UI: Store global audio sources in scenes file only
Right now, information about global audio sources is stored in both scene files and in the config. These must be separated; there's no need to store them in both when they can just be stored in the scenes file.master
parent
cb6c90a02c
commit
3b16477480
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@ -323,8 +323,30 @@ static void LoadAudioDevice(const char *name, int channel, obs_data_t *parent)
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obs_data_release(data);
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}
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static inline bool HasAudioDevices(const char *source_id)
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{
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const char *output_id = source_id;
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obs_properties_t *props = obs_get_source_properties(
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OBS_SOURCE_TYPE_INPUT, output_id);
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size_t count = 0;
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if (!props)
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return false;
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obs_property_t *devices = obs_properties_get(props, "device_id");
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if (devices)
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count = obs_property_list_item_count(devices);
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obs_properties_destroy(props);
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return count != 0;
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}
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void OBSBasic::CreateDefaultScene()
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{
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bool hasDesktopAudio = HasAudioDevices(App()->OutputAudioSource());
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bool hasInputAudio = HasAudioDevices(App()->InputAudioSource());
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obs_scene_t *scene = obs_scene_create(Str("Basic.Scene"));
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obs_source_t *source = obs_scene_get_source(scene);
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@ -343,6 +365,13 @@ void OBSBasic::CreateDefaultScene()
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obs_set_output_source(0, obs_scene_get_source(scene));
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obs_scene_release(scene);
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if (hasDesktopAudio)
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ResetAudioDevice(App()->OutputAudioSource(), "default",
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Str("Basic.DesktopDevice1"), 1);
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if (hasInputAudio)
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ResetAudioDevice(App()->InputAudioSource(), "default",
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Str("Basic.AuxDevice1"), 3);
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}
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static void ReorderItemByName(QListWidget *lw, const char *name, int newIndex)
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@ -414,25 +443,6 @@ void OBSBasic::Load(const char *file)
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obs_data_release(data);
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}
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static inline bool HasAudioDevices(const char *source_id)
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{
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const char *output_id = source_id;
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obs_properties_t *props = obs_get_source_properties(
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OBS_SOURCE_TYPE_INPUT, output_id);
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size_t count = 0;
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if (!props)
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return false;
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obs_property_t *devices = obs_properties_get(props, "device_id");
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if (devices)
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count = obs_property_list_item_count(devices);
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obs_properties_destroy(props);
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return count != 0;
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}
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#define SERVICE_PATH "obs-studio/basic/service.json"
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void OBSBasic::SaveService()
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@ -509,9 +519,6 @@ bool OBSBasic::InitService()
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bool OBSBasic::InitBasicConfigDefaults()
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{
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bool hasDesktopAudio = HasAudioDevices(App()->OutputAudioSource());
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bool hasInputAudio = HasAudioDevices(App()->InputAudioSource());
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vector<MonitorInfo> monitors;
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GetMonitors(monitors);
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@ -607,17 +614,6 @@ bool OBSBasic::InitBasicConfigDefaults()
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"Stereo");
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config_set_default_uint (basicConfig, "Audio", "BufferingTime", 1000);
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config_set_default_string(basicConfig, "Audio", "DesktopDevice1",
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hasDesktopAudio ? "default" : "disabled");
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config_set_default_string(basicConfig, "Audio", "DesktopDevice2",
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"disabled");
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config_set_default_string(basicConfig, "Audio", "AuxDevice1",
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hasInputAudio ? "default" : "disabled");
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config_set_default_string(basicConfig, "Audio", "AuxDevice2",
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"disabled");
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config_set_default_string(basicConfig, "Audio", "AuxDevice3",
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"disabled");
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return true;
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}
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@ -744,7 +740,6 @@ void OBSBasic::OBSInit()
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InitPrimitives();
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Load(savePath);
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ResetAudioDevices();
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TimedCheckForUpdates();
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loaded = true;
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@ -1905,11 +1900,9 @@ bool OBSBasic::ResetAudio()
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return obs_reset_audio(&ai);
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}
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void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceName,
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void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceId,
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const char *deviceDesc, int channel)
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{
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const char *deviceId = config_get_string(basicConfig, "Audio",
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deviceName);
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obs_source_t *source;
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obs_data_t *settings;
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bool same = false;
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@ -1940,20 +1933,6 @@ void OBSBasic::ResetAudioDevice(const char *sourceId, const char *deviceName,
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}
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}
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void OBSBasic::ResetAudioDevices()
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{
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ResetAudioDevice(App()->OutputAudioSource(), "DesktopDevice1",
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Str("Basic.DesktopDevice1"), 1);
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ResetAudioDevice(App()->OutputAudioSource(), "DesktopDevice2",
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Str("Basic.DesktopDevice2"), 2);
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ResetAudioDevice(App()->InputAudioSource(), "AuxDevice1",
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Str("Basic.AuxDevice1"), 3);
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ResetAudioDevice(App()->InputAudioSource(), "AuxDevice2",
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Str("Basic.AuxDevice2"), 4);
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ResetAudioDevice(App()->InputAudioSource(), "AuxDevice3",
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Str("Basic.AuxDevice3"), 5);
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}
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void OBSBasic::ResizePreview(uint32_t cx, uint32_t cy)
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{
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QSize targetSize;
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@ -243,9 +243,8 @@ public:
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void ResetOutputs();
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void ResetAudioDevice(const char *sourceId, const char *deviceName,
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void ResetAudioDevice(const char *sourceId, const char *deviceId,
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const char *deviceDesc, int channel);
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void ResetAudioDevices();
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void NewProject();
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void LoadProject();
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@ -1260,11 +1260,14 @@ static inline void LoadListValue(QComboBox *widget, const char *text,
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}
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void OBSBasicSettings::LoadListValues(QComboBox *widget, obs_property_t *prop,
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const char *configName)
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int index)
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{
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size_t count = obs_property_list_item_count(prop);
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const char *deviceId = config_get_string(main->Config(), "Audio",
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configName);
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obs_source_t *source = obs_get_output_source(index);
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obs_data_t *settings = obs_source_get_settings(source);
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const char *deviceId = obs_data_get_string(settings, "device_id");
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widget->addItem(QTStr("Disabled"), "disabled");
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@ -1275,14 +1278,11 @@ void OBSBasicSettings::LoadListValues(QComboBox *widget, obs_property_t *prop,
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}
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int idx = widget->findData(QVariant(QT_UTF8(deviceId)));
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if (idx == -1) {
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deviceId = config_get_default_string(main->Config(), "Audio",
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configName);
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idx = widget->findData(QVariant(QT_UTF8(deviceId)));
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}
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if (idx != -1)
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widget->setCurrentIndex(idx);
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obs_source_release(source);
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obs_data_release(settings);
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}
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void OBSBasicSettings::LoadAudioDevices()
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@ -1298,19 +1298,17 @@ void OBSBasicSettings::LoadAudioDevices()
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if (input_props) {
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obs_property_t *inputs = obs_properties_get(input_props,
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"device_id");
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LoadListValues(ui->auxAudioDevice1, inputs, "AuxDevice1");
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LoadListValues(ui->auxAudioDevice2, inputs, "AuxDevice2");
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LoadListValues(ui->auxAudioDevice3, inputs, "AuxDevice3");
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LoadListValues(ui->auxAudioDevice1, inputs, 3);
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LoadListValues(ui->auxAudioDevice2, inputs, 4);
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LoadListValues(ui->auxAudioDevice3, inputs, 5);
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obs_properties_destroy(input_props);
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}
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if (output_props) {
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obs_property_t *outputs = obs_properties_get(output_props,
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"device_id");
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LoadListValues(ui->desktopAudioDevice1, outputs,
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"DesktopDevice1");
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LoadListValues(ui->desktopAudioDevice2, outputs,
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"DesktopDevice2");
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LoadListValues(ui->desktopAudioDevice1, outputs, 1);
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LoadListValues(ui->desktopAudioDevice2, outputs, 2);
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obs_properties_destroy(output_props);
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}
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}
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@ -2072,12 +2070,6 @@ void OBSBasicSettings::SaveAudioSettings()
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config_set_string(main->Config(), "Audio", "ChannelSetup",
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channelSetup);
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SaveComboData(ui->desktopAudioDevice1, "Audio", "DesktopDevice1");
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SaveComboData(ui->desktopAudioDevice2, "Audio", "DesktopDevice2");
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SaveComboData(ui->auxAudioDevice1, "Audio", "AuxDevice1");
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SaveComboData(ui->auxAudioDevice2, "Audio", "AuxDevice2");
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SaveComboData(ui->auxAudioDevice3, "Audio", "AuxDevice3");
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for (auto &audioSource : audioSources) {
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auto source = OBSGetStrongRef(get<0>(audioSource));
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if (!source)
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@ -2095,7 +2087,27 @@ void OBSBasicSettings::SaveAudioSettings()
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obs_source_set_push_to_talk_delay(source, pttSB->value());
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}
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main->ResetAudioDevices();
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auto UpdateAudioDevice = [this](bool input, QComboBox *combo,
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const char *name, int index)
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{
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main->ResetAudioDevice(
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input ? App()->InputAudioSource()
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: App()->OutputAudioSource(),
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QT_TO_UTF8(GetComboData(combo)),
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Str(name), index);
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};
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UpdateAudioDevice(false, ui->desktopAudioDevice1,
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"Basic.DesktopDevice1", 1);
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UpdateAudioDevice(false, ui->desktopAudioDevice2,
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"Basic.DesktopDevice2", 2);
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UpdateAudioDevice(true, ui->auxAudioDevice1,
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"Basic.AuxDevice1", 3);
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UpdateAudioDevice(true, ui->auxAudioDevice2,
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"Basic.AuxDevice2", 4);
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UpdateAudioDevice(true, ui->auxAudioDevice3,
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"Basic.AuxDevice3", 5);
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main->SaveProject();
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}
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void OBSBasicSettings::SaveHotkeySettings()
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@ -201,8 +201,7 @@ private:
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bool enableEncode = false);
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/* audio */
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void LoadListValues(QComboBox *widget, obs_property_t *prop,
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const char *configName);
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void LoadListValues(QComboBox *widget, obs_property_t *prop, int index);
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void LoadAudioDevices();
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void LoadAudioSources();
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