libobs-d3d11: Correct error message creating blend states

master
jp9000 2016-11-03 06:56:49 -07:00
parent 66bdf43e44
commit 75cd6b4ab4
1 changed files with 1 additions and 1 deletions

View File

@ -315,7 +315,7 @@ ID3D11BlendState *gs_device::AddBlendState()
hr = device->CreateBlendState(&bd, savedState.state.Assign());
if (FAILED(hr))
throw HRError("Failed to create disabled blend state", hr);
throw HRError("Failed to create blend state", hr);
state = savedState.state;
blendStates.push_back(savedState);