Simplify media i/o interfaces

Completely revamped the entire media i/o data and handlers.  The
original idea was to have a system that would have connecting media
inputs and outputs, but at a certain point I realized that this was an
unnecessary complexity for what we wanted to do.  (Also, it reminded me
of directshow filters, and I HATE directshow with a passion, and
wouldn't wish it upon my greatest enemy)

Now, audio/video outputs are connected to directly, with better callback
handlers, and will eventually have the ability to automatically handle
conversions such as 4:4:4 to 4:2:0 when connecting to an input that uses
them.  Doing this will allow the video/audio i/o handlers to also
prevent duplicate conversion, as well as make it easier/simple to use.

My true goal for this is to make output and encoder plugins as simple to
create as possible.  I want to be able to be able to create an output
plugin with almost no real hassle of having to worry about image
conversions, media inputs/outputs, etc.  A plugin developer shouldn't
have to handle that sort of stuff when he/she doesn't really need to.

Plugins will be able to simply create a callback via obs_video() and/or
obs_audio(), and they will automatically receive the audio/video data in
the formats requested via a simple callback, without needing to do
almost anything else at all.
This commit is contained in:
jp9000
2014-01-14 01:58:47 -07:00
parent 2c0118b2d7
commit 62c2b1d74e
18 changed files with 317 additions and 422 deletions

View File

@@ -18,7 +18,6 @@
#pragma once
#include "../util/c99defs.h"
#include "media-io.h"
#ifdef __cplusplus
extern "C" {
@@ -63,16 +62,21 @@ struct audio_data {
float volume;
};
struct audio_info {
struct audio_output_info {
const char *name;
uint32_t samples_per_sec;
enum audio_format format;
enum speaker_layout speakers;
uint64_t buffer_ms;
};
struct audio_info {
uint32_t samples_per_sec;
enum audio_format format;
enum speaker_layout speakers;
};
static inline uint32_t get_audio_channels(enum speaker_layout speakers)
{
switch (speakers) {
@@ -117,13 +121,20 @@ static inline size_t get_audio_size(enum audio_format type,
#define AUDIO_OUTPUT_INVALIDPARAM -1
#define AUDIO_OUTPUT_FAIL -2
EXPORT int audio_output_open(audio_t *audio, media_t media,
struct audio_info *info);
EXPORT audio_line_t audio_output_createline(audio_t audio, const char *name);
EXPORT size_t audio_output_blocksize(audio_t audio);
EXPORT const struct audio_info *audio_output_getinfo(audio_t audio);
EXPORT int audio_output_open(audio_t *audio, struct audio_output_info *info);
EXPORT void audio_output_close(audio_t audio);
EXPORT void audio_output_connect(audio_t video, struct audio_info *format,
void (*callback)(void *param, const struct audio_data *data),
void *param);
EXPORT void audio_output_disconnect(audio_t video,
void (*callback)(void *param, const struct audio_data *data),
void *param);
EXPORT size_t audio_output_blocksize(audio_t audio);
EXPORT const struct audio_output_info *audio_output_getinfo(audio_t audio);
EXPORT audio_line_t audio_output_createline(audio_t audio, const char *name);
EXPORT void audio_line_destroy(audio_line_t line);
EXPORT void audio_line_output(audio_line_t line, const struct audio_data *data);