UI: Fix text handling for dialogs
Signal only needs to be connected once, not every keystroke. Also commit data only when text widget focus is lost to fix cursor moving to the end of the string after every keystroke.
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@@ -92,6 +92,9 @@ QWidget *ImporterEntryPathItemDelegate::createEditor(
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QSizePolicy::ControlType::LineEdit));
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layout->addWidget(text);
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QObject::connect(text, SIGNAL(editingFinished()), this,
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SLOT(updateText()));
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QToolButton *browseButton = new QToolButton();
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browseButton->setText("...");
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browseButton->setSizePolicy(buttonSizePolicy);
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@@ -121,8 +124,6 @@ void ImporterEntryPathItemDelegate::setEditorData(
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{
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QLineEdit *text = editor->findChild<QLineEdit *>();
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text->setText(index.data().toString());
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QObject::connect(text, SIGNAL(textEdited(QString)), this,
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SLOT(updateText()));
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editor->setProperty(PATH_LIST_PROP, QVariant());
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}
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@@ -112,6 +112,9 @@ QWidget *RemuxEntryPathItemDelegate::createEditor(
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QSizePolicy::ControlType::LineEdit));
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layout->addWidget(text);
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QObject::connect(text, SIGNAL(editingFinished()), this,
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SLOT(updateText()));
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QToolButton *browseButton = new QToolButton();
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browseButton->setText("...");
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browseButton->setSizePolicy(buttonSizePolicy);
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@@ -143,8 +146,6 @@ void RemuxEntryPathItemDelegate::setEditorData(QWidget *editor,
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{
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QLineEdit *text = editor->findChild<QLineEdit *>();
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text->setText(index.data().toString());
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QObject::connect(text, SIGNAL(textEdited(QString)), this,
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SLOT(updateText()));
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editor->setProperty(PATH_LIST_PROP, QVariant());
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}
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