mac-capture: Use resize instead of reserve
Better practice for the tracked size to be nonzero. This does NOT speed up window capture significantly.master
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cc39efc6a4
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3d6bec6d2d
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@ -51,7 +51,7 @@ static inline void capture_frame(struct window_capture *wc)
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size_t height = CGImageGetHeight(img);
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CGRect rect = {{0, 0}, {width, height}};
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da_reserve(wc->buffer, width * height * 4);
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da_resize(wc->buffer, width * height * 4);
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uint8_t *data = wc->buffer.array;
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CGContextRef cg_context = CGBitmapContextCreate(
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