I removed GL-specific extension checking to a platform independent file.
I also fixed autoconf to find wxWidgets 2.9 without user intervention Removed unused code and added more organization
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@@ -155,10 +155,9 @@ static inline HGLRC gl_init_basic_context(HDC hdc)
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static const int attribs[] =
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{
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WGL_CONTEXT_MAJOR_VERSION_ARB, 3,
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WGL_CONTEXT_MINOR_VERSION_ARB, 2,
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WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB |
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WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB,
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#ifdef _DEBUG
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WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_DEBUG_BIT_ARB,
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#endif
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WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB,
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0, 0
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};
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@@ -244,29 +243,11 @@ static bool gl_init_extensions(device_t device)
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return false;
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}
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if (!GLEW_VERSION_2_1) {
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blog(LOG_ERROR, "OpenGL 2.1 minimum required by the graphics "
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"adapter");
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return false;
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}
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if (!GLEW_ARB_framebuffer_object) {
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required_extension_error("GL_ARB_framebuffer_object");
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return false;
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}
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if (!WGLEW_ARB_pixel_format) {
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required_extension_error("WGL_ARB_pixel_format");
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return false;
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}
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if (GLEW_ARB_copy_image)
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device->copy_type = COPY_TYPE_ARB;
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else if (GLEW_NV_copy_image)
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device->copy_type = COPY_TYPE_NV;
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else
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device->copy_type = COPY_TYPE_FBO_BLIT;
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return true;
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}
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@@ -377,19 +358,6 @@ static bool init_default_swap(struct gl_platform *plat, device_t device,
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return true;
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}
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#ifdef _DEBUG
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static void APIENTRY gl_debug_message_amd(GLuint id,
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GLenum category,
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GLenum severity,
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GLsizei length,
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const GLchar *msg,
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void *param)
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{
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OutputDebugStringA(msg);
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OutputDebugStringA("\n");
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}
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#endif
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void gl_update(device_t device)
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{
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/* does nothing on windows */
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@@ -425,19 +393,6 @@ struct gl_platform *gl_platform_create(device_t device,
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if (!plat->hrc)
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goto fail;
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if (GLEW_ARB_seamless_cube_map) {
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glEnable(GL_TEXTURE_CUBE_MAP_SEAMLESS);
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gl_success("GL_TEXTURE_CUBE_MAP_SEAMLESS");
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}
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#ifdef _DEBUG
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if (GLEW_AMD_debug_output) {
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glDebugMessageEnableAMD(0, 0, 0, NULL, true);
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glDebugMessageCallbackAMD(gl_debug_message_amd, device);
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gl_success("glDebugMessageCallback");
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}
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#endif
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return plat;
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fail:
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