CoreAudio: Enumerate AudioDeviceID manually

Apparently, despite the fact that Apple added
kAudioHardwarePropertyTranslateUIDToDevice in 10.8, it's not actually
usable in 10.8, only 10.9.  So, instead of being able to use it like a
normal, sane person, we have to enumerate all devices manually and find
the AudioDeviceID ourselves.  A slight annoyance and a mark against
apple's competence, but audio devices should now be working again on
10.8 at least, so whatever.
This commit is contained in:
jp9000
2014-06-07 06:07:51 -07:00
parent 3fd6d83dfb
commit 5cd8304dc0
3 changed files with 86 additions and 30 deletions

View File

@@ -23,14 +23,17 @@ static inline bool enum_success(OSStatus stat, const char *msg)
return true;
}
static void coreaudio_enum_add_device(struct device_list *list,
AudioDeviceID id, bool input)
typedef bool (*enum_device_proc_t)(void *param, CFStringRef cf_name,
CFStringRef cf_uid, AudioDeviceID id);
static bool coreaudio_enum_device(enum_device_proc_t proc, void *param,
AudioDeviceID id)
{
OSStatus stat;
UInt32 size = 0;
CFStringRef cf_name = NULL;
CFStringRef cf_value = NULL;
struct device_item item;
UInt32 size = 0;
CFStringRef cf_name = NULL;
CFStringRef cf_uid = NULL;
bool enum_next = true;
OSStatus stat;
AudioObjectPropertyAddress addr = {
kAudioDevicePropertyStreams,
@@ -38,40 +41,32 @@ static void coreaudio_enum_add_device(struct device_list *list,
kAudioObjectPropertyElementMaster
};
memset(&item, 0, sizeof(item));
/* check to see if it's a mac input device */
AudioObjectGetPropertyDataSize(id, &addr, 0, NULL, &size);
if (!size)
return;
return true;
size = sizeof(CFStringRef);
addr.mSelector = kAudioDevicePropertyDeviceUID;
stat = AudioObjectGetPropertyData(id, &addr, 0, NULL, &size, &cf_value);
stat = AudioObjectGetPropertyData(id, &addr, 0, NULL, &size, &cf_uid);
if (!enum_success(stat, "get audio device UID"))
return;
return true;
addr.mSelector = kAudioDevicePropertyDeviceNameCFString;
stat = AudioObjectGetPropertyData(id, &addr, 0, NULL, &size, &cf_name);
if (!enum_success(stat, "get audio device name"))
goto fail;
if (!cf_to_dstr(cf_name, &item.name))
goto fail;
if (!cf_to_dstr(cf_value, &item.value))
goto fail;
if (input || !device_is_input(item.value.array))
device_list_add(list, &item);
enum_next = proc(param, cf_name, cf_uid, id);
fail:
device_item_free(&item);
CFRelease(cf_name);
CFRelease(cf_value);
CFRelease(cf_uid);
return enum_next;
}
void coreaudio_enum_devices(struct device_list *list, bool input)
static void enum_devices(enum_device_proc_t proc, void *param)
{
AudioObjectPropertyAddress addr = {
kAudioHardwarePropertyDevices,
@@ -97,7 +92,70 @@ void coreaudio_enum_devices(struct device_list *list, bool input)
if (enum_success(stat, "get kAudioObjectSystemObject data"))
for (UInt32 i = 0; i < count; i++)
coreaudio_enum_add_device(list, ids[i], input);
if (!coreaudio_enum_device(proc, param, ids[i]))
break;
bfree(ids);
}
struct add_data {
struct device_list *list;
bool input;
};
static bool coreaudio_enum_add_device(void *param, CFStringRef cf_name,
CFStringRef cf_uid, AudioDeviceID id)
{
struct add_data *data = param;
struct device_item item;
memset(&item, 0, sizeof(item));
if (!cf_to_dstr(cf_name, &item.name))
goto fail;
if (!cf_to_dstr(cf_uid, &item.value))
goto fail;
if (data->input || !device_is_input(item.value.array))
device_list_add(data->list, &item);
fail:
device_item_free(&item);
UNUSED_PARAMETER(id);
return true;
}
void coreaudio_enum_devices(struct device_list *list, bool input)
{
struct add_data data = {list, input};
enum_devices(coreaudio_enum_add_device, &data);
}
struct device_id_data {
CFStringRef uid;
AudioDeviceID *id;
bool found;
};
static bool get_device_id(void *param, CFStringRef cf_name, CFStringRef cf_uid,
AudioDeviceID id)
{
struct device_id_data *data = param;
if (CFStringCompare(cf_uid, data->uid, 0) == 0) {
*data->id = id;
data->found = true;
return false;
}
UNUSED_PARAMETER(cf_name);
return true;
}
bool coreaudio_get_device_id(CFStringRef uid, AudioDeviceID *id)
{
struct device_id_data data = {uid, id, false};
enum_devices(get_device_id, &data);
return data.found;
}