Add const keyword to fixed lists in v4l2 plugin.
This should save a little bit of memory memory.
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@ -110,7 +110,7 @@ static void unpack_tuple(int *a, int *b, int packed)
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}
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/* fixed framesizes as fallback */
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static int fixed_framesizes[] =
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static const int fixed_framesizes[] =
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{
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/* 4:3 */
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160<<16 | 120,
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@ -147,7 +147,7 @@ static int fixed_framesizes[] =
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};
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/* fixed framerates as fallback */
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static int fixed_framerates[] =
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static const int fixed_framerates[] =
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{
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1<<16 | 60,
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1<<16 | 50,
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