libobs: Don't render audio if context not initialized

Fixes a race where the audio subsystem could call audio render callbacks
before the source was fully initialized.
master
jp9000 2020-03-10 07:12:55 -07:00
parent 3992bd247c
commit 432017b2c9
1 changed files with 1 additions and 1 deletions

View File

@ -4595,7 +4595,7 @@ static inline void process_audio_source_tick(obs_source_t *source,
void obs_source_audio_render(obs_source_t *source, uint32_t mixers, void obs_source_audio_render(obs_source_t *source, uint32_t mixers,
size_t channels, size_t sample_rate, size_t size) size_t channels, size_t sample_rate, size_t size)
{ {
if (!source->audio_output_buf[0][0]) { if (!source->audio_output_buf[0][0] || !source->context.data) {
source->audio_pending = true; source->audio_pending = true;
return; return;
} }