obs-filter: Add NVIDIA Room Echo Removal to noise suppression filter
This adds the NVIDIA Room Echo Removal (dereverb) & a combined Room Echo Removal + Noise Removal. Signed-off-by: pkv <pkv@obsproject.com>
This commit is contained in:
parent
048090abdb
commit
4ac96e1352
@ -75,7 +75,9 @@ NoiseSuppress.Intensity="Suppression Intensity"
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NoiseSuppress.Method="Method"
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NoiseSuppress.Method="Method"
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NoiseSuppress.Method.Speex="Speex (low CPU usage, low quality)"
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NoiseSuppress.Method.Speex="Speex (low CPU usage, low quality)"
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NoiseSuppress.Method.RNNoise="RNNoise (good quality, more CPU usage)"
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NoiseSuppress.Method.RNNoise="RNNoise (good quality, more CPU usage)"
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NoiseSuppress.Method.nvafx="NVIDIA Noise Removal (good quality, no CPU usage)"
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NoiseSuppress.Method.Nvafx.Denoiser="NVIDIA Noise Removal"
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NoiseSuppress.Method.Nvafx.Dereverb="NVIDIA Room Echo Removal"
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NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb="NVIDIA Noise Removal + Room Echo Removal"
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Saturation="Saturation"
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Saturation="Saturation"
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HueShift="Hue Shift"
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HueShift="Hue Shift"
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Amount="Amount"
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Amount="Amount"
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@ -2,6 +2,7 @@
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#include <inttypes.h>
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#include <inttypes.h>
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#include <util/circlebuf.h>
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#include <util/circlebuf.h>
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#include <util/threading.h>
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#include <obs-module.h>
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#include <obs-module.h>
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#ifdef LIBSPEEXDSP_ENABLED
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#ifdef LIBSPEEXDSP_ENABLED
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@ -44,7 +45,9 @@ bool nvafx_loaded = false;
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#define S_METHOD "method"
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#define S_METHOD "method"
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#define S_METHOD_SPEEX "speex"
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#define S_METHOD_SPEEX "speex"
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#define S_METHOD_RNN "rnnoise"
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#define S_METHOD_RNN "rnnoise"
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#define S_METHOD_NVAFX "nvafx"
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#define S_METHOD_NVAFX_DENOISER "denoiser"
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#define S_METHOD_NVAFX_DEREVERB "dereverb"
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#define S_METHOD_NVAFX_DEREVERB_DENOISER "dereverb_denoiser"
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#define MT_ obs_module_text
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#define MT_ obs_module_text
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#define TEXT_SUPPRESS_LEVEL MT_("NoiseSuppress.SuppressLevel")
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#define TEXT_SUPPRESS_LEVEL MT_("NoiseSuppress.SuppressLevel")
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@ -52,7 +55,10 @@ bool nvafx_loaded = false;
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#define TEXT_METHOD MT_("NoiseSuppress.Method")
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#define TEXT_METHOD MT_("NoiseSuppress.Method")
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#define TEXT_METHOD_SPEEX MT_("NoiseSuppress.Method.Speex")
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#define TEXT_METHOD_SPEEX MT_("NoiseSuppress.Method.Speex")
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#define TEXT_METHOD_RNN MT_("NoiseSuppress.Method.RNNoise")
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#define TEXT_METHOD_RNN MT_("NoiseSuppress.Method.RNNoise")
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#define TEXT_METHOD_NVAFX MT_("NoiseSuppress.Method.nvafx")
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#define TEXT_METHOD_NVAFX_DENOISER MT_("NoiseSuppress.Method.Nvafx.Denoiser")
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#define TEXT_METHOD_NVAFX_DEREVERB MT_("NoiseSuppress.Method.Nvafx.Dereverb")
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#define TEXT_METHOD_NVAFX_DEREVERB_DENOISER \
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MT_("NoiseSuppress.Method.Nvafx.DenoiserPlusDereverb")
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#define MAX_PREPROC_CHANNELS 8
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#define MAX_PREPROC_CHANNELS 8
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@ -87,7 +93,8 @@ struct noise_suppress_data {
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bool use_rnnoise;
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bool use_rnnoise;
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bool use_nvafx;
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bool use_nvafx;
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bool nvafx_enabled;
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bool nvafx_enabled;
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bool has_mono_src;
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volatile bool reinit_done;
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#ifdef LIBSPEEXDSP_ENABLED
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#ifdef LIBSPEEXDSP_ENABLED
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/* Speex preprocessor state */
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/* Speex preprocessor state */
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SpeexPreprocessState *spx_states[MAX_PREPROC_CHANNELS];
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SpeexPreprocessState *spx_states[MAX_PREPROC_CHANNELS];
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@ -111,6 +118,7 @@ struct noise_suppress_data {
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unsigned int num_samples_per_frame, num_channels;
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unsigned int num_samples_per_frame, num_channels;
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char *model;
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char *model;
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bool nvafx_initialized;
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bool nvafx_initialized;
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const char *fx;
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/* Resampler */
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/* Resampler */
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audio_resampler_t *nvafx_resampler;
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audio_resampler_t *nvafx_resampler;
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@ -209,7 +217,7 @@ static void noise_suppress_destroy(void *data)
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audio_resampler_destroy(ng->nvafx_resampler_back);
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audio_resampler_destroy(ng->nvafx_resampler_back);
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}
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}
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bfree(ng->model);
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bfree(ng->model);
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bfree((void *)ng->fx);
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if (ng->nvafx_enabled) {
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if (ng->nvafx_enabled) {
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if (ng->use_nvafx)
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if (ng->use_nvafx)
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pthread_join(ng->nvafx_thread, NULL);
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pthread_join(ng->nvafx_thread, NULL);
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@ -224,45 +232,44 @@ static void noise_suppress_destroy(void *data)
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bfree(ng);
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bfree(ng);
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}
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}
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static void *nvafx_initialize(void *data)
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static bool nvafx_initialize_internal(void *data)
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{
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{
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#ifdef LIBNVAFX_ENABLED
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#ifdef LIBNVAFX_ENABLED
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struct noise_suppress_data *ng = data;
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struct noise_suppress_data *ng = data;
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int err;
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NvAFX_Status err;
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if (!ng->use_nvafx || !nvafx_loaded)
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return NULL;
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pthread_mutex_lock(&ng->nvafx_mutex);
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pthread_mutex_lock(&nvafx_initializer_mutex);
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if (!ng->handle[0]) {
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if (!ng->handle[0]) {
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ng->sample_rate = NVAFX_SAMPLE_RATE;
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ng->sample_rate = NVAFX_SAMPLE_RATE;
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for (size_t i = 0; i < ng->channels; i++) {
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for (size_t i = 0; i < ng->channels; i++) {
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// Create FX
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CUcontext old = {0};
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CUcontext old = {0};
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CUcontext curr = {0};
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CUcontext curr = {0};
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if (cuCtxGetCurrent(&old) != CUDA_SUCCESS) {
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if (cuCtxGetCurrent(&old) != CUDA_SUCCESS)
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goto failure;
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goto failure;
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}
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err = NvAFX_CreateEffect(NVAFX_EFFECT_DENOISER,
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// if initialization was with rnnoise or speex
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&ng->handle[i]);
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if (strcmp(ng->fx, S_METHOD_NVAFX_DENOISER) != 0 &&
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strcmp(ng->fx, S_METHOD_NVAFX_DEREVERB) != 0 &&
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strcmp(ng->fx, S_METHOD_NVAFX_DEREVERB_DENOISER) !=
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0) {
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ng->fx = bstrdup(S_METHOD_NVAFX_DENOISER);
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}
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err = NvAFX_CreateEffect(ng->fx, &ng->handle[i]);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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"NvAFX_CreateEffect() failed, error %i",
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"%s FX creation failed, error %i",
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err);
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ng->fx, err);
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goto failure;
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goto failure;
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}
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}
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if (cuCtxGetCurrent(&curr) != CUDA_SUCCESS)
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if (cuCtxGetCurrent(&curr) != CUDA_SUCCESS) {
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goto failure;
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goto failure;
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}
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if (curr != old) {
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if (curr != old) {
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cuCtxPopCurrent(NULL);
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cuCtxPopCurrent(NULL);
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}
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}
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// Set sample rate of FX
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err = NvAFX_SetU32(ng->handle[i],
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err = NvAFX_SetU32(ng->handle[i],
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NVAFX_PARAM_DENOISER_SAMPLE_RATE,
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NVAFX_PARAM_INPUT_SAMPLE_RATE,
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ng->sample_rate);
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ng->sample_rate);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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@ -270,19 +277,21 @@ static void *nvafx_initialize(void *data)
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ng->sample_rate, err);
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ng->sample_rate, err);
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goto failure;
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goto failure;
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}
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}
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// initial setting of intensity to 1.0f
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err = NvAFX_SetFloat(
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// Set intensity of FX
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ng->handle[i],
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err = NvAFX_SetFloat(ng->handle[i],
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NVAFX_PARAM_DENOISER_INTENSITY_RATIO,
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NVAFX_PARAM_INTENSITY_RATIO,
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ng->intensity_ratio);
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ng->intensity_ratio);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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"NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
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"NvAFX_SetFloat(Intensity Ratio: %f) failed, error %i",
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1.0f, err);
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ng->intensity_ratio, err);
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goto failure;
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goto failure;
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}
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}
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// Set AI models path
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err = NvAFX_SetString(ng->handle[i],
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err = NvAFX_SetString(ng->handle[i],
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NVAFX_PARAM_DENOISER_MODEL_PATH,
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NVAFX_PARAM_MODEL_PATH,
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ng->model);
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ng->model);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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@ -290,6 +299,8 @@ static void *nvafx_initialize(void *data)
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err);
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err);
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goto failure;
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goto failure;
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}
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}
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// Load FX
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err = NvAFX_Load(ng->handle[i]);
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err = NvAFX_Load(ng->handle[i]);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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@ -297,40 +308,67 @@ static void *nvafx_initialize(void *data)
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err);
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err);
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goto failure;
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goto failure;
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}
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}
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os_atomic_set_bool(&ng->reinit_done, true);
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}
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}
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if (ng->use_nvafx) {
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}
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err = NvAFX_GetU32(ng->handle[0],
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return true;
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NVAFX_PARAM_DENOISER_NUM_CHANNELS,
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&ng->num_channels);
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failure:
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if (err != NVAFX_STATUS_SUCCESS) {
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ng->use_nvafx = false;
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do_log(LOG_ERROR,
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return false;
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"NvAFX_GetU32() failed to get the number of channels, error %i",
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err);
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#else
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goto failure;
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UNUSED_PARAMETER(data);
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}
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return false;
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if (ng->num_channels != 1) {
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#endif
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do_log(LOG_ERROR,
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}
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"The number of channels is not 1 in the sdk any more ==> update code");
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goto failure;
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static void *nvafx_initialize(void *data)
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}
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{
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NvAFX_Status err = NvAFX_GetU32(
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#ifdef LIBNVAFX_ENABLED
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ng->handle[0],
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struct noise_suppress_data *ng = data;
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NVAFX_PARAM_DENOISER_NUM_SAMPLES_PER_FRAME,
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NvAFX_Status err;
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&ng->num_samples_per_frame);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (!ng->use_nvafx || !nvafx_loaded) {
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do_log(LOG_ERROR,
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return NULL;
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"NvAFX_GetU32() failed to get the number of samples per frame, error %i",
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}
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err);
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pthread_mutex_lock(&ng->nvafx_mutex);
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goto failure;
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pthread_mutex_lock(&nvafx_initializer_mutex);
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}
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if (!nvafx_initialize_internal(data)) {
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if (ng->num_samples_per_frame != NVAFX_FRAME_SIZE) {
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goto failure;
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do_log(LOG_ERROR,
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}
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"The number of samples per frame has changed from 480 (= 10 ms) ==> update code");
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if (ng->use_nvafx) {
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goto failure;
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err = NvAFX_GetU32(ng->handle[0],
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}
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NVAFX_PARAM_NUM_INPUT_CHANNELS,
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&ng->num_channels);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_GetU32() failed to get the number of channels, error %i",
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err);
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goto failure;
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}
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if (ng->num_channels != 1) {
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do_log(LOG_ERROR,
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"The number of channels is not 1 in the sdk any more ==> update code");
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goto failure;
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}
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NvAFX_Status err = NvAFX_GetU32(
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ng->handle[0], NVAFX_PARAM_NUM_INPUT_SAMPLES_PER_FRAME,
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&ng->num_samples_per_frame);
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"NvAFX_GetU32() failed to get the number of samples per frame, error %i",
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err);
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goto failure;
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}
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if (ng->num_samples_per_frame != NVAFX_FRAME_SIZE) {
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do_log(LOG_ERROR,
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"The number of samples per frame has changed from 480 (= 10 ms) ==> update code");
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goto failure;
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}
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}
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}
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}
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ng->nvafx_initialized = true;
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ng->nvafx_initialized = true;
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ng->nvafx_loading = false;
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pthread_mutex_unlock(&nvafx_initializer_mutex);
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pthread_mutex_unlock(&nvafx_initializer_mutex);
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pthread_mutex_unlock(&ng->nvafx_mutex);
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pthread_mutex_unlock(&ng->nvafx_mutex);
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return NULL;
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return NULL;
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@ -401,25 +439,22 @@ static void noise_suppress_update(void *data, obs_data_t *s)
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ng->latency = 1000000000LL / (1000 / BUFFER_SIZE_MSEC);
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ng->latency = 1000000000LL / (1000 / BUFFER_SIZE_MSEC);
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ng->use_rnnoise = strcmp(method, S_METHOD_RNN) == 0;
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ng->use_rnnoise = strcmp(method, S_METHOD_RNN) == 0;
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ng->use_nvafx = ng->nvafx_enabled &&
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bool nvafx_requested =
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strcmp(method, S_METHOD_NVAFX) == 0;
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strcmp(method, S_METHOD_NVAFX_DENOISER) == 0 ||
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strcmp(method, S_METHOD_NVAFX_DEREVERB) == 0 ||
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/* Process 10 millisecond segments to keep latency low */
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strcmp(method, S_METHOD_NVAFX_DEREVERB_DENOISER) == 0;
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/* Also RNNoise only supports buffers of this exact size. */
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/* At 48kHz, NVAFX processes 480 samples which corresponds to 10 ms.*/
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ng->frames = frames;
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ng->channels = channels;
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#ifdef LIBNVAFX_ENABLED
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#ifdef LIBNVAFX_ENABLED
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ng->intensity_ratio = (float)obs_data_get_double(s, S_NVAFX_INTENSITY);
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float intensity = (float)obs_data_get_double(s, S_NVAFX_INTENSITY);
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if (ng->use_nvafx) {
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if (ng->use_nvafx && ng->nvafx_initialized) {
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pthread_mutex_lock(&ng->nvafx_mutex);
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if (intensity != ng->intensity_ratio &&
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if (ng->nvafx_initialized) {
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(strcmp(ng->fx, method) == 0)) {
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int err;
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NvAFX_Status err;
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ng->intensity_ratio = intensity;
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pthread_mutex_lock(&ng->nvafx_mutex);
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for (size_t i = 0; i < ng->channels; i++) {
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for (size_t i = 0; i < ng->channels; i++) {
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err = NvAFX_SetFloat(
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err = NvAFX_SetFloat(
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ng->handle[i],
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ng->handle[i],
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NVAFX_PARAM_DENOISER_INTENSITY_RATIO,
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NVAFX_PARAM_INTENSITY_RATIO,
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ng->intensity_ratio);
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ng->intensity_ratio);
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if (err != NVAFX_STATUS_SUCCESS) {
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if (err != NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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do_log(LOG_ERROR,
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@ -428,9 +463,44 @@ static void noise_suppress_update(void *data, obs_data_t *s)
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ng->use_nvafx = false;
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ng->use_nvafx = false;
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}
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}
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}
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}
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pthread_mutex_unlock(&ng->nvafx_mutex);
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}
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}
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pthread_mutex_unlock(&ng->nvafx_mutex);
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if ((strcmp(ng->fx, method) != 0)) {
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bfree((void *)ng->fx);
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ng->fx = bstrdup(method);
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ng->intensity_ratio = intensity;
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os_atomic_set_bool(&ng->reinit_done, false);
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pthread_mutex_lock(&ng->nvafx_mutex);
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for (int i = 0; i < (int)ng->channels; i++) {
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/* Destroy previous FX */
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if (NvAFX_DestroyEffect(ng->handle[i]) !=
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NVAFX_STATUS_SUCCESS) {
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do_log(LOG_ERROR,
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"FX failed to be destroyed.");
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ng->use_nvafx = false;
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} else
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ng->handle[i] = NULL;
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}
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if (ng->use_nvafx) {
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nvafx_initialize_internal(data);
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}
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pthread_mutex_unlock(&ng->nvafx_mutex);
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}
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} else {
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ng->fx = bstrdup(method);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
|
ng->use_nvafx = ng->nvafx_enabled && nvafx_requested;
|
||||||
|
|
||||||
|
/* Process 10 millisecond segments to keep latency low. */
|
||||||
|
/* Also RNNoise only supports buffers of this exact size. */
|
||||||
|
/* At 48kHz, NVAFX processes 480 samples which corresponds to 10 ms.*/
|
||||||
|
ng->frames = frames;
|
||||||
|
ng->channels = channels;
|
||||||
|
|
||||||
|
#ifdef LIBNVAFX_ENABLED
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
/* Ignore if already allocated */
|
/* Ignore if already allocated */
|
||||||
#if defined(LIBSPEEXDSP_ENABLED)
|
#if defined(LIBSPEEXDSP_ENABLED)
|
||||||
@ -477,6 +547,7 @@ static void noise_suppress_update(void *data, obs_data_t *s)
|
|||||||
|
|
||||||
#ifdef LIBNVAFX_ENABLED
|
#ifdef LIBNVAFX_ENABLED
|
||||||
if (!ng->nvafx_initialized && ng->use_nvafx && !ng->nvafx_loading) {
|
if (!ng->nvafx_initialized && ng->use_nvafx && !ng->nvafx_loading) {
|
||||||
|
ng->intensity_ratio = intensity;
|
||||||
ng->nvafx_loading = true;
|
ng->nvafx_loading = true;
|
||||||
pthread_create(&ng->nvafx_thread, NULL, nvafx_initialize, ng);
|
pthread_create(&ng->nvafx_thread, NULL, nvafx_initialize, ng);
|
||||||
}
|
}
|
||||||
@ -608,7 +679,7 @@ bool load_nvafx(void)
|
|||||||
"[noise suppress]: NVIDIA RTX AUDIO FX disabled: unsupported GPU");
|
"[noise suppress]: NVIDIA RTX AUDIO FX disabled: unsupported GPU");
|
||||||
} else {
|
} else {
|
||||||
blog(LOG_ERROR,
|
blog(LOG_ERROR,
|
||||||
"[noise suppress]: NVIDIA RTX AUDIO FX disabled: error %i",
|
"[noise suppress]: NVIDIA RTX AUDIO FX disabled, error %i",
|
||||||
err);
|
err);
|
||||||
}
|
}
|
||||||
goto unload_everything;
|
goto unload_everything;
|
||||||
@ -675,6 +746,7 @@ static void *noise_suppress_create(obs_data_t *settings, obs_source_t *filter)
|
|||||||
ng->nvafx_enabled = true;
|
ng->nvafx_enabled = true;
|
||||||
ng->nvafx_initialized = false;
|
ng->nvafx_initialized = false;
|
||||||
ng->nvafx_loading = false;
|
ng->nvafx_loading = false;
|
||||||
|
ng->fx = NULL;
|
||||||
|
|
||||||
pthread_mutex_init(&ng->nvafx_mutex, NULL);
|
pthread_mutex_init(&ng->nvafx_mutex, NULL);
|
||||||
|
|
||||||
@ -837,16 +909,36 @@ static inline void process_nvafx(struct noise_suppress_data *ng)
|
|||||||
}
|
}
|
||||||
|
|
||||||
/* Execute */
|
/* Execute */
|
||||||
for (size_t i = 0; i < ng->channels; i++) {
|
size_t runs = ng->has_mono_src ? 1 : ng->channels;
|
||||||
NvAFX_Status err = NvAFX_Run(
|
if (ng->reinit_done) {
|
||||||
ng->handle[i], &ng->nvafx_segment_buffers[i],
|
for (size_t i = 0; i < runs; i++) {
|
||||||
&ng->nvafx_segment_buffers[i],
|
NvAFX_Status err =
|
||||||
ng->num_samples_per_frame, ng->num_channels);
|
NvAFX_Run(ng->handle[i],
|
||||||
if (err != NVAFX_STATUS_SUCCESS)
|
&ng->nvafx_segment_buffers[i],
|
||||||
do_log(LOG_ERROR,
|
&ng->nvafx_segment_buffers[i],
|
||||||
"NvAFX_Run() failed, error %i", err);
|
ng->num_samples_per_frame,
|
||||||
|
ng->num_channels);
|
||||||
|
if (err != NVAFX_STATUS_SUCCESS) {
|
||||||
|
if (err == NVAFX_STATUS_FAILED) {
|
||||||
|
do_log(LOG_DEBUG,
|
||||||
|
"NvAFX_Run() failed, error NVAFX_STATUS_FAILED.\n"
|
||||||
|
"This can occur when changing the FX and is not consequential.");
|
||||||
|
os_atomic_set_bool(
|
||||||
|
&ng->reinit_done,
|
||||||
|
false); // stop all processing; this will be reset at new init
|
||||||
|
} else {
|
||||||
|
do_log(LOG_ERROR,
|
||||||
|
"NvAFX_Run() failed, error %i.\n",
|
||||||
|
err);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (ng->has_mono_src) {
|
||||||
|
memcpy(ng->nvafx_segment_buffers[1],
|
||||||
|
ng->nvafx_segment_buffers[0],
|
||||||
|
NVAFX_FRAME_SIZE * sizeof(float));
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Revert signal level adjustment, resample back if necessary */
|
/* Revert signal level adjustment, resample back if necessary */
|
||||||
if (ng->nvafx_resampler) {
|
if (ng->nvafx_resampler) {
|
||||||
float *output[MAX_PREPROC_CHANNELS];
|
float *output[MAX_PREPROC_CHANNELS];
|
||||||
@ -934,6 +1026,11 @@ noise_suppress_filter_audio(void *data, struct obs_audio_data *audio)
|
|||||||
struct ng_audio_info info;
|
struct ng_audio_info info;
|
||||||
size_t segment_size = ng->frames * sizeof(float);
|
size_t segment_size = ng->frames * sizeof(float);
|
||||||
size_t out_size;
|
size_t out_size;
|
||||||
|
obs_source_t *parent = obs_filter_get_parent(ng->context);
|
||||||
|
const char *name = obs_source_get_name(parent);
|
||||||
|
const char *id = obs_source_get_id(parent);
|
||||||
|
enum speaker_layout layout = obs_source_get_speaker_layout(parent);
|
||||||
|
ng->has_mono_src = layout == SPEAKERS_MONO && ng->channels == 2;
|
||||||
|
|
||||||
#ifdef LIBSPEEXDSP_ENABLED
|
#ifdef LIBSPEEXDSP_ENABLED
|
||||||
if (!ng->spx_states[0])
|
if (!ng->spx_states[0])
|
||||||
@ -1012,10 +1109,13 @@ static bool noise_suppress_method_modified(obs_properties_t *props,
|
|||||||
obs_properties_get(props, S_SUPPRESS_LEVEL);
|
obs_properties_get(props, S_SUPPRESS_LEVEL);
|
||||||
obs_property_t *p_navfx_intensity =
|
obs_property_t *p_navfx_intensity =
|
||||||
obs_properties_get(props, S_NVAFX_INTENSITY);
|
obs_properties_get(props, S_NVAFX_INTENSITY);
|
||||||
|
|
||||||
const char *method = obs_data_get_string(settings, S_METHOD);
|
const char *method = obs_data_get_string(settings, S_METHOD);
|
||||||
bool enable_level = strcmp(method, S_METHOD_SPEEX) == 0;
|
bool enable_level = strcmp(method, S_METHOD_SPEEX) == 0;
|
||||||
bool enable_intensity = strcmp(method, S_METHOD_NVAFX) == 0;
|
bool enable_intensity =
|
||||||
|
strcmp(method, S_METHOD_NVAFX_DENOISER) == 0 ||
|
||||||
|
strcmp(method, S_METHOD_NVAFX_DEREVERB) == 0 ||
|
||||||
|
strcmp(method, S_METHOD_NVAFX_DEREVERB_DENOISER) == 0;
|
||||||
obs_property_set_visible(p_suppress_level, enable_level);
|
obs_property_set_visible(p_suppress_level, enable_level);
|
||||||
obs_property_set_visible(p_navfx_intensity, enable_intensity);
|
obs_property_set_visible(p_navfx_intensity, enable_intensity);
|
||||||
|
|
||||||
@ -1065,9 +1165,16 @@ static obs_properties_t *noise_suppress_properties(void *data)
|
|||||||
obs_property_list_add_string(method, TEXT_METHOD_SPEEX, S_METHOD_SPEEX);
|
obs_property_list_add_string(method, TEXT_METHOD_SPEEX, S_METHOD_SPEEX);
|
||||||
obs_property_list_add_string(method, TEXT_METHOD_RNN, S_METHOD_RNN);
|
obs_property_list_add_string(method, TEXT_METHOD_RNN, S_METHOD_RNN);
|
||||||
#ifdef LIBNVAFX_ENABLED
|
#ifdef LIBNVAFX_ENABLED
|
||||||
if (ng->nvafx_enabled)
|
if (ng->nvafx_enabled) {
|
||||||
obs_property_list_add_string(method, TEXT_METHOD_NVAFX,
|
obs_property_list_add_string(method, TEXT_METHOD_NVAFX_DENOISER,
|
||||||
S_METHOD_NVAFX);
|
S_METHOD_NVAFX_DENOISER);
|
||||||
|
obs_property_list_add_string(method, TEXT_METHOD_NVAFX_DEREVERB,
|
||||||
|
S_METHOD_NVAFX_DEREVERB);
|
||||||
|
obs_property_list_add_string(
|
||||||
|
method, TEXT_METHOD_NVAFX_DEREVERB_DENOISER,
|
||||||
|
S_METHOD_NVAFX_DEREVERB_DENOISER);
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
obs_property_set_modified_callback(method,
|
obs_property_set_modified_callback(method,
|
||||||
noise_suppress_method_modified);
|
noise_suppress_method_modified);
|
||||||
@ -1088,6 +1195,8 @@ static obs_properties_t *noise_suppress_properties(void *data)
|
|||||||
#if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
|
#if defined(LIBRNNOISE_ENABLED) && defined(LIBSPEEXDSP_ENABLED)
|
||||||
if (!nvafx_loaded) {
|
if (!nvafx_loaded) {
|
||||||
obs_property_list_item_disable(method, 2, true);
|
obs_property_list_item_disable(method, 2, true);
|
||||||
|
obs_property_list_item_disable(method, 3, true);
|
||||||
|
obs_property_list_item_disable(method, 4, true);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user