Remove trailing whitespace from gl-x11.c (OCD)
parent
89cfbdc033
commit
8219a64958
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@ -14,6 +14,7 @@
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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******************************************************************************/
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#include <X11/Xlib.h>
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#include <stdio.h>
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@ -43,30 +44,30 @@ struct gl_windowinfo {
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uint32_t id;
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Display *display;
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};
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struct gl_platform {
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GLXContext context;
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struct gs_swap_chain swap;
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};
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extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
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extern struct gs_swap_chain *gl_platform_getswap(struct gl_platform *platform)
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{
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return &platform->swap;
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}
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extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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{
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struct gl_windowinfo *wi = bmalloc(sizeof(struct gl_windowinfo));
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memset(wi, 0, sizeof(struct gl_windowinfo));
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wi->id = info->window.id;
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/* wi->display = info->window.display; */
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/*
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The above no longer works with Qt.
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Let's hope it continues to work.
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*/
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The above no longer works with Qt.
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Let's hope it continues to work.
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*/
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return wi;
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}
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@ -76,12 +77,12 @@ extern void gl_windowinfo_destroy(struct gl_windowinfo *wi)
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}
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extern void gl_getclientsize(struct gs_swap_chain *swap,
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uint32_t *width, uint32_t *height)
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uint32_t *width, uint32_t *height)
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{
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XWindowAttributes info = { 0 };
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XGetWindowAttributes(swap->wi->display, swap->wi->id, &info);
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*height = info.height;
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*width = info.width;
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}
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@ -94,9 +95,9 @@ static void print_info_stuff(struct gs_init_data *info)
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"Color Format: %i\n"
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"ZStencil Format: %i\n"
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"Adapter: %i\n",
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info->cx, info->cy,
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info->cx, info->cy,
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info->num_backbuffers,
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info->format, info->zsformat,
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info->format, info->zsformat,
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info->adapter
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);
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}
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@ -109,16 +110,17 @@ struct gl_platform *gl_platform_create(device_t device,
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Display *display = XOpenDisplay(NULL); /* Open default screen */
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struct gl_platform *plat = bmalloc(sizeof(struct gl_platform));
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GLXFBConfig* configs;
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print_info_stuff(info);
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memset(plat, 0, sizeof(struct gl_platform));
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if (!display) {
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blog(LOG_ERROR, "Unable to find display. DISPLAY variable may not be set correctly.");
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blog(LOG_ERROR, "Unable to find display. DISPLAY variable "
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"may not be set correctly.");
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goto fail0;
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}
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if (!glx_LoadFunctions(display, DefaultScreen(display))) {
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blog(LOG_ERROR, "Unable to load GLX entry functions.");
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goto fail0;
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@ -128,14 +130,15 @@ struct gl_platform *gl_platform_create(device_t device,
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blog(LOG_ERROR, "GLX not supported.");
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goto fail0;
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}
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/* We require glX version 1.4 */
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{
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int major = 0, minor = 0;
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glXQueryVersion(display, &major, &minor);
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if (major < 1 || minor < 4) {
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blog(LOG_ERROR, "GLX version found: %i.%i\nRequired: 1.4", major, minor);
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blog(LOG_ERROR, "GLX version found: %i.%i\nRequired: "
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"1.4", major, minor);
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goto fail0;
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}
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}
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@ -144,26 +147,29 @@ struct gl_platform *gl_platform_create(device_t device,
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blog(LOG_ERROR, "ARB_GLX_create_context not supported!");
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goto fail0;
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}
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configs = glXChooseFBConfig(display, DefaultScreen(display), fb_attribs, &num_configs);
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configs = glXChooseFBConfig(display, DefaultScreen(display),
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fb_attribs, &num_configs);
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if(!configs) {
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blog(LOG_ERROR, "Attribute list or screen is invalid.");
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goto fail0;
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}
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if(num_configs == 0) {
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blog(LOG_ERROR, "No framebuffer configurations found.");
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goto fail1;
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}
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/* We just use the first configuration found... as it does everything we want at the very least. */
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plat->context = glXCreateContextAttribsARB(display, configs[0], NULL, True, ctx_attribs);
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if(!plat->context) {
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/* We just use the first configuration found... as it does everything
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* we want at the very least. */
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plat->context = glXCreateContextAttribsARB(display, configs[0], NULL,
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True, ctx_attribs);
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if(!plat->context) {
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blog(LOG_ERROR, "Failed to create OpenGL context.");
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goto fail1;
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}
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if(!glXMakeCurrent(display, info->window.id, plat->context)) {
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blog(LOG_ERROR, "Failed to make context current.");
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goto fail2;
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@ -173,34 +179,34 @@ struct gl_platform *gl_platform_create(device_t device,
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blog(LOG_ERROR, "Failed to load OpenGL entry functions.");
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goto fail2;
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}
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blog(LOG_INFO, "OpenGL version: %s\n", glGetString(GL_VERSION));
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plat->swap.device = device;
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plat->swap.info = *info;
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plat->swap.wi = gl_windowinfo_create(info);
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plat->swap.wi->display = display;
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XFree(configs);
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XSync(display, False);
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return plat;
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fail2:
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glXMakeCurrent(display, None, NULL);
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glXDestroyContext(display, plat->context);
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fail1:
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fail1:
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XFree(configs);
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fail0:
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bfree(plat);
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return NULL;
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}
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void gl_platform_destroy(struct gl_platform *platform)
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void gl_platform_destroy(struct gl_platform *platform)
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{
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if (!platform)
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return;
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return;
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glXMakeCurrent(platform->swap.wi->display, None, NULL);
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glXDestroyContext(platform->swap.wi->display, platform->context);
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XCloseDisplay(platform->swap.wi->display);
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@ -208,24 +214,25 @@ void gl_platform_destroy(struct gl_platform *platform)
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bfree(platform);
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}
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void device_entercontext(device_t device)
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void device_entercontext(device_t device)
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{
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GLXContext context = device->plat->context;
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XID window = device->plat->swap.wi->id;
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Display *display = device->plat->swap.wi->display;
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if (device->cur_swap)
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device->plat->swap.wi->id = device->cur_swap->wi->id;
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if (!glXMakeCurrent(display, window, context)) {
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blog(LOG_ERROR, "Failed to make context current.");
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}
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}
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void device_leavecontext(device_t device)
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void device_leavecontext(device_t device)
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{
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Display *display = device->plat->swap.wi->display;
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if(!glXMakeCurrent(display, None, NULL)) {
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if(!glXMakeCurrent(display, None, NULL)) {
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blog(LOG_ERROR, "Failed to reset current context.");
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}
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}
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@ -235,18 +242,18 @@ void gl_update(device_t device)
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/* I don't know of anything we can do here. */
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}
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void device_load_swapchain(device_t device, swapchain_t swap)
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void device_load_swapchain(device_t device, swapchain_t swap)
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{
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if(!swap)
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swap = &device->plat->swap;
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device->cur_swap = swap;
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}
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void device_present(device_t device)
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void device_present(device_t device)
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{
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Display *display = device->plat->swap.wi->display;
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XID window = device->plat->swap.wi->id;
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glXSwapBuffers(display, window);
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}
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