changed gs_draw_sprite to allow custom sizes, added output textures to the core, and adjusted the test code to accommodate the changes
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@@ -78,6 +78,8 @@ static void CreateOBS(HWND hwnd)
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ovi.fps_num = 30000;
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ovi.fps_den = 1001;
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ovi.graphics_module = "libobs-opengl";
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ovi.window_width = rc.right;
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ovi.window_height = rc.bottom;
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ovi.output_format = VIDEO_FORMAT_RGBA;
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ovi.output_width = rc.right;
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ovi.output_height = rc.bottom;
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