Oh and while we're at it I suppose another fix
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@@ -115,11 +115,11 @@ static inline void attach_sceneitem(struct obs_scene_item *item,
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static void scene_video_render(void *data)
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{
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pthread_mutex_lock(&scene->mutex);
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struct obs_scene *scene = data;
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struct obs_scene_item *item = scene->first_item;
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pthread_mutex_lock(&scene->mutex);
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while (item) {
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if (obs_source_removed(item->source)) {
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struct obs_scene_item *del_item = item;
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