Full rewrite of all CMakeLists

CMake now works on all platforms
This commit is contained in:
BtbN
2014-01-20 16:58:58 +01:00
parent 8fa309c96e
commit 45ec80fb7d
48 changed files with 2069 additions and 43 deletions

View File

@@ -0,0 +1,68 @@
project(libobs-opengl)
include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/libobs")
find_package(OpenGL REQUIRED)
include_directories(${OPENGL_INCLUDE_DIRS})
include_directories(SYSTEM glew/include)
add_definitions(-DGLEW_STATIC)
add_definitions(-DLIBOBS_EXPORTS)
if(WIN32)
set(libobs-opengl_PLATFORM_SOURCES
gl-windows.c)
elseif(APPLE)
set(libobs-opengl_PLATFORM_SOURCES
gl-cocoa.m)
set_source_files_properties(${libobs-opengl_PLATFORM_SOURCES}
PROPERTIES
LANGUAGE C)
find_library(COCOA Cocoa)
mark_as_advanced(COCOA)
include_directories(${COCOA})
find_library(IOSURF IOSurface)
include_directories(${IOSURF})
mark_as_advanced(${IOSURF})
set(libobs-opengl_PLATFORM_DEPS
${COCOA}
${IOSURF})
endif()
set(libobs-opengl_SOURCES
${libobs-opengl_PLATFORM_SOURCES}
gl-helpers.c
gl-indexbuffer.c
gl-shader.c
gl-shaderparser.c
gl-stagesurf.c
gl-subsystem.c
gl-texture2d.c
gl-texturecube.c
gl-vertexbuffer.c
gl-zstencil.c
glew/src/glew.c)
set(libobs-opengl_HEADERS
gl-exports.h
gl-helpers.h
gl-shaderparser.h
gl-subsystem.h)
add_library(libobs-opengl MODULE
${libobs-opengl_SOURCES}
${libobs-opengl_HEADERS})
set_target_properties(libobs-opengl
PROPERTIES
OUTPUT_NAME libobs-opengl
PREFIX "")
target_link_libraries(libobs-opengl
libobs
${libobs-opengl_PLATFORM_DEPS}
${OPENGL_LIBRARIES})
install_obs_core(libobs-opengl)