obs-qsv11: Add latency mode to QSV settings

Simplify UI options by combining LookAhead Depth and Async Depth into
latency mode option. Ultra-low, low, and normal will set these two
encode parameters accordingly.
This commit is contained in:
brittneysclark 2020-05-16 04:33:20 -07:00
parent 07ae6b4ca9
commit 8ba7a8b92b
2 changed files with 29 additions and 17 deletions

View File

@ -78,7 +78,8 @@ static const char *const qsv_usage_names[] = {"quality", "balanced", "speed",
"veryslow", "slower", "slow",
"medium", "fast", "faster",
"veryfast", 0};
static const char *const qsv_latency_names[] = {"ultra-low", "low", "normal",
0};
typedef struct qsv_t qsv_t;
typedef struct {

View File

@ -148,7 +148,6 @@ static void obs_qsv_defaults(obs_data_t *settings)
obs_data_set_default_int(settings, "bitrate", 2500);
obs_data_set_default_int(settings, "max_bitrate", 3000);
obs_data_set_default_string(settings, "profile", "high");
obs_data_set_default_int(settings, "async_depth", 4);
obs_data_set_default_string(settings, "rate_control", "CBR");
obs_data_set_default_int(settings, "accuracy", 1000);
@ -157,9 +156,9 @@ static void obs_qsv_defaults(obs_data_t *settings)
obs_data_set_default_int(settings, "qpp", 23);
obs_data_set_default_int(settings, "qpb", 23);
obs_data_set_default_int(settings, "icq_quality", 23);
obs_data_set_default_int(settings, "la_depth", 15);
obs_data_set_default_int(settings, "keyint_sec", 3);
obs_data_set_default_string(settings, "latency", "normal");
obs_data_set_default_int(settings, "bframes", 3);
obs_data_set_default_bool(settings, "mbbrc", true);
}
@ -176,12 +175,11 @@ static inline void add_strings(obs_property_t *list, const char *const *strings)
#define TEXT_TARGET_BITRATE obs_module_text("Bitrate")
#define TEXT_MAX_BITRATE obs_module_text("MaxBitrate")
#define TEXT_PROFILE obs_module_text("Profile")
#define TEXT_ASYNC_DEPTH obs_module_text("AsyncDepth")
#define TEXT_LATENCY obs_module_text("Latency")
#define TEXT_RATE_CONTROL obs_module_text("RateControl")
#define TEXT_ACCURACY obs_module_text("Accuracy")
#define TEXT_CONVERGENCE obs_module_text("Convergence")
#define TEXT_ICQ_QUALITY obs_module_text("ICQQuality")
#define TEXT_LA_DEPTH obs_module_text("LookAheadDepth")
#define TEXT_KEYINT_SEC obs_module_text("KeyframeIntervalSec")
#define TEXT_BFRAMES obs_module_text("B Frames")
#define TEXT_MBBRC obs_module_text("Content Adaptive Quantization")
@ -227,12 +225,6 @@ static bool rate_control_modified(obs_properties_t *ppts, obs_property_t *p,
p = obs_properties_get(ppts, "icq_quality");
obs_property_set_visible(p, bVisible);
bVisible = astrcmpi(rate_control, "LA_ICQ") == 0 ||
astrcmpi(rate_control, "LA_CBR") == 0 ||
astrcmpi(rate_control, "LA_VBR") == 0;
p = obs_properties_get(ppts, "la_depth");
obs_property_set_visible(p, bVisible);
bVisible = astrcmpi(rate_control, "CBR") == 0 ||
astrcmpi(rate_control, "VBR") == 0 ||
astrcmpi(rate_control, "AVBR") == 0;
@ -285,7 +277,6 @@ static obs_properties_t *obs_qsv_props(void *unused)
obs_property_set_modified_callback(list, profile_modified);
obs_properties_add_int(props, "keyint_sec", TEXT_KEYINT_SEC, 1, 20, 1);
obs_properties_add_int(props, "async_depth", TEXT_ASYNC_DEPTH, 1, 7, 1);
list = obs_properties_add_list(props, "rate_control", TEXT_RATE_CONTROL,
OBS_COMBO_TYPE_LIST,
@ -310,7 +301,11 @@ static obs_properties_t *obs_qsv_props(void *unused)
obs_properties_add_int(props, "qpb", "QPB", 1, 51, 1);
obs_properties_add_int(props, "icq_quality", TEXT_ICQ_QUALITY, 1, 51,
1);
obs_properties_add_int(props, "la_depth", TEXT_LA_DEPTH, 10, 100, 1);
list = obs_properties_add_list(props, "latency", TEXT_LATENCY,
OBS_COMBO_TYPE_LIST,
OBS_COMBO_FORMAT_STRING);
add_strings(list, qsv_latency_names);
obs_properties_add_int(props, "bframes", TEXT_BFRAMES, 0, 3, 1);
if (is_skl_or_greater_platform())
@ -331,7 +326,7 @@ static void update_params(struct obs_qsv *obsqsv, obs_data_t *settings)
const char *profile = obs_data_get_string(settings, "profile");
const char *rate_control =
obs_data_get_string(settings, "rate_control");
int async_depth = (int)obs_data_get_int(settings, "async_depth");
const char *latency = obs_data_get_string(settings, "latency");
int target_bitrate = (int)obs_data_get_int(settings, "bitrate");
int max_bitrate = (int)obs_data_get_int(settings, "max_bitrate");
int accuracy = (int)obs_data_get_int(settings, "accuracy");
@ -340,7 +335,6 @@ static void update_params(struct obs_qsv *obsqsv, obs_data_t *settings)
int qpp = (int)obs_data_get_int(settings, "qpp");
int qpb = (int)obs_data_get_int(settings, "qpb");
int icq_quality = (int)obs_data_get_int(settings, "icq_quality");
int la_depth = (int)obs_data_get_int(settings, "la_depth");
int keyint_sec = (int)obs_data_get_int(settings, "keyint_sec");
bool cbr_override = obs_data_get_bool(settings, "cbr");
int bFrames = (int)obs_data_get_int(settings, "bframes");
@ -413,13 +407,30 @@ static void update_params(struct obs_qsv *obsqsv, obs_data_t *settings)
else if (astrcmpi(rate_control, "LA_CBR") == 0)
obsqsv->params.nRateControl = MFX_RATECONTROL_LA_HRD;
obsqsv->params.nAsyncDepth = (mfxU16)async_depth;
if (astrcmpi(latency, "ultra-low") == 0) {
obsqsv->params.nAsyncDepth = 1;
obsqsv->params.nLADEPTH = (mfxU16)0;
} else if (astrcmpi(latency, "low") == 0) {
obsqsv->params.nAsyncDepth = 4;
obsqsv->params.nLADEPTH =
(mfxU16)(voi->fps_num / voi->fps_den / 2);
} else if (astrcmpi(latency, "normal") == 0) {
obsqsv->params.nAsyncDepth = 4;
obsqsv->params.nLADEPTH = (mfxU16)(voi->fps_num / voi->fps_den);
}
if (obsqsv->params.nLADEPTH > 0) {
if (obsqsv->params.nLADEPTH > 100)
obsqsv->params.nLADEPTH = 100;
else if (obsqsv->params.nLADEPTH < 10)
obsqsv->params.nLADEPTH = 10;
}
obsqsv->params.nAccuracy = (mfxU16)accuracy;
obsqsv->params.nConvergence = (mfxU16)convergence;
obsqsv->params.nQPI = (mfxU16)qpi;
obsqsv->params.nQPP = (mfxU16)qpp;
obsqsv->params.nQPB = (mfxU16)qpb;
obsqsv->params.nLADEPTH = (mfxU16)la_depth;
obsqsv->params.nTargetBitRate = (mfxU16)target_bitrate;
obsqsv->params.nMaxBitRate = (mfxU16)max_bitrate;
obsqsv->params.nWidth = (mfxU16)width;