the cleanup code I was going to add isn't necessary in this function, so just make gl_platform_init function return false
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@ -207,16 +207,13 @@ bool gl_platform_init(struct gs_device *device, struct gs_init_data *info)
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memset(device->plat, 0, sizeof(struct gl_platform));
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memset(device->plat, 0, sizeof(struct gl_platform));
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if (!gl_create_false_context(device->plat, info))
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if (!gl_create_false_context(device->plat, info))
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goto fail;
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return false;
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if (!gl_init_extensions())
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if (!gl_init_extensions())
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goto fail;
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return false;
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if (!gl_init_pixel_format(device->plat, info))
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if (!gl_init_pixel_format(device->plat, info))
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goto fail;
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return false;
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return true;
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return true;
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fail:
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return false;
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}
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}
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