libobs-opengl: Implement DMA-BUF importing on EGL renderers

Implement device_texture_create_from_dmabuf for EGL/X11 and EGL/Wayland.
The code is shared between them, in a new gl-egl-common.c file.

This is currently limited to a few common RGB(A) formats for now, which
seems to cover most use cases.
master
Georges Basile Stavracas Neto 2020-03-14 14:26:02 -03:00
parent b26073c5b2
commit 7867d16e6b
5 changed files with 366 additions and 20 deletions

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@ -45,6 +45,7 @@ else()
${X11_XCB_LIBRARIES})
set(libobs-opengl_PLATFORM_SOURCES
gl-egl-common.c
gl-nix.c
gl-x11-egl.c
gl-x11-glx.c)

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@ -0,0 +1,340 @@
/******************************************************************************
Copyright (C) 2020 by Georges Basile Stavracas Neto <georges.stavracas@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#include "gl-egl-common.h"
#include <stdio.h>
#include <stdlib.h>
#include <glad/glad_egl.h>
#if defined(__linux__)
#include <linux/types.h>
#include <asm/ioctl.h>
typedef unsigned int drm_handle_t;
#else
#include <stdint.h>
#include <sys/ioccom.h>
#include <sys/types.h>
typedef int8_t __s8;
typedef uint8_t __u8;
typedef int16_t __s16;
typedef uint16_t __u16;
typedef int32_t __s32;
typedef uint32_t __u32;
typedef int64_t __s64;
typedef uint64_t __u64;
typedef size_t __kernel_size_t;
typedef unsigned long drm_handle_t;
#endif
typedef void(APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)(
GLenum target, GLeglImageOES image);
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC glEGLImageTargetTexture2DOES;
/* copied from drm_fourcc.h */
#define fourcc_code(a, b, c, d) \
((__u32)(a) | ((__u32)(b) << 8) | ((__u32)(c) << 16) | \
((__u32)(d) << 24))
#define DRM_FORMAT_INVALID 0
#define DRM_FORMAT_R8 fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
#define DRM_FORMAT_R16 \
fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
#define DRM_FORMAT_RG88 \
fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
#define DRM_FORMAT_ABGR8888 \
fourcc_code('A', 'B', '2', \
'4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
#define DRM_FORMAT_ABGR2101010 \
fourcc_code('A', 'B', '3', \
'0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
#define DRM_FORMAT_ABGR16161616F \
fourcc_code('A', 'B', '4', \
'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
#define DRM_FORMAT_ARGB8888 \
fourcc_code('A', 'R', '2', \
'4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
#define DRM_FORMAT_XRGB8888 \
fourcc_code('X', 'R', '2', \
'4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
static bool find_gl_extension(const char *extension)
{
GLint n, i;
glGetIntegerv(GL_NUM_EXTENSIONS, &n);
for (i = 0; i < n; i++) {
const char *e = (char *)glGetStringi(GL_EXTENSIONS, i);
if (extension && strcmp(e, extension) == 0)
return true;
}
return false;
}
static bool init_egl_image_target_texture_2d_ext(void)
{
static bool initialized = false;
if (!initialized) {
initialized = true;
if (!find_gl_extension("GL_OES_EGL_image")) {
blog(LOG_ERROR, "No GL_OES_EGL_image");
return false;
}
glEGLImageTargetTexture2DOES =
(PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress(
"glEGLImageTargetTexture2DOES");
}
if (!glEGLImageTargetTexture2DOES)
return false;
return true;
}
static inline enum gs_color_format gs_format_to_drm_format(uint32_t drm_format)
{
switch (drm_format) {
case GS_R8:
return DRM_FORMAT_R8;
case GS_RGBA:
return DRM_FORMAT_ABGR8888;
case GS_BGRX:
return DRM_FORMAT_XRGB8888;
case GS_BGRA:
return DRM_FORMAT_ARGB8888;
case GS_R10G10B10A2:
return DRM_FORMAT_ABGR2101010;
case GS_R16:
return DRM_FORMAT_R16;
case GS_RGBA16F:
return DRM_FORMAT_ABGR16161616F;
case GS_R8G8:
return DRM_FORMAT_RG88;
case GS_A8:
case GS_R16F:
case GS_RGBA16:
case GS_RG16F:
case GS_R32F:
case GS_RG32F:
case GS_RGBA32F:
case GS_DXT1:
case GS_DXT3:
case GS_DXT5:
case GS_UNKNOWN:
return DRM_FORMAT_INVALID;
}
return DRM_FORMAT_INVALID;
}
static EGLImageKHR
create_dmabuf_egl_image(EGLDisplay egl_display, unsigned int width,
unsigned int height, uint32_t drm_format,
uint32_t n_planes, const int *fds,
const uint32_t *strides, const uint32_t *offsets,
const uint64_t *modifiers)
{
EGLAttrib attribs[47];
int atti = 0;
/* This requires the Mesa commit in
* Mesa 10.3 (08264e5dad4df448e7718e782ad9077902089a07) or
* Mesa 10.2.7 (55d28925e6109a4afd61f109e845a8a51bd17652).
* Otherwise Mesa closes the fd behind our back and re-importing
* will fail.
* https://bugs.freedesktop.org/show_bug.cgi?id=76188
* */
attribs[atti++] = EGL_WIDTH;
attribs[atti++] = width;
attribs[atti++] = EGL_HEIGHT;
attribs[atti++] = height;
attribs[atti++] = EGL_LINUX_DRM_FOURCC_EXT;
attribs[atti++] = drm_format;
if (n_planes > 0) {
attribs[atti++] = EGL_DMA_BUF_PLANE0_FD_EXT;
attribs[atti++] = fds[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_OFFSET_EXT;
attribs[atti++] = offsets[0];
attribs[atti++] = EGL_DMA_BUF_PLANE0_PITCH_EXT;
attribs[atti++] = strides[0];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[0] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[0] >> 32;
}
}
if (n_planes > 1) {
attribs[atti++] = EGL_DMA_BUF_PLANE1_FD_EXT;
attribs[atti++] = fds[1];
attribs[atti++] = EGL_DMA_BUF_PLANE1_OFFSET_EXT;
attribs[atti++] = offsets[1];
attribs[atti++] = EGL_DMA_BUF_PLANE1_PITCH_EXT;
attribs[atti++] = strides[1];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[1] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[1] >> 32;
}
}
if (n_planes > 2) {
attribs[atti++] = EGL_DMA_BUF_PLANE2_FD_EXT;
attribs[atti++] = fds[2];
attribs[atti++] = EGL_DMA_BUF_PLANE2_OFFSET_EXT;
attribs[atti++] = offsets[2];
attribs[atti++] = EGL_DMA_BUF_PLANE2_PITCH_EXT;
attribs[atti++] = strides[2];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[2] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[2] >> 32;
}
}
if (n_planes > 3) {
attribs[atti++] = EGL_DMA_BUF_PLANE3_FD_EXT;
attribs[atti++] = fds[3];
attribs[atti++] = EGL_DMA_BUF_PLANE3_OFFSET_EXT;
attribs[atti++] = offsets[3];
attribs[atti++] = EGL_DMA_BUF_PLANE3_PITCH_EXT;
attribs[atti++] = strides[3];
if (modifiers) {
attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT;
attribs[atti++] = modifiers[3] & 0xFFFFFFFF;
attribs[atti++] = EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT;
attribs[atti++] = modifiers[3] >> 32;
}
}
attribs[atti++] = EGL_NONE;
return eglCreateImage(egl_display, EGL_NO_CONTEXT,
EGL_LINUX_DMA_BUF_EXT, 0, attribs);
}
struct gs_texture *
gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width,
unsigned int height,
enum gs_color_format color_format, uint32_t n_planes,
const int *fds, const uint32_t *strides,
const uint32_t *offsets, const uint64_t *modifiers)
{
struct gs_texture *texture = NULL;
EGLImage egl_image;
uint32_t drm_format;
if (!init_egl_image_target_texture_2d_ext())
return NULL;
drm_format = gs_format_to_drm_format(color_format);
if (drm_format == DRM_FORMAT_INVALID) {
blog(LOG_ERROR, "Invalid or unsupported image format");
return NULL;
}
egl_image = create_dmabuf_egl_image(egl_display, width, height,
drm_format, n_planes, fds, strides,
offsets, modifiers);
if (egl_image == EGL_NO_IMAGE) {
blog(LOG_ERROR, "Cannot create EGLImage: %s",
gl_egl_error_to_string(eglGetError()));
return NULL;
}
texture = gs_texture_create(width, height, color_format, 1, NULL,
GS_DYNAMIC);
const GLuint gltex = *(GLuint *)gs_texture_get_obj(texture);
glBindTexture(GL_TEXTURE_2D, gltex);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image);
glBindTexture(GL_TEXTURE_2D, 0);
eglDestroyImage(egl_display, egl_image);
return texture;
}
const char *gl_egl_error_to_string(EGLint error_number)
{
switch (error_number) {
case EGL_SUCCESS:
return "The last function succeeded without error.";
break;
case EGL_NOT_INITIALIZED:
return "EGL is not initialized, or could not be initialized, for the specified EGL display connection.";
break;
case EGL_BAD_ACCESS:
return "EGL cannot access a requested resource (for example a context is bound in another thread).";
break;
case EGL_BAD_ALLOC:
return "EGL failed to allocate resources for the requested operation.";
break;
case EGL_BAD_ATTRIBUTE:
return "An unrecognized attribute or attribute value was passed in the attribute list.";
break;
case EGL_BAD_CONTEXT:
return "An EGLContext argument does not name a valid EGL rendering context.";
break;
case EGL_BAD_CONFIG:
return "An EGLConfig argument does not name a valid EGL frame buffer configuration.";
break;
case EGL_BAD_CURRENT_SURFACE:
return "The current surface of the calling thread is a window, pixel buffer or pixmap that is no longer valid.";
break;
case EGL_BAD_DISPLAY:
return "An EGLDisplay argument does not name a valid EGL display connection.";
break;
case EGL_BAD_SURFACE:
return "An EGLSurface argument does not name a valid surface (window, pixel buffer or pixmap) configured for GL rendering.";
break;
case EGL_BAD_MATCH:
return "Arguments are inconsistent (for example, a valid context requires buffers not supplied by a valid surface).";
break;
case EGL_BAD_PARAMETER:
return "One or more argument values are invalid.";
break;
case EGL_BAD_NATIVE_PIXMAP:
return "A NativePixmapType argument does not refer to a valid native pixmap.";
break;
case EGL_BAD_NATIVE_WINDOW:
return "A NativeWindowType argument does not refer to a valid native window.";
break;
case EGL_CONTEXT_LOST:
return "A power management event has occurred. The application must destroy all contexts and reinitialise OpenGL ES state and objects to continue rendering. ";
break;
default:
return "Unknown error";
break;
}
}

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@ -0,0 +1,14 @@
#pragma once
#include "gl-nix.h"
#include <glad/glad_egl.h>
const char *gl_egl_error_to_string(EGLint error_number);
struct gs_texture *
gl_egl_create_dmabuf_image(EGLDisplay egl_display, unsigned int width,
unsigned int height,
enum gs_color_format color_format, uint32_t n_planes,
const int *fds, const uint32_t *strides,
const uint32_t *offsets, const uint64_t *modifiers);

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@ -20,6 +20,8 @@
#include <wayland-client.h>
#include <wayland-egl.h>
#include "gl-egl-common.h"
#include <glad/glad_egl.h>
static const EGLint config_attribs[] = {EGL_SURFACE_TYPE,
@ -325,17 +327,11 @@ static struct gs_texture *gl_wayland_egl_device_texture_create_from_dmabuf(
const uint32_t *strides, const uint32_t *offsets,
const uint64_t *modifiers)
{
UNUSED_PARAMETER(device);
UNUSED_PARAMETER(width);
UNUSED_PARAMETER(height);
UNUSED_PARAMETER(color_format);
UNUSED_PARAMETER(n_planes);
UNUSED_PARAMETER(fds);
UNUSED_PARAMETER(strides);
UNUSED_PARAMETER(offsets);
UNUSED_PARAMETER(modifiers);
struct gl_platform *plat = device->plat;
return NULL;
return gl_egl_create_dmabuf_image(plat->display, width, height,
color_format, n_planes, fds, strides,
offsets, modifiers);
}
static const struct gl_winsys_vtable egl_wayland_winsys_vtable = {

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@ -29,6 +29,7 @@
#include <stdio.h>
#include "gl-egl-common.h"
#include "gl-x11-egl.h"
#include <glad/glad_egl.h>
@ -640,17 +641,11 @@ static struct gs_texture *gl_x11_egl_device_texture_create_from_dmabuf(
const uint32_t *strides, const uint32_t *offsets,
const uint64_t *modifiers)
{
UNUSED_PARAMETER(device);
UNUSED_PARAMETER(width);
UNUSED_PARAMETER(height);
UNUSED_PARAMETER(color_format);
UNUSED_PARAMETER(n_planes);
UNUSED_PARAMETER(fds);
UNUSED_PARAMETER(strides);
UNUSED_PARAMETER(offsets);
UNUSED_PARAMETER(modifiers);
struct gl_platform *plat = device->plat;
return NULL;
return gl_egl_create_dmabuf_image(plat->edisplay, width, height,
color_format, n_planes, fds, strides,
offsets, modifiers);
}
static const struct gl_winsys_vtable egl_x11_winsys_vtable = {