libobs: Remove group_sceneitem from obs_scene struct
(This commit also modifies UI) Removes obs_scene::group_sceneitem and replaces it with obs_scene::is_group. Changes a number of other functions related to groups so that a group is not inherently tied to a specific scene, and helps allow a single group to be referenced in multiple scenes if desired.master
parent
2329c6f6ea
commit
35704c4c04
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@ -917,7 +917,7 @@ void SourceTree::dropEvent(QDropEvent *event)
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obs_sceneitem_t *dropGroup = itemIsGroup
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? dropItem
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: obs_sceneitem_get_group(dropItem);
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: obs_sceneitem_get_group(scene, dropItem);
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/* not a group if moving above the group */
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if (indicator == QAbstractItemView::AboveItem && itemIsGroup)
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@ -966,7 +966,7 @@ void SourceTree::dropEvent(QDropEvent *event)
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: stm->items[row];
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if (hasGroups) {
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if (!itemBelow ||
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obs_sceneitem_get_group(itemBelow) != dropGroup) {
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obs_sceneitem_get_group(scene, itemBelow) != dropGroup) {
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indicator = QAbstractItemView::BelowItem;
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dropGroup = nullptr;
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dropOnCollapsed = false;
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@ -1006,7 +1006,8 @@ void SourceTree::dropEvent(QDropEvent *event)
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for (int j = items.size() - 1; j >= 0; j--) {
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obs_sceneitem_t *subitem = items[j];
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obs_sceneitem_t *subitemGroup =
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obs_sceneitem_get_group(subitem);
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obs_sceneitem_get_group(scene,
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subitem);
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if (subitemGroup == item) {
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QModelIndex idx =
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@ -1117,7 +1118,7 @@ void SourceTree::dropEvent(QDropEvent *event)
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if (!hasGroups && i >= firstIdx && i <= lastIdx)
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group = dropGroup;
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else
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group = obs_sceneitem_get_group(item);
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group = obs_sceneitem_get_group(scene, item);
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if (lastGroup && lastGroup != group) {
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insertLastGroup();
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@ -2627,7 +2627,7 @@ void OBSBasic::DeactivateAudioSource(OBSSource source)
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bool OBSBasic::QueryRemoveSource(obs_source_t *source)
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{
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if (obs_source_get_type(source) == OBS_SOURCE_TYPE_SCENE &&
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!obs_sceneitem_group_from_source(source)) {
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!obs_source_is_group(source)) {
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int count = ui->scenes->count();
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if (count == 1) {
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@ -420,7 +420,7 @@ void OBSBasicPreview::GetStretchHandleData(const vec2 &pos)
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cropSize.y = float(obs_source_get_height(source) -
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startCrop.top - startCrop.bottom);
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stretchGroup = obs_sceneitem_get_group(stretchItem);
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stretchGroup = obs_sceneitem_get_group(scene, stretchItem);
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if (stretchGroup) {
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obs_sceneitem_get_draw_transform(stretchGroup,
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&invGroupTransform);
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@ -1135,8 +1135,11 @@ void OBSBasicPreview::mouseMoveEvent(QMouseEvent *event)
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pos.y = std::round(pos.y);
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if (stretchHandle != ItemHandle::None) {
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OBSBasic *main = reinterpret_cast<OBSBasic*>(
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App()->GetMainWindow());
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OBSScene scene = main->GetCurrentScene();
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obs_sceneitem_t *group = obs_sceneitem_get_group(
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stretchItem);
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scene, stretchItem);
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if (group) {
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vec3 group_pos;
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vec3_set(&group_pos, pos.x, pos.y, 0.0f);
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@ -530,9 +530,8 @@ static void scene_video_tick(void *data, float seconds)
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/* assumes video lock */
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static void update_transforms_and_prune_sources(obs_scene_t *scene,
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struct darray *remove_items)
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struct darray *remove_items, obs_sceneitem_t *group_sceneitem)
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{
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obs_sceneitem_t *group_sceneitem = scene->group_sceneitem;
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struct obs_scene_item *item = scene->first_item;
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bool rebuild_group = group_sceneitem &&
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os_atomic_load_bool(&group_sceneitem->update_group_resize);
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@ -554,7 +553,7 @@ static void update_transforms_and_prune_sources(obs_scene_t *scene,
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video_lock(group_scene);
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update_transforms_and_prune_sources(group_scene,
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remove_items);
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remove_items, item);
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video_unlock(group_scene);
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}
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@ -568,8 +567,8 @@ static void update_transforms_and_prune_sources(obs_scene_t *scene,
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item = item->next;
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}
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if (rebuild_group && scene->group_sceneitem)
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resize_group(scene->group_sceneitem);
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if (rebuild_group && group_sceneitem)
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resize_group(group_sceneitem);
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}
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static void scene_video_render(void *data, gs_effect_t *effect)
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@ -582,8 +581,9 @@ static void scene_video_render(void *data, gs_effect_t *effect)
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video_lock(scene);
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if (!scene->group_sceneitem) {
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update_transforms_and_prune_sources(scene, &remove_items.da);
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if (!scene->is_group) {
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update_transforms_and_prune_sources(scene, &remove_items.da,
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NULL);
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}
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gs_blend_state_push();
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@ -671,7 +671,7 @@ static void scene_load_item(struct obs_scene *scene, obs_data_t *item_data)
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if (is_group) {
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item->is_group = true;
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((obs_scene_t *)source->context.data)->group_sceneitem = item;
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((obs_scene_t *)source->context.data)->is_group = true;
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}
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obs_data_set_default_int(item_data, "align",
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@ -779,7 +779,8 @@ static void scene_load(void *data, obs_data_t *settings)
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static void scene_save(void *data, obs_data_t *settings);
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static void scene_save_item(obs_data_array_t *array,
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struct obs_scene_item *item, bool group_item_backup)
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struct obs_scene_item *item,
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struct obs_scene_item *backup_group)
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{
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obs_data_t *item_data = obs_data_create();
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const char *name = obs_source_get_name(item->source);
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@ -788,9 +789,8 @@ static void scene_save_item(obs_data_array_t *array,
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struct vec2 scale = item->scale;
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float rot = item->rot;
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if (group_item_backup) {
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obs_sceneitem_t *group = item->parent->group_sceneitem;
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get_ungrouped_transform(group, &pos, &scale, &rot);
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if (backup_group) {
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get_ungrouped_transform(backup_group, &pos, &scale, &rot);
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}
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obs_data_set_string(item_data, "name", name);
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@ -809,7 +809,7 @@ static void scene_save_item(obs_data_array_t *array,
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obs_data_set_int (item_data, "crop_bottom", (int)item->crop.bottom);
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obs_data_set_int (item_data, "id", item->id);
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obs_data_set_bool (item_data, "is_group", item->is_group);
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obs_data_set_bool (item_data, "group_item_backup", group_item_backup);
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obs_data_set_bool (item_data, "group_item_backup", !!backup_group);
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if (item->is_group) {
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obs_data_t *group_data = obs_data_create();
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@ -825,7 +825,7 @@ static void scene_save_item(obs_data_array_t *array,
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group_item = group_scene->first_item;
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while (group_item) {
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scene_save_item(array, group_item, true);
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scene_save_item(array, group_item, item);
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group_item = group_item->next;
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}
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@ -865,7 +865,7 @@ static void scene_save(void *data, obs_data_t *settings)
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item = scene->first_item;
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while (item) {
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scene_save_item(array, item, false);
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scene_save_item(array, item, NULL);
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item = item->next;
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}
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@ -1687,16 +1687,6 @@ static void signal_parent(obs_scene_t *parent, const char *command,
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{
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calldata_set_ptr(params, "scene", parent);
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signal_handler_signal(parent->source->context.signals, command, params);
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if (parent->group_sceneitem) {
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parent = parent->group_sceneitem->parent;
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if (!parent)
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return;
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calldata_set_ptr(params, "scene", parent);
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signal_handler_signal(parent->source->context.signals, command,
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params);
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}
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}
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void obs_sceneitem_select(obs_sceneitem_t *item, bool select)
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@ -2271,13 +2261,13 @@ static void get_ungrouped_transform(obs_sceneitem_t *group,
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*rot += group->rot;
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}
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static void remove_group_transform(obs_sceneitem_t *item)
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static void remove_group_transform(obs_sceneitem_t *group,
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obs_sceneitem_t *item)
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{
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obs_scene_t *parent = item->parent;
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if (!parent || !parent->group_sceneitem)
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if (!parent || !group)
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return;
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obs_sceneitem_t *group = parent->group_sceneitem;
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get_ungrouped_transform(group, &item->pos, &item->scale, &item->rot);
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update_item_transform(item);
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@ -2411,7 +2401,6 @@ obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene,
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obs_sceneitem_t *item = obs_scene_add_internal(
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scene, sub_scene->source, last_item, true);
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sub_scene->group_sceneitem = item;
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sub_scene->custom_size = true;
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obs_scene_release(sub_scene);
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@ -2427,7 +2416,7 @@ obs_sceneitem_t *obs_scene_insert_group(obs_scene_t *scene,
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for (size_t i = count; i > 0; i--) {
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size_t idx = i - 1;
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remove_group_transform(items[idx]);
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remove_group_transform(item, items[idx]);
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detach_sceneitem(items[idx]);
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}
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for (size_t i = 0; i < count; i++) {
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@ -2480,17 +2469,6 @@ obs_sceneitem_t *obs_scene_get_group(obs_scene_t *scene, const char *name)
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return group;
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}
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obs_sceneitem_t *obs_sceneitem_group_from_scene(obs_scene_t *scene)
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{
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return scene ? scene->group_sceneitem : NULL;
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}
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obs_sceneitem_t *obs_sceneitem_group_from_source(obs_source_t *source)
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{
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obs_scene_t *scene = obs_scene_from_source(source);
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return obs_sceneitem_group_from_scene(scene);
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}
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bool obs_sceneitem_is_group(obs_sceneitem_t *item)
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{
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return item && item->is_group;
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@ -2517,7 +2495,7 @@ void obs_sceneitem_group_ungroup(obs_sceneitem_t *item)
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first = subscene->first_item;
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last = first;
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while (last) {
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remove_group_transform(last);
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remove_group_transform(item, last);
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last->parent = scene;
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if (!last->next)
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break;
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@ -2567,7 +2545,7 @@ void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
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/* ------------------------- */
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full_lock(scene);
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remove_group_transform(item);
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remove_group_transform(group, item);
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detach_sceneitem(item);
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/* ------------------------- */
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@ -2596,41 +2574,38 @@ void obs_sceneitem_group_add_item(obs_sceneitem_t *group, obs_sceneitem_t *item)
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full_unlock(scene);
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}
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void obs_sceneitem_group_remove_item(obs_sceneitem_t *item)
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void obs_sceneitem_group_remove_item(obs_sceneitem_t *group,
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obs_sceneitem_t *item)
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{
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if (!item)
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if (!item || !group || !group->is_group)
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return;
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obs_scene_t *groupscene = item->parent;
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obs_sceneitem_t *groupitem = groupscene->group_sceneitem;
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if (!groupitem)
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return;
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obs_scene_t *scene = groupitem->parent;
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obs_scene_t *scene = group->parent;
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/* ------------------------- */
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full_lock(scene);
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full_lock(groupscene);
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remove_group_transform(item);
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remove_group_transform(group, item);
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detach_sceneitem(item);
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/* ------------------------- */
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if (groupitem->prev) {
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groupitem->prev->next = item;
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item->prev = groupitem->prev;
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if (group->prev) {
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group->prev->next = item;
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item->prev = group->prev;
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} else {
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scene->first_item = item;
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item->prev = NULL;
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}
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groupitem->prev = item;
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item->next = groupitem;
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group->prev = item;
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item->next = group;
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item->parent = scene;
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/* ------------------------- */
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resize_group(groupitem);
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resize_group(group);
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full_unlock(groupscene);
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full_unlock(scene);
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}
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@ -2695,6 +2670,23 @@ static bool sceneitems_match2(obs_scene_t *scene,
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return true;
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}
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static obs_sceneitem_t *get_sceneitem_parent_group(obs_scene_t *scene,
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obs_sceneitem_t *group_subitem)
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{
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if (group_subitem->is_group)
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return NULL;
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obs_sceneitem_t *item = scene->first_item;
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while (item) {
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if (item->is_group &&
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item->source->context.data == group_subitem->parent)
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return item;
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item = item->next;
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}
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return NULL;
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}
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bool obs_scene_reorder_items2(obs_scene_t *scene,
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struct obs_sceneitem_order_info *item_order,
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size_t item_order_size)
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@ -2714,7 +2706,9 @@ bool obs_scene_reorder_items2(obs_scene_t *scene,
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for (size_t i = 0; i < item_order_size; i++) {
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struct obs_sceneitem_order_info *info = &item_order[i];
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if (!info->item->is_group) {
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remove_group_transform(info->item);
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obs_sceneitem_t *group =
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get_sceneitem_parent_group(scene, info->item);
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remove_group_transform(group, info->item);
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}
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}
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@ -2783,16 +2777,38 @@ bool obs_scene_reorder_items2(obs_scene_t *scene,
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return true;
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}
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obs_sceneitem_t *obs_sceneitem_get_group(obs_sceneitem_t *item)
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obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene,
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obs_sceneitem_t *group_subitem)
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{
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return item && item->parent ? item->parent->group_sceneitem : NULL;
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if (!scene || !group_subitem || group_subitem->is_group)
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return NULL;
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full_lock(scene);
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obs_sceneitem_t *group = get_sceneitem_parent_group(scene,
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group_subitem);
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full_unlock(scene);
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return group;
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}
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bool obs_source_is_group(const obs_source_t *source)
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{
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if (!source || source->info.id != scene_info.id)
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return false;
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return ((obs_scene_t *)source->context.data)->is_group;
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}
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bool obs_scene_is_group(const obs_scene_t *scene)
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{
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return scene ? scene->is_group : false;
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}
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void obs_sceneitem_group_enum_items(obs_sceneitem_t *group,
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bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
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void *param)
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{
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if (!group)
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if (!group || !group->is_group)
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return;
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obs_scene_t *scene = obs_scene_from_source(group->source);
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@ -85,8 +85,8 @@ struct obs_scene_item {
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struct obs_scene {
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struct obs_source *source;
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struct obs_scene_item *group_sceneitem;
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bool is_group;
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bool custom_size;
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uint32_t cx;
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uint32_t cy;
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10
libobs/obs.h
10
libobs/obs.h
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@ -1447,12 +1447,14 @@ EXPORT void obs_sceneitem_group_ungroup(obs_sceneitem_t *group);
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EXPORT void obs_sceneitem_group_add_item(obs_sceneitem_t *group,
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obs_sceneitem_t *item);
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EXPORT void obs_sceneitem_group_remove_item(obs_sceneitem_t *item);
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EXPORT void obs_sceneitem_group_remove_item(obs_sceneitem_t *group,
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obs_sceneitem_t *item);
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EXPORT obs_sceneitem_t *obs_sceneitem_get_group(obs_sceneitem_t *item);
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EXPORT obs_sceneitem_t *obs_sceneitem_get_group(obs_scene_t *scene,
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obs_sceneitem_t *item);
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EXPORT obs_sceneitem_t *obs_sceneitem_group_from_scene(obs_scene_t *scene);
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EXPORT obs_sceneitem_t *obs_sceneitem_group_from_source(obs_source_t *source);
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EXPORT bool obs_source_is_group(const obs_source_t *source);
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EXPORT bool obs_scene_is_group(const obs_scene_t *scene);
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EXPORT void obs_sceneitem_group_enum_items(obs_sceneitem_t *group,
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bool (*callback)(obs_scene_t*, obs_sceneitem_t*, void*),
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