obs-filters: Add "Color Grading" filter

This allows for color grading based on a color look-up table. Commonly
used to color correct and/or grade video that has been shot in Log.

Closes jp9000/obs-studio#747
This commit is contained in:
mape
2017-01-04 17:37:38 +01:00
committed by jp9000
parent 6510ba7f74
commit 7d9a68c18d
10 changed files with 230 additions and 0 deletions

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@@ -27,6 +27,7 @@ set(obs-filters_SOURCES
scroll-filter.c
chroma-key-filter.c
color-key-filter.c
color-grade-filter.c
sharpness-filter.c
gain-filter.c
noise-gate-filter.c

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@@ -0,0 +1,159 @@
#include <obs-module.h>
#include <graphics/image-file.h>
#include <util/dstr.h>
#define SETTING_IMAGE_PATH "image_path"
#define SETTING_CLUT_AMOUNT "clut_amount"
#define TEXT_IMAGE_PATH obs_module_text("Path")
#define TEXT_AMOUNT obs_module_text("Amount")
struct lut_filter_data {
obs_source_t *context;
gs_effect_t *effect;
gs_texture_t *target;
gs_image_file_t image;
char *file;
float clut_amount;
};
static const char *color_grade_filter_get_name(void *unused)
{
UNUSED_PARAMETER(unused);
return obs_module_text("ColorGradeFilter");
}
static void color_grade_filter_update(void *data, obs_data_t *settings)
{
struct lut_filter_data *filter = data;
const char *path = obs_data_get_string(settings, SETTING_IMAGE_PATH);
double clut_amount = obs_data_get_double(settings, SETTING_CLUT_AMOUNT);
bfree(filter->file);
if (path)
filter->file = bstrdup(path);
obs_enter_graphics();
gs_image_file_free(&filter->image);
obs_leave_graphics();
gs_image_file_init(&filter->image, path);
obs_enter_graphics();
gs_image_file_init_texture(&filter->image);
filter->target = filter->image.texture;
filter->clut_amount = (float)clut_amount;
char *effect_path = obs_module_file("color_grade_filter.effect");
gs_effect_destroy(filter->effect);
filter->effect = gs_effect_create_from_file(effect_path, NULL);
bfree(effect_path);
obs_leave_graphics();
}
static void color_grade_filter_defaults(obs_data_t *settings)
{
obs_data_set_default_double(settings, SETTING_CLUT_AMOUNT, 1);
}
static obs_properties_t *color_grade_filter_properties(void *data)
{
struct lut_filter_data *s = data;
struct dstr path = {0};
const char *slash;
obs_properties_t *props = obs_properties_create();
struct dstr filter_str = {0};
dstr_cat(&filter_str, "(*.png)");
if (s && s->file && *s->file) {
dstr_copy(&path, s->file);
} else {
dstr_copy(&path, obs_module_file("LUTs"));
dstr_cat_ch(&path, '/');
}
dstr_replace(&path, "\\", "/");
slash = strrchr(path.array, '/');
if (slash)
dstr_resize(&path, slash - path.array + 1);
obs_properties_add_path(props, SETTING_IMAGE_PATH, TEXT_IMAGE_PATH,
OBS_PATH_FILE, filter_str.array, path.array);
obs_properties_add_float_slider(props, SETTING_CLUT_AMOUNT,
TEXT_AMOUNT, 0, 1, 0.01);
dstr_free(&filter_str);
UNUSED_PARAMETER(data);
return props;
}
static void *color_grade_filter_create(
obs_data_t *settings, obs_source_t *context)
{
struct lut_filter_data *filter =
bzalloc(sizeof(struct lut_filter_data));
filter->context = context;
obs_source_update(context, settings);
return filter;
}
static void color_grade_filter_destroy(void *data)
{
struct lut_filter_data *filter = data;
obs_enter_graphics();
gs_effect_destroy(filter->effect);
gs_image_file_free(&filter->image);
obs_leave_graphics();
bfree(filter->file);
bfree(filter);
}
static void color_grade_filter_render(void *data, gs_effect_t *effect)
{
struct lut_filter_data *filter = data;
obs_source_t *target = obs_filter_get_target(filter->context);
gs_eparam_t *param;
if (!target || !filter->target || !filter->effect) {
obs_source_skip_video_filter(filter->context);
return;
}
if (!obs_source_process_filter_begin(filter->context, GS_RGBA,
OBS_ALLOW_DIRECT_RENDERING))
return;
param = gs_effect_get_param_by_name(filter->effect, "clut");
gs_effect_set_texture(param, filter->target);
param = gs_effect_get_param_by_name(filter->effect, "clut_amount");
gs_effect_set_float(param, filter->clut_amount);
obs_source_process_filter_end(filter->context, filter->effect, 0, 0);
UNUSED_PARAMETER(effect);
}
struct obs_source_info color_grade_filter = {
.id = "clut_filter",
.type = OBS_SOURCE_TYPE_FILTER,
.output_flags = OBS_SOURCE_VIDEO,
.get_name = color_grade_filter_get_name,
.create = color_grade_filter_create,
.destroy = color_grade_filter_destroy,
.update = color_grade_filter_update,
.get_defaults = color_grade_filter_defaults,
.get_properties = color_grade_filter_properties,
.video_render = color_grade_filter_render
};

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@@ -0,0 +1,66 @@
uniform float4x4 ViewProj;
uniform texture2d image;
uniform texture2d clut;
uniform float clut_amount;
sampler_state textureSampler {
Filter = Linear;
AddressU = Clamp;
AddressV = Clamp;
};
struct VertDataIn {
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
struct VertDataOut {
float4 pos : POSITION;
float2 uv : TEXCOORD0;
};
VertDataOut VSDefault(VertDataIn v_in)
{
VertDataOut vert_out;
vert_out.uv = v_in.uv;
vert_out.pos = mul(float4(v_in.pos.xyz, 1.0), ViewProj);
return vert_out;
}
float4 LUT(VertDataOut v_in) : TARGET
{
float4 textureColor = image.Sample(textureSampler, v_in.uv);
float blueColor = textureColor.b * 63.0;
float2 quad1;
quad1.y = floor(floor(blueColor) / 8.0);
quad1.x = floor(blueColor) - (quad1.y * 8.0);
float2 quad2;
quad2.y = floor(ceil(blueColor) / 8.0);
quad2.x = ceil(blueColor) - (quad2.y * 8.0);
float2 texPos1;
texPos1.x = (quad1.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);
texPos1.y = (quad1.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g);
float2 texPos2;
texPos2.x = (quad2.x * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.r);
texPos2.y = (quad2.y * 0.125) + 0.5/512.0 + ((0.125 - 1.0/512.0) * textureColor.g);
float4 newColor1 = clut.Sample(textureSampler, texPos1);
float4 newColor2 = clut.Sample(textureSampler, texPos2);
float4 luttedColor = lerp(newColor1, newColor2, frac(blueColor));
return lerp(textureColor, luttedColor, clut_amount);
}
technique Draw
{
pass
{
vertex_shader = VSDefault(v_in);
pixel_shader = LUT(v_in);
}
}

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@@ -1,4 +1,5 @@
ColorFilter="Color Correction"
ColorGradeFilter="Color Grade"
MaskFilter="Image Mask/Blend"
AsyncDelayFilter="Video Delay (Async)"
CropFilter="Crop/Pad"
@@ -64,3 +65,4 @@ ScaleFiltering.Lanczos="Lanczos"
NoiseSuppress.SuppressLevel="Suppression Level (dB)"
Saturation="Saturation"
HueShift="Hue Shift"
Amount="Amount"

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@@ -12,6 +12,7 @@ extern struct obs_source_info color_filter;
extern struct obs_source_info scale_filter;
extern struct obs_source_info scroll_filter;
extern struct obs_source_info color_key_filter;
extern struct obs_source_info color_grade_filter;
extern struct obs_source_info sharpness_filter;
extern struct obs_source_info chroma_key_filter;
extern struct obs_source_info async_delay_filter;
@@ -29,6 +30,7 @@ bool obs_module_load(void)
obs_register_source(&scale_filter);
obs_register_source(&scroll_filter);
obs_register_source(&color_key_filter);
obs_register_source(&color_grade_filter);
obs_register_source(&sharpness_filter);
obs_register_source(&chroma_key_filter);
obs_register_source(&async_delay_filter);