image-source: Play if play_pause() called while stopped
Causes the slideshow to start back up if it was stopped for whatever reason previously.
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@ -463,8 +463,14 @@ static void ss_play_pause(void *data)
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{
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struct slideshow *ss = data;
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ss->paused = !ss->paused;
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ss->manual = ss->paused;
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if (ss->stop) {
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ss->stop = false;
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ss->paused = false;
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do_transition(ss, false);
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} else {
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ss->paused = !ss->paused;
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ss->manual = ss->paused;
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}
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}
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static void ss_restart(void *data)
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