libobs: Remove DrawSrgbDecompressPremultiplied

Technique is no longer referenced, and doesn't seem useful.
master
jpark37 2021-09-30 23:18:53 -07:00 committed by Jim
parent 7d6b61ad8c
commit 4e6765a01b
2 changed files with 0 additions and 34 deletions

View File

@ -69,14 +69,6 @@ float4 PSDrawSrgbDecompress(VertInOut vert_in) : TARGET
return rgba;
}
float4 PSDrawSrgbDecompressPremultiplied(VertInOut vert_in) : TARGET
{
float4 rgba = image.Sample(def_sampler, vert_in.uv);
rgba.rgb = max(float3(0.0, 0.0, 0.0), rgba.rgb / rgba.a);
rgba.rgb = srgb_nonlinear_to_linear(rgba.rgb);
return rgba;
}
technique Draw
{
pass
@ -112,12 +104,3 @@ technique DrawSrgbDecompress
pixel_shader = PSDrawSrgbDecompress(vert_in);
}
}
technique DrawSrgbDecompressPremultiplied
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawSrgbDecompressPremultiplied(vert_in);
}
}

View File

@ -47,14 +47,6 @@ float4 PSDrawSrgbDecompress(VertInOut vert_in) : TARGET
return rgba;
}
float4 PSDrawSrgbDecompressPremultiplied(VertInOut vert_in) : TARGET
{
float4 rgba = image.Sample(def_sampler, vert_in.uv);
rgba.rgb = max(float3(0.0, 0.0, 0.0), rgba.rgb / rgba.a);
rgba.rgb = srgb_nonlinear_to_linear(rgba.rgb);
return rgba;
}
technique Draw
{
pass
@ -81,12 +73,3 @@ technique DrawSrgbDecompress
pixel_shader = PSDrawSrgbDecompress(vert_in);
}
}
technique DrawSrgbDecompressPremultiplied
{
pass
{
vertex_shader = VSDefault(vert_in);
pixel_shader = PSDrawSrgbDecompressPremultiplied(vert_in);
}
}