obs-filters: Use double-precision where viable

We're expecting a variable with double precision. Since we don't read
the value of these doubles with a particular precision, it can often
lead to unpredictable results where the value set isn't the one
intended due to the loss of precision from float->double conversion.
This commit is contained in:
Zachary Lund
2017-09-25 14:22:55 -07:00
committed by Zachary Lund
parent 834ebbd2d4
commit 698e6418ba
5 changed files with 22 additions and 22 deletions

View File

@@ -121,10 +121,10 @@ static obs_properties_t *scroll_filter_properties(void *data)
obs_properties_add_float_slider(props, "speed_x",
obs_module_text("ScrollFilter.SpeedX"),
-500.0f, 500.0f, 1.0f);
-500.0, 500.0, 1.0);
obs_properties_add_float_slider(props, "speed_y",
obs_module_text("ScrollFilter.SpeedY"),
-500.0f, 500.0f, 1.0f);
-500.0, 500.0, 1.0);
p = obs_properties_add_bool(props, "limit_cx",
obs_module_text("ScrollFilter.LimitWidth"));