Merge branch 'alt-ogl-loader' of https://github.com/jp9000/obs-studio into alt-ogl-loader

master
Zachary Lund 2014-01-25 23:59:26 -06:00
commit 666f0be14f
5 changed files with 19 additions and 22 deletions

View File

@ -57,7 +57,7 @@ static const char* debug_severity_table[] = {
static void APIENTRY gl_debug_proc(
GLenum source, GLenum type, GLuint id, GLenum severity,
GLsizei length, const GLchar *message, GLvoid *data )
GLsizei length, const GLchar *message, const GLvoid *data )
{
blog( LOG_DEBUG,
"[%s][%s]{%s}: %.*s",

View File

@ -27,12 +27,9 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "test-input", "test-input\te
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libobs-opengl", "libobs-opengl\libobs-opengl.vcxproj", "{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}"
ProjectSection(ProjectDependencies) = postProject
{664E6F0D-6784-4760-9565-D54F8EB1EDF4} = {664E6F0D-6784-4760-9565-D54F8EB1EDF4}
{6F1AC2AE-6424-401A-AF9F-A771E6BEE026} = {6F1AC2AE-6424-401A-AF9F-A771E6BEE026}
EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "..\..\libobs-opengl\glew\build\vc10\glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "jansson", "..\..\deps\jansson\win32\vs2010\jansson.vcxproj", "{76226D20-1972-4789-A595-EDACC7A76DC3}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "obs-ffmpeg", "obs-ffmpeg\obs-ffmpeg.vcxproj", "{36970254-B1E5-4BE6-A561-301B6E7CDCE3}"
@ -98,14 +95,6 @@ Global
{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|Win32.Build.0 = Release|Win32
{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|x64.ActiveCfg = Release|x64
{B6EAE19B-79BF-4F7C-9E66-976D14B9DC6C}.Release|x64.Build.0 = Release|x64
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.ActiveCfg = Debug|Win32
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.Build.0 = Debug|Win32
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.ActiveCfg = Debug|x64
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.Build.0 = Debug|x64
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.ActiveCfg = Release|Win32
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.Build.0 = Release|Win32
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.ActiveCfg = Release|x64
{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.Build.0 = Release|x64
{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|Win32.ActiveCfg = Debug|Win32
{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|Win32.Build.0 = Debug|Win32
{76226D20-1972-4789-A595-EDACC7A76DC3}.Debug|x64.ActiveCfg = Debug|Win32

View File

@ -92,8 +92,8 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Debug/Win32/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>glew32sd.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@ -113,8 +113,8 @@
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Debug/x64/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>glew32sd.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
@ -138,8 +138,8 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Release/Win32/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>glew32s.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
@ -163,8 +163,8 @@
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalLibraryDirectories>../../../libobs-opengl/glew/lib/Release/x64/;$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>glew32s.lib;opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir);%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>opengl32.lib;libobs.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
@ -188,6 +188,8 @@
<ClCompile Include="..\..\..\libobs-opengl\gl-vertexbuffer.c" />
<ClCompile Include="..\..\..\libobs-opengl\gl-windows.c" />
<ClCompile Include="..\..\..\libobs-opengl\gl-zstencil.c" />
<ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c" />
<ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

View File

@ -62,5 +62,11 @@
<ClCompile Include="..\..\..\libobs-opengl\gl-indexbuffer.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libobs-opengl\GL\gl_obs.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\..\libobs-opengl\GL\wgl_obs.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>

View File

@ -419,7 +419,7 @@
<AdditionalDependencies>libobs.lib;qtmaind.lib;Qt5Cored.lib;Qt5Guid.lib;Qt5Widgetsd.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
@ -458,7 +458,7 @@
<AdditionalDependencies>libobs.lib;qtmain.lib;Qt5Core.lib;Qt5Gui.lib;Qt5Widgets.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<PostBuildEvent>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/64bit/$(TargetName)$(TargetExt)"</Command>
<Command>copy "$(OutDir)$(TargetName)$(TargetExt)" "../../../build/bin/32bit/$(TargetName)$(TargetExt)"</Command>
</PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">