win-capture: Remove game capture scaling

The performance save is not worth accidental usage support.

Also remove unnecessary copies from the shmem paths.
This commit is contained in:
jpark37
2020-06-22 15:07:07 -07:00
parent 0f27cf4983
commit 6393399758
16 changed files with 201 additions and 1329 deletions

View File

@@ -90,8 +90,8 @@ struct hook_info {
uint32_t format;
uint32_t cx;
uint32_t cy;
uint32_t base_cx;
uint32_t base_cy;
uint32_t UNUSED_base_cx;
uint32_t UNUSED_base_cy;
uint32_t pitch;
uint32_t map_id;
uint32_t map_size;
@@ -99,7 +99,7 @@ struct hook_info {
/* additional options */
uint64_t frame_interval;
bool use_scale;
bool UNUSED_use_scale;
bool force_shmem;
bool capture_overlay;