libobs-d3d11: Fix missing vertex buffer clear in NV12 check

master
Richard Stanway 2019-06-25 00:51:01 +02:00
parent 3180a07d7c
commit 80e9bb4ec7
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1 changed files with 1 additions and 0 deletions

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@ -313,6 +313,7 @@ try {
context->Draw(4, 0);
device_load_pixelshader(this, nullptr);
device_load_vertexbuffer(this, nullptr);
device_load_vertexshader(this, nullptr);
device_set_render_target(this, nullptr, nullptr);