Add WASAPI audio capture
- Add WASAPI audio capture for windows, input and output - Check for null pointer in os_dlopen - Add exception-safe 'WinHandle' and 'CoTaskMemPtr' helper classes that will automatically call CloseHandle on handles and call CoTaskMemFree on certain types of memory returned from windows functions - Changed the wide <-> MBS/UTF8 conversion functions so that you use buffers (like these functions are *supposed* to behave), and changed the ones that allocate to a different naming scheme to be safe
This commit is contained in:
@@ -2,6 +2,7 @@ include_directories(SYSTEM "${CMAKE_SOURCE_DIR}/libobs")
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if(WIN32)
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add_subdirectory(dshow)
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add_subdirectory(win-wasapi)
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elseif(APPLE)
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add_subdirectory(mac-capture)
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endif()
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17
plugins/win-wasapi/CMakeLists.txt
Normal file
17
plugins/win-wasapi/CMakeLists.txt
Normal file
@@ -0,0 +1,17 @@
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project(win-wasapi)
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set(win-wasapi_HEADERS
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enum-wasapi.hpp)
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set(win-wasapi_SOURCES
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win-wasapi.cpp
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enum-wasapi.cpp
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plugin-main.cpp)
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add_library(win-wasapi MODULE
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${win-wasapi_SOURCES}
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${win-wasapi_HEADERS})
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target_link_libraries(win-wasapi
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libobs)
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install_obs_plugin(win-wasapi)
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93
plugins/win-wasapi/enum-wasapi.cpp
Normal file
93
plugins/win-wasapi/enum-wasapi.cpp
Normal file
@@ -0,0 +1,93 @@
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#include "enum-wasapi.hpp"
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#include <util/base.h>
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#include <util/platform.h>
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#include <util/windows/HRError.hpp>
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#include <util/windows/ComPtr.hpp>
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#include <util/windows/CoTaskMemPtr.hpp>
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using namespace std;
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string GetDeviceName(IMMDevice *device)
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{
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string device_name;
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ComPtr<IPropertyStore> store;
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HRESULT res;
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if (SUCCEEDED(device->OpenPropertyStore(STGM_READ, store.Assign()))) {
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PROPVARIANT nameVar;
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PropVariantInit(&nameVar);
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res = store->GetValue(PKEY_Device_FriendlyName, &nameVar);
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if (SUCCEEDED(res)) {
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size_t size;
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size = os_wcs_to_utf8(nameVar.pwszVal, 0, nullptr);
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if (size) {
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device_name.resize(size);
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os_wcs_to_utf8(nameVar.pwszVal, size,
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&device_name[0]);
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}
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}
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}
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return device_name;
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}
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void GetWASAPIAudioDevices_(vector<AudioDeviceInfo> &devices, bool input)
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{
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ComPtr<IMMDeviceEnumerator> enumerator;
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ComPtr<IMMDeviceCollection> collection;
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UINT count;
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HRESULT res;
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res = CoCreateInstance(__uuidof(MMDeviceEnumerator), NULL, CLSCTX_ALL,
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__uuidof(IMMDeviceEnumerator),
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(void**)enumerator.Assign());
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if (!res)
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throw HRError("Failed to create enumerator", res);
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res = enumerator->EnumAudioEndpoints(input ? eCapture : eRender,
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DEVICE_STATE_ACTIVE, collection.Assign());
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if (!res)
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throw HRError("Failed to enumerate devices", res);
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res = collection->GetCount(&count);
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if (FAILED(res))
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throw HRError("Failed to get device count", res);
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for (UINT i = 0; i < count; i++) {
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ComPtr<IMMDevice> device;
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CoTaskMemPtr<WCHAR> w_id;
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AudioDeviceInfo info;
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size_t size;
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res = collection->Item(i, device.Assign());
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if (FAILED(res))
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continue;
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res = device->GetId(&w_id);
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if (FAILED(res) || !w_id || !*w_id)
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continue;
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info.name = GetDeviceName(device);
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size = os_wcs_to_utf8(w_id, 0, nullptr);
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info.id.resize(size);
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os_wcs_to_utf8(w_id, size, &info.id[0]);
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}
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}
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void GetWASAPIAudioDevices(vector<AudioDeviceInfo> &devices, bool input)
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{
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devices.clear();
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try {
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GetWASAPIAudioDevices_(devices, input);
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} catch (HRError error) {
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blog(LOG_ERROR, "[GetWASAPIAudioDevices] %s: %lX",
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error.str, error.hr);
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}
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}
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19
plugins/win-wasapi/enum-wasapi.hpp
Normal file
19
plugins/win-wasapi/enum-wasapi.hpp
Normal file
@@ -0,0 +1,19 @@
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#pragma once
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#define WIN32_MEAN_AND_LEAN
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#include <windows.h>
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#include <mmdeviceapi.h>
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#include <audioclient.h>
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#include <propsys.h>
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#include <functiondiscoverykeys_devpkey.h>
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#include <vector>
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#include <string>
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struct AudioDeviceInfo {
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std::string name;
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std::string id;
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};
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std::string GetDeviceName(IMMDevice *device);
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void GetWASAPIAudioDevices(std::vector<AudioDeviceInfo> &devices, bool input);
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13
plugins/win-wasapi/plugin-main.cpp
Normal file
13
plugins/win-wasapi/plugin-main.cpp
Normal file
@@ -0,0 +1,13 @@
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#include <obs-module.h>
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OBS_DECLARE_MODULE()
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extern struct obs_source_info wasapiInput;
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extern struct obs_source_info wasapiOutput;
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bool obs_module_load(uint32_t libobs_ver)
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{
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obs_register_source(&wasapiInput);
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obs_register_source(&wasapiOutput);
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return true;
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}
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480
plugins/win-wasapi/win-wasapi.cpp
Normal file
480
plugins/win-wasapi/win-wasapi.cpp
Normal file
@@ -0,0 +1,480 @@
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#include "enum-wasapi.hpp"
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#include <obs.h>
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#include <util/platform.h>
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#include <util/windows/HRError.hpp>
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#include <util/windows/ComPtr.hpp>
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#include <util/windows/WinHandle.hpp>
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#include <util/windows/CoTaskMemPtr.hpp>
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using namespace std;
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#define KSAUDIO_SPEAKER_4POINT1 (KSAUDIO_SPEAKER_QUAD|SPEAKER_LOW_FREQUENCY)
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#define KSAUDIO_SPEAKER_2POINT1 (KSAUDIO_SPEAKER_STEREO|SPEAKER_LOW_FREQUENCY)
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class WASAPISource {
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ComPtr<IMMDevice> device;
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ComPtr<IAudioClient> client;
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ComPtr<IAudioCaptureClient> capture;
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obs_source_t source;
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string device_id;
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string device_name;
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bool isInputDevice;
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bool useDeviceTiming;
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bool isDefaultDevice;
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bool reconnecting;
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WinHandle reconnectThread;
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bool active;
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WinHandle captureThread;
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WinHandle stopSignal;
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WinHandle receiveSignal;
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speaker_layout speakers;
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audio_format format;
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uint32_t sampleRate;
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static DWORD WINAPI ReconnectThread(LPVOID param);
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static DWORD WINAPI CaptureThread(LPVOID param);
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bool ProcessCaptureData();
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void Reconnect();
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bool InitDevice(IMMDeviceEnumerator *enumerator);
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void InitName();
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void InitClient();
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void InitFormat(WAVEFORMATEX *wfex);
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void InitCapture();
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void Initialize();
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bool TryInitialize();
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public:
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WASAPISource(obs_data_t settings, obs_source_t source_, bool input);
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inline ~WASAPISource();
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void UpdateSettings(obs_data_t settings);
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};
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WASAPISource::WASAPISource(obs_data_t settings, obs_source_t source_,
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bool input)
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: reconnecting (false),
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active (false),
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reconnectThread (nullptr),
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captureThread (nullptr),
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source (source_),
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isInputDevice (input)
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{
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obs_data_set_default_string(settings, "device_id", "default");
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obs_data_set_default_bool(settings, "use_device_timing", true);
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UpdateSettings(settings);
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stopSignal = CreateEvent(nullptr, true, false, nullptr);
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if (!stopSignal.Valid())
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throw "Could not create stop signal";
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receiveSignal = CreateEvent(nullptr, false, false, nullptr);
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if (!receiveSignal.Valid())
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throw "Could not create receive signal";
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if (!TryInitialize()) {
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blog(LOG_INFO, "[WASAPISource::WASAPISource] "
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"Device '%s' not found. Waiting for device",
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device_id.c_str());
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Reconnect();
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}
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}
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inline WASAPISource::~WASAPISource()
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{
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SetEvent(stopSignal);
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if (active)
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WaitForSingleObject(captureThread, INFINITE);
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if (reconnecting)
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WaitForSingleObject(reconnectThread, INFINITE);
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}
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void WASAPISource::UpdateSettings(obs_data_t settings)
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{
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device_id = obs_data_getstring(settings, "device_id");
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useDeviceTiming = obs_data_getbool(settings, "useDeviceTiming");
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isDefaultDevice = _strcmpi(device_id.c_str(), "default") == 0;
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}
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bool WASAPISource::InitDevice(IMMDeviceEnumerator *enumerator)
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{
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HRESULT res;
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if (isDefaultDevice) {
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res = enumerator->GetDefaultAudioEndpoint(
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isInputDevice ? eCapture : eRender,
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isInputDevice ? eCommunications : eConsole,
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device.Assign());
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} else {
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wchar_t *w_id;
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os_utf8_to_wcs_ptr(device_id.c_str(), device_id.size(), &w_id);
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res = enumerator->GetDevice(w_id, device.Assign());
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bfree(w_id);
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}
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return SUCCEEDED(res);
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}
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#define BUFFER_TIME_100NS (5*10000000)
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void WASAPISource::InitClient()
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{
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CoTaskMemPtr<WAVEFORMATEX> wfex;
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HRESULT res;
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DWORD flags = AUDCLNT_STREAMFLAGS_EVENTCALLBACK;
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res = device->Activate(__uuidof(IAudioClient), CLSCTX_ALL,
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nullptr, (void**)client.Assign());
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if (FAILED(res))
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throw HRError("Failed to activate client context", res);
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res = client->GetMixFormat(&wfex);
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if (FAILED(res))
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throw HRError("Failed to get mix format", res);
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InitFormat(wfex);
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if (!isInputDevice)
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flags |= AUDCLNT_STREAMFLAGS_LOOPBACK;
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res = client->Initialize(
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AUDCLNT_SHAREMODE_SHARED, flags,
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BUFFER_TIME_100NS, 0, wfex, nullptr);
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if (FAILED(res))
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throw HRError("Failed to get initialize audio client", res);
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}
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static speaker_layout ConvertSpeakerLayout(DWORD layout, WORD channels)
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{
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switch (layout) {
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case KSAUDIO_SPEAKER_QUAD: return SPEAKERS_QUAD;
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case KSAUDIO_SPEAKER_2POINT1: return SPEAKERS_2POINT1;
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case KSAUDIO_SPEAKER_4POINT1: return SPEAKERS_4POINT1;
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case KSAUDIO_SPEAKER_SURROUND: return SPEAKERS_SURROUND;
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case KSAUDIO_SPEAKER_5POINT1: return SPEAKERS_5POINT1;
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case KSAUDIO_SPEAKER_5POINT1_SURROUND: return SPEAKERS_5POINT1_SURROUND;
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case KSAUDIO_SPEAKER_7POINT1: return SPEAKERS_7POINT1;
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case KSAUDIO_SPEAKER_7POINT1_SURROUND: return SPEAKERS_7POINT1_SURROUND;
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}
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return (speaker_layout)channels;
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}
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void WASAPISource::InitFormat(WAVEFORMATEX *wfex)
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{
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DWORD layout = 0;
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if (wfex->wFormatTag == WAVE_FORMAT_EXTENSIBLE) {
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WAVEFORMATEXTENSIBLE *ext = (WAVEFORMATEXTENSIBLE*)wfex;
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layout = ext->dwChannelMask;
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}
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/* WASAPI is always float */
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sampleRate = wfex->nSamplesPerSec;
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format = AUDIO_FORMAT_FLOAT;
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speakers = ConvertSpeakerLayout(layout, wfex->nChannels);
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}
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void WASAPISource::InitCapture()
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{
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HRESULT res = client->GetService(__uuidof(IAudioCaptureClient),
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(void**)capture.Assign());
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if (FAILED(res))
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throw HRError("Failed to create capture context", res);
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res = client->SetEventHandle(receiveSignal);
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if (FAILED(res))
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throw HRError("Failed to set event handle", res);
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captureThread = CreateThread(nullptr, 0,
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WASAPISource::CaptureThread, this,
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0, nullptr);
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if (!captureThread.Valid())
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throw "Failed to create capture thread";
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client->Start();
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active = true;
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blog(LOG_INFO, "WASAPI: Device '%s' initialized", device_name.c_str());
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}
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void WASAPISource::Initialize()
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{
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ComPtr<IMMDeviceEnumerator> enumerator;
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HRESULT res;
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res = CoCreateInstance(__uuidof(MMDeviceEnumerator),
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nullptr, CLSCTX_ALL,
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__uuidof(IMMDeviceEnumerator),
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(void**)enumerator.Assign());
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if (FAILED(res))
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throw HRError("Failed to create enumerator", res);
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if (!InitDevice(enumerator))
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return;
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device_name = GetDeviceName(device);
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InitClient();
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InitCapture();
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}
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bool WASAPISource::TryInitialize()
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{
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try {
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Initialize();
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} catch (HRError error) {
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blog(LOG_ERROR, "[WASAPISource::TryInitialize]:[%s] %s: %lX",
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device_name.empty() ?
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device_id.c_str() : device_name.c_str(),
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error.str, error.hr);
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} catch (const char *error) {
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blog(LOG_ERROR, "[WASAPISource::TryInitialize]:[%s] %s",
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device_name.empty() ?
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device_id.c_str() : device_name.c_str(),
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error);
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}
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return active;
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}
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void WASAPISource::Reconnect()
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{
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reconnecting = true;
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reconnectThread = CreateThread(nullptr, 0,
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WASAPISource::ReconnectThread, this,
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0, nullptr);
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if (!reconnectThread.Valid())
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blog(LOG_ERROR, "[WASAPISource::Reconnect] "
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"Failed to intiialize reconnect thread: %d",
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GetLastError());
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}
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static inline bool WaitForSignal(HANDLE handle, DWORD time)
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{
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return WaitForSingleObject(handle, time) == WAIT_TIMEOUT;
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}
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#define RECONNECT_INTERVAL 3000
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DWORD WINAPI WASAPISource::ReconnectThread(LPVOID param)
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{
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WASAPISource *source = (WASAPISource*)param;
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while (!WaitForSignal(source->stopSignal, RECONNECT_INTERVAL)) {
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if (source->TryInitialize())
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break;
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}
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source->reconnectThread = nullptr;
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source->reconnecting = false;
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return 0;
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}
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bool WASAPISource::ProcessCaptureData()
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{
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HRESULT res;
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LPBYTE buffer;
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UINT32 frames;
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DWORD flags;
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UINT64 pos, ts;
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UINT captureSize = 0;
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while (true) {
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res = capture->GetNextPacketSize(&captureSize);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_ERROR, "[WASAPISource::GetCaptureData]"
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" capture->GetNextPacketSize"
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" failed: %lX", res);
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return false;
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}
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if (!captureSize)
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break;
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res = capture->GetBuffer(&buffer, &frames, &flags, &pos, &ts);
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if (FAILED(res)) {
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if (res != AUDCLNT_E_DEVICE_INVALIDATED)
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blog(LOG_ERROR, "[WASAPISource::GetCaptureData]"
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||||
" capture->GetBuffer"
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" failed: %lX", res);
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return false;
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}
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source_audio data = {};
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data.data[0] = (const uint8_t*)buffer;
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data.frames = (uint32_t)frames;
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data.speakers = speakers;
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data.samples_per_sec = sampleRate;
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data.format = format;
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data.timestamp = useDeviceTiming ?
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ts*100 : os_gettime_ns();
|
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|
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obs_source_output_audio(source, &data);
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||||
|
||||
capture->ReleaseBuffer(frames);
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}
|
||||
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return true;
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||||
}
|
||||
|
||||
static inline bool WaitForCaptureSignal(DWORD numSignals, const HANDLE *signals,
|
||||
DWORD duration)
|
||||
{
|
||||
DWORD ret;
|
||||
ret = WaitForMultipleObjects(numSignals, signals, false, duration);
|
||||
|
||||
return ret == WAIT_OBJECT_0 || ret == WAIT_TIMEOUT;
|
||||
}
|
||||
|
||||
DWORD WINAPI WASAPISource::CaptureThread(LPVOID param)
|
||||
{
|
||||
WASAPISource *source = (WASAPISource*)param;
|
||||
bool reconnect = false;
|
||||
|
||||
/* Output devices don't signal, so just make it check every 10 ms */
|
||||
DWORD dur = source->isInputDevice ? INFINITE : 10;
|
||||
|
||||
HANDLE sigs[2] = {
|
||||
source->receiveSignal,
|
||||
source->stopSignal
|
||||
};
|
||||
|
||||
while (WaitForCaptureSignal(2, sigs, dur)) {
|
||||
if (!source->ProcessCaptureData()) {
|
||||
reconnect = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
source->client->Stop();
|
||||
|
||||
source->captureThread = nullptr;
|
||||
source->active = false;
|
||||
|
||||
if (reconnect) {
|
||||
blog(LOG_INFO, "Device '%s' invalidated. Retrying",
|
||||
source->device_name.c_str());
|
||||
source->Reconnect();
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* ------------------------------------------------------------------------- */
|
||||
|
||||
static const char *GetWASAPIInputName(const char *locale)
|
||||
{
|
||||
/* TODO: translate */
|
||||
return "Audio Input Capture (WASAPI)";
|
||||
}
|
||||
|
||||
static const char *GetWASAPIOutputName(const char *locale)
|
||||
{
|
||||
/* TODO: translate */
|
||||
return "Audio Output Capture (WASAPI)";
|
||||
}
|
||||
|
||||
static void *CreateWASAPISource(obs_data_t settings, obs_source_t source,
|
||||
bool input)
|
||||
{
|
||||
try {
|
||||
return new WASAPISource(settings, source, input);
|
||||
} catch (const char *error) {
|
||||
blog(LOG_ERROR, "[CreateWASAPISource] %s", error);
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
static void *CreateWASAPIInput(obs_data_t settings, obs_source_t source)
|
||||
{
|
||||
return CreateWASAPISource(settings, source, true);
|
||||
}
|
||||
|
||||
static void *CreateWASAPIOutput(obs_data_t settings, obs_source_t source)
|
||||
{
|
||||
return CreateWASAPISource(settings, source, false);
|
||||
}
|
||||
|
||||
static void DestroyWASAPISource(void *obj)
|
||||
{
|
||||
delete static_cast<WASAPISource*>(obj);
|
||||
}
|
||||
|
||||
static obs_properties_t GetWASAPIProperties(const char *locale, bool input)
|
||||
{
|
||||
obs_properties_t props = obs_properties_create();
|
||||
vector<AudioDeviceInfo> devices;
|
||||
|
||||
/* TODO: translate */
|
||||
obs_property_t device_prop = obs_properties_add_list(props,
|
||||
"device_id", "Device",
|
||||
OBS_COMBO_TYPE_LIST, OBS_COMBO_FORMAT_STRING);
|
||||
|
||||
GetWASAPIAudioDevices(devices, input);
|
||||
|
||||
for (size_t i = 0; i < devices.size(); i++) {
|
||||
AudioDeviceInfo &device = devices[i];
|
||||
obs_property_list_add_item(device_prop,
|
||||
device.name.c_str(), device.id.c_str());
|
||||
}
|
||||
|
||||
obs_properties_add_bool(props, "use_device_timing",
|
||||
"Use Device Timing");
|
||||
|
||||
return props;
|
||||
}
|
||||
|
||||
static obs_properties_t GetWASAPIPropertiesInput(const char *locale)
|
||||
{
|
||||
return GetWASAPIProperties(locale, true);
|
||||
}
|
||||
|
||||
static obs_properties_t GetWASAPIPropertiesOutput(const char *locale)
|
||||
{
|
||||
return GetWASAPIProperties(locale, false);
|
||||
}
|
||||
|
||||
struct obs_source_info wasapiInput {
|
||||
"wasapi_input_capture",
|
||||
OBS_SOURCE_TYPE_INPUT,
|
||||
OBS_SOURCE_AUDIO,
|
||||
GetWASAPIInputName,
|
||||
CreateWASAPIInput,
|
||||
DestroyWASAPISource,
|
||||
GetWASAPIPropertiesInput,
|
||||
NULL, NULL, NULL, NULL,
|
||||
NULL, NULL, NULL, NULL,
|
||||
NULL, NULL, NULL, NULL,
|
||||
};
|
||||
|
||||
struct obs_source_info wasapiOutput {
|
||||
"wasapi_output_capture",
|
||||
OBS_SOURCE_TYPE_INPUT,
|
||||
OBS_SOURCE_AUDIO,
|
||||
GetWASAPIOutputName,
|
||||
CreateWASAPIOutput,
|
||||
DestroyWASAPISource,
|
||||
GetWASAPIPropertiesOutput,
|
||||
NULL, NULL, NULL, NULL,
|
||||
NULL, NULL, NULL, NULL,
|
||||
NULL, NULL, NULL, NULL,
|
||||
};
|
Reference in New Issue
Block a user