetbuffer(gs_texrender_t *texrender, uint32_t cx,
|
||||
}
|
||||
|
||||
bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx, uint32_t cy)
|
||||
{
|
||||
return gs_texrender_begin_with_color_space(texrender, cx, cy,
|
||||
GS_CS_SRGB);
|
||||
}
|
||||
|
||||
bool gs_texrender_begin_with_color_space(gs_texrender_t *texrender, uint32_t cx,
|
||||
uint32_t cy, enum gs_color_space space)
|
||||
{
|
||||
if (!texrender || texrender->rendered)
|
||||
return false;
|
||||
@ -109,7 +117,9 @@ bool gs_texrender_begin(gs_texrender_t *texrender, uint32_t cx, uint32_t cy)
|
||||
|
||||
texrender->prev_target = gs_get_render_target();
|
||||
texrender->prev_zs = gs_get_zstencil_target();
|
||||
gs_set_render_target(texrender->target, texrender->zs);
|
||||
texrender->prev_space = gs_get_color_space();
|
||||
gs_set_render_target_with_color_space(texrender->target, texrender->zs,
|
||||
space);
|
||||
|
||||
gs_set_viewport(0, 0, texrender->cx, texrender->cy);
|
||||
|
||||
@ -121,7 +131,9 @@ void gs_texrender_end(gs_texrender_t *texrender)
|
||||
if (!texrender)
|
||||
return;
|
||||
|
||||
gs_set_render_target(texrender->prev_target, texrender->prev_zs);
|
||||
gs_set_render_target_with_color_space(texrender->prev_target,
|
||||
texrender->prev_zs,
|
||||
texrender->prev_space);
|
||||
|
||||
gs_matrix_pop();
|
||||
gs_projection_pop();
|
||||
|
@ -124,6 +124,18 @@ void obs_display_resize(obs_display_t *display, uint32_t cx, uint32_t cy)
|
||||
pthread_mutex_unlock(&display->draw_info_mutex);
|
||||
}
|
||||
|
||||
void obs_display_update_color_space(obs_display_t *display)
|
||||
{
|
||||
if (!display)
|
||||
return;
|
||||
|
||||
pthread_mutex_lock(&display->draw_info_mutex);
|
||||
|
||||
display->update_color_space = true;
|
||||
|
||||
pthread_mutex_unlock(&display->draw_info_mutex);
|
||||
}
|
||||
|
||||
void obs_display_add_draw_callback(obs_display_t *display,
|
||||
void (*draw)(void *param, uint32_t cx,
|
||||
uint32_t cy),
|
||||
@ -155,7 +167,8 @@ void obs_display_remove_draw_callback(obs_display_t *display,
|
||||
}
|
||||
|
||||
static inline void render_display_begin(struct obs_display *display,
|
||||
uint32_t cx, uint32_t cy)
|
||||
uint32_t cx, uint32_t cy,
|
||||
bool update_color_space)
|
||||
{
|
||||
struct vec4 clear_color;
|
||||
|
||||
@ -165,11 +178,16 @@ static inline void render_display_begin(struct obs_display *display,
|
||||
gs_resize(cx, cy);
|
||||
display->cx = cx;
|
||||
display->cy = cy;
|
||||
} else if (update_color_space) {
|
||||
gs_update_color_space();
|
||||
}
|
||||
|
||||
gs_begin_scene();
|
||||
|
||||
vec4_from_rgba(&clear_color, display->background_color);
|
||||
if (gs_get_color_space() == GS_CS_SRGB)
|
||||
vec4_from_rgba(&clear_color, display->background_color);
|
||||
else
|
||||
vec4_from_rgba_srgb(&clear_color, display->background_color);
|
||||
clear_color.w = 1.0f;
|
||||
|
||||
gs_clear(GS_CLEAR_COLOR | GS_CLEAR_DEPTH | GS_CLEAR_STENCIL,
|
||||
@ -191,6 +209,7 @@ static inline void render_display_end()
|
||||
void render_display(struct obs_display *display)
|
||||
{
|
||||
uint32_t cx, cy;
|
||||
bool update_color_space;
|
||||
|
||||
if (!display || !display->enabled)
|
||||
return;
|
||||
@ -203,12 +222,15 @@ void render_display(struct obs_display *display)
|
||||
|
||||
cx = display->next_cx;
|
||||
cy = display->next_cy;
|
||||
update_color_space = display->update_color_space;
|
||||
|
||||
display->update_color_space = false;
|
||||
|
||||
pthread_mutex_unlock(&display->draw_info_mutex);
|
||||
|
||||
/* -------------------------------------------- */
|
||||
|
||||
render_display_begin(display, cx, cy);
|
||||
render_display_begin(display, cx, cy, update_color_space);
|
||||
|
||||
pthread_mutex_lock(&display->draw_callbacks_mutex);
|
||||
|
||||
|
@ -204,6 +204,7 @@ extern void obs_view_free(struct obs_view *view);
|
||||
/* displays */
|
||||
|
||||
struct obs_display {
|
||||
bool update_color_space;
|
||||
bool enabled;
|
||||
uint32_t cx, cy;
|
||||
uint32_t next_cx, next_cy;
|
||||
@ -255,6 +256,7 @@ struct obs_core_video {
|
||||
#endif
|
||||
gs_texture_t *render_texture;
|
||||
gs_texture_t *output_texture;
|
||||
enum gs_color_space render_space;
|
||||
bool texture_rendered;
|
||||
bool textures_copied[NUM_TEXTURES];
|
||||
bool texture_converted;
|
||||
@ -321,6 +323,7 @@ struct obs_core_video {
|
||||
gs_effect_t *deinterlace_yadif_2x_effect;
|
||||
|
||||
struct obs_video_info ovi;
|
||||
uint32_t sdr_white_level;
|
||||
|
||||
pthread_mutex_t task_mutex;
|
||||
struct circlebuf tasks;
|
||||
|
@ -133,7 +133,8 @@ static inline void render_main_texture(struct obs_core_video *video)
|
||||
struct vec4 clear_color;
|
||||
vec4_set(&clear_color, 0.0f, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
gs_set_render_target(video->render_texture, NULL);
|
||||
gs_set_render_target_with_color_space(video->render_texture, NULL,
|
||||
video->render_space);
|
||||
gs_clear(GS_CLEAR_COLOR, &clear_color, 1.0f, 0);
|
||||
|
||||
set_render_size(video->base_width, video->base_height);
|
||||
|
50
libobs/obs.c
50
libobs/obs.c
@ -268,19 +268,24 @@ static bool obs_init_textures(struct obs_video_info *ovi)
|
||||
}
|
||||
}
|
||||
|
||||
enum gs_color_format format = GS_RGBA;
|
||||
enum gs_color_space space = GS_CS_SRGB;
|
||||
|
||||
video->render_texture = gs_texture_create(ovi->base_width,
|
||||
ovi->base_height, GS_RGBA, 1,
|
||||
ovi->base_height, format, 1,
|
||||
NULL, GS_RENDER_TARGET);
|
||||
if (!video->render_texture)
|
||||
success = false;
|
||||
|
||||
video->output_texture = gs_texture_create(ovi->output_width,
|
||||
ovi->output_height, GS_RGBA,
|
||||
1, NULL, GS_RENDER_TARGET);
|
||||
ovi->output_height, format, 1,
|
||||
NULL, GS_RENDER_TARGET);
|
||||
if (!video->output_texture)
|
||||
success = false;
|
||||
|
||||
if (!success) {
|
||||
if (success) {
|
||||
video->render_space = space;
|
||||
} else {
|
||||
for (size_t i = 0; i < NUM_TEXTURES; i++) {
|
||||
for (size_t c = 0; c < NUM_CHANNELS; c++) {
|
||||
if (video->copy_surfaces[i][c]) {
|
||||
@ -1301,6 +1306,20 @@ bool obs_get_video_info(struct obs_video_info *ovi)
|
||||
return true;
|
||||
}
|
||||
|
||||
float obs_get_video_sdr_white_level(void)
|
||||
{
|
||||
struct obs_core_video *video = &obs->video;
|
||||
return video->graphics ? video->sdr_white_level : 300.f;
|
||||
}
|
||||
|
||||
void obs_set_video_sdr_white_level(float sdr_white_level)
|
||||
{
|
||||
struct obs_core_video *video = &obs->video;
|
||||
assert(video->graphics);
|
||||
|
||||
video->sdr_white_level = (uint32_t)sdr_white_level;
|
||||
}
|
||||
|
||||
bool obs_get_audio_info(struct obs_audio_info *oai)
|
||||
{
|
||||
struct obs_core_audio *audio = &obs->audio;
|
||||
@ -1793,18 +1812,37 @@ static void obs_render_main_texture_internal(enum gs_blend_type src_c,
|
||||
if (!video->texture_rendered)
|
||||
return;
|
||||
|
||||
const enum gs_color_space source_space = video->render_space;
|
||||
const enum gs_color_space current_space = gs_get_color_space();
|
||||
const char *tech_name = "Draw";
|
||||
float multiplier = 1.0f;
|
||||
if ((current_space == GS_CS_SRGB) &&
|
||||
(source_space == GS_CS_709_EXTENDED)) {
|
||||
tech_name = "DrawTonemap";
|
||||
} else if (current_space == GS_CS_709_SCRGB) {
|
||||
tech_name = "DrawMultiply";
|
||||
multiplier = obs_get_video_sdr_white_level() / 80.0f;
|
||||
}
|
||||
|
||||
const bool previous = gs_framebuffer_srgb_enabled();
|
||||
gs_enable_framebuffer_srgb(true);
|
||||
|
||||
tex = video->render_texture;
|
||||
effect = obs_get_base_effect(OBS_EFFECT_DEFAULT);
|
||||
param = gs_effect_get_param_by_name(effect, "image");
|
||||
gs_effect_set_texture(param, tex);
|
||||
gs_effect_set_texture_srgb(param, tex);
|
||||
param = gs_effect_get_param_by_name(effect, "multiplier");
|
||||
gs_effect_set_float(param, multiplier);
|
||||
|
||||
gs_blend_state_push();
|
||||
gs_blend_function_separate(src_c, dest_c, src_a, dest_a);
|
||||
|
||||
while (gs_effect_loop(effect, "Draw"))
|
||||
while (gs_effect_loop(effect, tech_name))
|
||||
gs_draw_sprite(tex, 0, 0, 0);
|
||||
|
||||
gs_blend_state_pop();
|
||||
|
||||
gs_enable_framebuffer_srgb(previous);
|
||||
}
|
||||
|
||||
void obs_render_main_texture(void)
|
||||
|
@ -410,6 +410,12 @@ EXPORT bool obs_reset_audio(const struct obs_audio_info *oai);
|
||||
/** Gets the current video settings, returns false if no video */
|
||||
EXPORT bool obs_get_video_info(struct obs_video_info *ovi);
|
||||
|
||||
/** Gets the SDR white level, returns 300.0 if no video */
|
||||
EXPORT float obs_get_video_sdr_white_level(void);
|
||||
|
||||
/** Sets the SDR white level */
|
||||
EXPORT void obs_set_video_sdr_white_level(float sdr_white_level);
|
||||
|
||||
/** Gets the current audio settings, returns false if no audio */
|
||||
EXPORT bool obs_get_audio_info(struct obs_audio_info *oai);
|
||||
|
||||
@ -881,6 +887,9 @@ EXPORT void obs_display_destroy(obs_display_t *display);
|
||||
EXPORT void obs_display_resize(obs_display_t *display, uint32_t cx,
|
||||
uint32_t cy);
|
||||
|
||||
/** Updates the color space of this display */
|
||||
EXPORT void obs_display_update_color_space(obs_display_t *display);
|
||||
|
||||
/**
|
||||
* Adds a draw callback for this display context
|
||||
*
|
||||
|
Loading…
x
Reference in New Issue
Block a user