UI: Change preview handles/outline and add hover

master
VodBox 2019-02-08 20:58:40 +13:00
parent f095cb2d0e
commit 6c880fb3c8
4 changed files with 159 additions and 35 deletions

View File

@ -35,6 +35,7 @@ SourceTreeItem::SourceTreeItem(SourceTree *tree_, OBSSceneItem sceneitem_)
sceneitem (sceneitem_)
{
setAttribute(Qt::WA_TranslucentBackground);
setMouseTracking(true);
obs_source_t *source = obs_sceneitem_get_source(sceneitem);
const char *name = obs_source_get_name(source);
@ -911,6 +912,8 @@ SourceTree::SourceTree(QWidget *parent_) : QListView(parent_)
"*[bgColor=\"6\"]{background-color:rgba(255,68,255,33%);}" \
"*[bgColor=\"7\"]{background-color:rgba(68,68,68,33%);}" \
"*[bgColor=\"8\"]{background-color:rgba(255,255,255,33%);}"));
setMouseTracking(true);
}
void SourceTree::ResetWidgets()
@ -1264,6 +1267,15 @@ void SourceTree::dropEvent(QDropEvent *event)
QListView::dropEvent(event);
}
void SourceTree::mouseMoveEvent(QMouseEvent *event)
{
QPoint pos = event->pos();
SourceTreeItem *item = qobject_cast<SourceTreeItem *>
(childAt(pos));
currentHover = item;
}
void SourceTree::selectionChanged(
const QItemSelection &selected,
const QItemSelection &deselected)

View File

@ -142,6 +142,8 @@ class SourceTree : public QListView {
return reinterpret_cast<SourceTreeModel *>(model());
}
SourceTreeItem *currentHover;
public:
inline SourceTreeItem *GetItemWidget(int idx)
{
@ -149,6 +151,14 @@ public:
return reinterpret_cast<SourceTreeItem *>(widget);
}
inline SourceTreeItem *GetHoveredItem()
{
if (underMouse()) {
return currentHover;
}
return nullptr;
}
explicit SourceTree(QWidget *parent = nullptr);
inline bool IgnoreReorder() const {return ignoreReorder;}
@ -175,6 +185,7 @@ public slots:
protected:
virtual void mouseDoubleClickEvent(QMouseEvent *event) override;
virtual void dropEvent(QDropEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void selectionChanged(const QItemSelection &selected, const QItemSelection &deselected) override;
};

View File

@ -612,6 +612,9 @@ void OBSBasicPreview::mouseReleaseEvent(QMouseEvent *event)
mouseDown = false;
mouseMoved = false;
cropping = false;
OBSSceneItem item = GetItemAtPos(pos, true);
hovered = item;
}
}
@ -1158,6 +1161,8 @@ void OBSBasicPreview::mouseMoveEvent(QMouseEvent *event)
return;
if (mouseDown) {
hovered = nullptr;
vec2 pos = GetMouseEventPos(event);
if (!mouseMoved && !mouseOverItems &&
@ -1194,10 +1199,22 @@ void OBSBasicPreview::mouseMoveEvent(QMouseEvent *event)
}
mouseMoved = true;
} else {
vec2 pos = GetMouseEventPos(event);
OBSSceneItem item = GetItemAtPos(pos, true);
hovered = item;
}
}
static void DrawCircleAtPos(float x, float y)
void OBSBasicPreview::leaveEvent(QEvent *event)
{
hovered = nullptr;
UNUSED_PARAMETER(event);
}
static void DrawSquareAtPos(float x, float y)
{
struct vec3 pos;
vec3_set(&pos, x, y, 0.0f);
@ -1209,11 +1226,73 @@ static void DrawCircleAtPos(float x, float y)
gs_matrix_push();
gs_matrix_identity();
gs_matrix_translate(&pos);
gs_matrix_scale3f(HANDLE_RADIUS, HANDLE_RADIUS, 1.0f);
gs_draw(GS_LINESTRIP, 0, 0);
gs_matrix_translate3f(-HANDLE_RADIUS, -HANDLE_RADIUS, 0.0f);
gs_matrix_scale3f(HANDLE_RADIUS*2, HANDLE_RADIUS*2, 1.0f);
gs_draw(GS_TRISTRIP, 0, 0);
gs_matrix_pop();
}
static void DrawLine(float x1, float y1, float x2, float y2, float thickness)
{
struct matrix4 matrix;
gs_matrix_get(&matrix);
float ySide = (y1 == y2) ? (y1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
float xSide = (x1 == x2) ? (x1 < 0.5f ? 1.0f : -1.0f) : 0.0f;
gs_render_start(true);
gs_vertex2f(x1, y1);
gs_vertex2f(x1 + (xSide * (thickness / matrix.x.x)),
y1 + (ySide * (thickness / matrix.y.y)));
gs_vertex2f(x2 + (xSide * (thickness / matrix.x.x)),
y2 + (ySide * (thickness / matrix.y.y)));
gs_vertex2f(x2, y2);
gs_vertex2f(x1, y1);
gs_vertbuffer_t *line = gs_render_save();
gs_load_vertexbuffer(line);
gs_draw(GS_TRISTRIP, 0, 0);
gs_vertexbuffer_destroy(line);
}
static void DrawRect(float thickness)
{
struct matrix4 matrix;
gs_matrix_get(&matrix);
gs_render_start(true);
gs_vertex2f(0.0f, 0.0f);
gs_vertex2f(0.0f + (thickness / matrix.x.x), 0.0f);
gs_vertex2f(0.0f + (thickness / matrix.x.x), 1.0f);
gs_vertex2f(0.0f, 1.0f);
gs_vertex2f(0.0f, 0.0f);
gs_vertex2f(0.0f, 1.0f);
gs_vertex2f(0.0f, 1.0f - (thickness / matrix.y.y));
gs_vertex2f(1.0f, 1.0f - (thickness / matrix.y.y));
gs_vertex2f(1.0f, 1.0f);
gs_vertex2f(0.0f, 1.0f);
gs_vertex2f(1.0f, 1.0f);
gs_vertex2f(1.0f - (thickness / matrix.x.x), 1.0f);
gs_vertex2f(1.0f - (thickness / matrix.x.x), 0.0f);
gs_vertex2f(1.0f, 0.0f);
gs_vertex2f(1.0f, 1.0f);
gs_vertex2f(1.0f, 0.0f);
gs_vertex2f(1.0f, 0.0f + (thickness / matrix.y.y));
gs_vertex2f(0.0f, 0.0f + (thickness / matrix.y.y));
gs_vertex2f(0.0f, 0.0f);
gs_vertex2f(1.0f, 0.0f);
gs_vertbuffer_t *rect = gs_render_save();
gs_load_vertexbuffer(rect);
gs_draw(GS_TRISTRIP, 0, 0);
gs_vertexbuffer_destroy(rect);
}
static inline bool crop_enabled(const obs_sceneitem_crop *crop)
{
return crop->left > 0 ||
@ -1327,10 +1406,17 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *scene,
gs_matrix_pop();
}
if (!obs_sceneitem_selected(item))
return true;
OBSBasic *main = reinterpret_cast<OBSBasic*>(App()->GetMainWindow());
OBSBasicPreview *prev = reinterpret_cast<OBSBasicPreview*>(param);
SourceTreeItem *hovItem = main->ui->sources->GetHoveredItem();
SourceTreeItem *curItem = main->GetItemWidgetFromSceneItem(item);
bool hover = (curItem && hovItem == curItem) || prev->hovered == item;
bool selected = obs_sceneitem_selected(item);
if (!selected && !hover)
return true;
matrix4 boxTransform;
matrix4 invBoxTransform;
@ -1344,6 +1430,14 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *scene,
{{{1.f, 1.f, 0.f}}},
};
vec4 red;
vec4 green;
vec4 blue;
vec4_set(&red, 1.0f, 0.0f, 0.0f, 1.0f);
vec4_set(&green, 0.0f, 1.0f, 0.0f, 1.0f);
vec4_set(&blue, 0.0f, 0.5f, 1.0f, 1.0f);
bool visible = std::all_of(std::begin(bounds), std::end(bounds),
[&](const vec3 &b)
{
@ -1359,45 +1453,50 @@ bool OBSBasicPreview::DrawSelectedItem(obs_scene_t *scene,
obs_transform_info info;
obs_sceneitem_get_info(item, &info);
gs_load_vertexbuffer(main->circle);
gs_matrix_push();
gs_matrix_mul(&boxTransform);
DrawCircleAtPos(0.0f, 0.0f);
DrawCircleAtPos(0.0f, 1.0f);
DrawCircleAtPos(1.0f, 0.0f);
DrawCircleAtPos(1.0f, 1.0f);
DrawCircleAtPos(0.5f, 0.0f);
DrawCircleAtPos(0.0f, 0.5f);
DrawCircleAtPos(0.5f, 1.0f);
DrawCircleAtPos(1.0f, 0.5f);
obs_sceneitem_crop crop;
obs_sceneitem_get_crop(item, &crop);
gs_effect_t *eff = gs_get_effect();
gs_eparam_t *colParam = gs_effect_get_param_by_name(eff, "color");
if (info.bounds_type == OBS_BOUNDS_NONE && crop_enabled(&crop)) {
vec4 color;
gs_effect_t *eff = gs_get_effect();
gs_eparam_t *param = gs_effect_get_param_by_name(eff, "color");
#define DRAW_SIDE(side, x1, y1, x2, y2) \
if (hover && !selected) \
gs_effect_set_vec4(colParam, &blue); \
else if (crop.side > 0) \
gs_effect_set_vec4(colParam, &green); \
DrawLine(x1, y1, x2, y2, HANDLE_RADIUS / 2); \
gs_effect_set_vec4(colParam, &red);
#define DRAW_SIDE(side, vb) \
if (crop.side > 0) \
vec4_set(&color, 0.0f, 1.0f, 0.0f, 1.0f); \
else \
vec4_set(&color, 1.0f, 0.0f, 0.0f, 1.0f); \
gs_effect_set_vec4(param, &color); \
gs_load_vertexbuffer(main->vb); \
gs_draw(GS_LINESTRIP, 0, 0);
DRAW_SIDE(left, boxLeft);
DRAW_SIDE(top, boxTop);
DRAW_SIDE(right, boxRight);
DRAW_SIDE(bottom, boxBottom);
DRAW_SIDE(left, 0.0f, 0.0f, 0.0f, 1.0f);
DRAW_SIDE(top, 0.0f, 0.0f, 1.0f, 0.0f);
DRAW_SIDE(right, 1.0f, 0.0f, 1.0f, 1.0f);
DRAW_SIDE(bottom, 0.0f, 1.0f, 1.0f, 1.0f);
#undef DRAW_SIDE
} else {
gs_load_vertexbuffer(main->box);
gs_draw(GS_LINESTRIP, 0, 0);
if (!selected) {
gs_effect_set_vec4(colParam, &blue);
DrawRect(HANDLE_RADIUS / 2);
} else {
DrawRect(HANDLE_RADIUS / 2);
}
}
gs_load_vertexbuffer(main->box);
gs_effect_set_vec4(colParam, &red);
if (selected) {
DrawSquareAtPos(0.0f, 0.0f);
DrawSquareAtPos(0.0f, 1.0f);
DrawSquareAtPos(1.0f, 0.0f);
DrawSquareAtPos(1.0f, 1.0f);
DrawSquareAtPos(0.5f, 0.0f);
DrawSquareAtPos(0.0f, 0.5f);
DrawSquareAtPos(0.5f, 1.0f);
DrawSquareAtPos(1.0f, 0.5f);
}
gs_matrix_pop();

View File

@ -56,6 +56,7 @@ private:
bool locked = false;
bool scrollMode = false;
bool fixedScaling = false;
OBSSceneItem hovered = nullptr;
int32_t scalingLevel = 0;
float scalingAmount = 1.0f;
@ -98,6 +99,7 @@ public:
virtual void mousePressEvent(QMouseEvent *event) override;
virtual void mouseReleaseEvent(QMouseEvent *event) override;
virtual void mouseMoveEvent(QMouseEvent *event) override;
virtual void leaveEvent(QEvent *event) override;
void DrawOverflow();
void DrawSceneEditing();