Merge pull request #2066 from jpark37/feature-level-baseline

Use D3D_FEATURE_LEVEL_10_0 as baseline
This commit is contained in:
Jim
2019-10-12 20:55:33 -07:00
committed by GitHub
5 changed files with 1 additions and 12 deletions

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@@ -137,13 +137,6 @@ static bool create_d3d12_tex(bb_info &bb)
typedef PFN_D3D11ON12_CREATE_DEVICE create_11_on_12_t;
const static D3D_FEATURE_LEVEL feature_levels[] = {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
};
static bool d3d12_init_11on12(void)
{
static HMODULE d3d11 = nullptr;

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@@ -113,7 +113,6 @@ const static D3D_FEATURE_LEVEL feature_levels[] = {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
};
static inline bool shex_init_d3d11()

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@@ -262,7 +262,6 @@ static const D3D_FEATURE_LEVEL feature_levels[] = {
D3D_FEATURE_LEVEL_11_0,
D3D_FEATURE_LEVEL_10_1,
D3D_FEATURE_LEVEL_10_0,
D3D_FEATURE_LEVEL_9_3,
};
static inline bool gl_shtex_init_d3d11(void)