Minor refactoring in v4l2 input.

We don't really need to use a dstr here, simply using the
right format specifier for blog will suffice.
This commit is contained in:
fryshorts
2014-09-16 20:35:09 +02:00
parent c3783d055f
commit 632642010d

View File

@@ -589,7 +589,6 @@ static void v4l2_destroy(void *vptr)
*/
static void v4l2_init(struct v4l2_data *data)
{
struct dstr fps;
int fps_num, fps_denom;
blog(LOG_INFO, "Start capture from %s", data->set_device);
@@ -625,10 +624,7 @@ static void v4l2_init(struct v4l2_data *data)
goto fail;
}
v4l2_unpack_tuple(&fps_num, &fps_denom, data->set_fps);
dstr_init(&fps);
dstr_printf(&fps, "%.2f", (float) fps_denom / fps_num);
blog(LOG_INFO, "Framerate: %s fps", fps.array);
dstr_free(&fps);
blog(LOG_INFO, "Framerate: %.2f fps", (float) fps_denom / fps_num);
/* map buffers */
if (v4l2_create_mmap(data->dev, &data->buffers) < 0) {