libobs/graphics: Add ability to set shader texture sampler
(Note: This also modifies libobs-d3d11 and libobs-opengl) Allows overriding the sampler for a specific shader parameter.
This commit is contained in:
@@ -356,6 +356,7 @@ struct gs_shader_param {
|
||||
gs_shader_param_type type;
|
||||
|
||||
uint32_t textureID;
|
||||
struct gs_sampler_state *nextSampler = nullptr;
|
||||
|
||||
int arrayCount;
|
||||
|
||||
|
Reference in New Issue
Block a user