Disable blending for colorspace conversion and subsampling only
This should fix blending issues on stream/recording that weren't visible in the preview
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@@ -80,7 +80,6 @@ static inline void render_displays(void)
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static inline void set_render_size(uint32_t width, uint32_t height)
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{
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gs_enable_depth_test(false);
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gs_enable_blending(false);
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gs_set_cull_mode(GS_NEITHER);
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gs_ortho(0.0f, (float)width, 0.0f, (float)height, -100.0f, 100.0f);
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@@ -144,6 +143,7 @@ static inline void render_output_texture(struct obs_core_video *video,
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gs_effect_set_val(matrix, mat_val, sizeof(mat_val));
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gs_effect_set_texture(image, texture);
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gs_enable_blending(false);
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passes = gs_technique_begin(tech);
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for (i = 0; i < passes; i++) {
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gs_technique_begin_pass(tech, i);
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@@ -151,6 +151,7 @@ static inline void render_output_texture(struct obs_core_video *video,
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gs_technique_end_pass(tech);
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}
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gs_technique_end(tech);
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gs_enable_blending(true);
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video->textures_output[cur_texture] = true;
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}
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@@ -195,6 +196,7 @@ static void render_convert_texture(struct obs_core_video *video,
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gs_set_render_target(target, NULL);
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set_render_size(video->output_width, video->conversion_height);
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gs_enable_blending(false);
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passes = gs_technique_begin(tech);
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for (i = 0; i < passes; i++) {
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gs_technique_begin_pass(tech, i);
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@@ -203,6 +205,7 @@ static void render_convert_texture(struct obs_core_video *video,
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gs_technique_end_pass(tech);
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}
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gs_technique_end(tech);
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gs_enable_blending(true);
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video->textures_converted[cur_texture] = true;
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}
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