win-capture: Remove game capture scaling
The performance save is not worth accidental usage support. Also remove unnecessary copies from the shmem paths.
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@@ -205,7 +205,7 @@ static uint32_t duplicator_capture_height(void *data)
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static void draw_cursor(struct duplicator_capture *capture)
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{
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cursor_draw(&capture->cursor_data, -capture->x, -capture->y, 1.0f, 1.0f,
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cursor_draw(&capture->cursor_data, -capture->x, -capture->y,
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capture->rot % 180 == 0 ? capture->width : capture->height,
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capture->rot % 180 == 0 ? capture->height : capture->width);
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}
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