win-capture: Cleaner COM usage
Remove hard-coded GUIDs, call correct functions, and clean up unnecessary casts.master
parent
b9f7702378
commit
21dc1f573b
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@ -53,7 +53,9 @@ target_include_directories(graphics-hook PUBLIC
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"${CMAKE_BINARY_DIR}/plugins/win-capture/graphics-hook/config")
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target_link_libraries(graphics-hook
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ipc-util psapi)
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dxguid
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ipc-util
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psapi)
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if(CMAKE_SIZEOF_VOID_P EQUAL 8)
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set(_output_suffix "64")
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@ -35,13 +35,6 @@
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/* use the loader's dispatch table pointer as a key for internal data maps */
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#define GET_LDT(x) (*(void **)x)
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/* clang-format off */
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static const GUID dxgi_factory1_guid =
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{0x770aae78, 0xf26f, 0x4dba, {0xa8, 0x29, 0x25, 0x3c, 0x83, 0xd1, 0xb3, 0x87}};
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static const GUID dxgi_resource_guid =
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{0x035f3ab4, 0x482e, 0x4e50, {0xb4, 0x1f, 0x8a, 0x7f, 0x8b, 0xd8, 0x96, 0x0b}};
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/* clang-format on */
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static bool vulkan_seen = false;
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static SRWLOCK mutex = SRWLOCK_INIT; // Faster CRITICAL_SECTION
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@ -228,7 +221,7 @@ static void vk_shtex_free(struct vk_data *data)
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NULL);
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if (swap->d3d11_tex) {
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ID3D11Resource_Release(swap->d3d11_tex);
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ID3D11Texture2D_Release(swap->d3d11_tex);
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}
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swap->handle = INVALID_HANDLE_VALUE;
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@ -384,7 +377,7 @@ static inline bool vk_shtex_init_d3d11(struct vk_data *data)
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{
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D3D_FEATURE_LEVEL level_used;
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IDXGIFactory1 *factory;
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IDXGIAdapter *adapter;
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IDXGIAdapter1 *adapter;
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HRESULT hr;
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HMODULE d3d11 = load_system_library("d3d11.dll");
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@ -415,14 +408,13 @@ static inline bool vk_shtex_init_d3d11(struct vk_data *data)
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return false;
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}
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hr = create_factory(&dxgi_factory1_guid, (void **)&factory);
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hr = create_factory(&IID_IDXGIFactory1, &factory);
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if (FAILED(hr)) {
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flog_hr("failed to create factory", hr);
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return false;
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}
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hr = IDXGIFactory1_EnumAdapters1(factory, 0,
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(IDXGIAdapter1 **)&adapter);
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hr = IDXGIFactory1_EnumAdapters1(factory, 0, &adapter);
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IDXGIFactory1_Release(factory);
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if (FAILED(hr)) {
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@ -437,11 +429,12 @@ static inline bool vk_shtex_init_d3d11(struct vk_data *data)
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D3D_FEATURE_LEVEL_9_3,
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};
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hr = create(adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, 0, feature_levels,
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hr = create((IDXGIAdapter *)adapter, D3D_DRIVER_TYPE_UNKNOWN, NULL, 0,
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feature_levels,
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sizeof(feature_levels) / sizeof(D3D_FEATURE_LEVEL),
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D3D11_SDK_VERSION, &data->d3d11_device, &level_used,
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&data->d3d11_context);
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IDXGIAdapter_Release(adapter);
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IDXGIAdapter1_Release(adapter);
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if (FAILED(hr)) {
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flog_hr("failed to create device", hr);
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@ -480,8 +473,8 @@ static inline bool vk_shtex_init_d3d11_tex(struct vk_data *data,
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return false;
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}
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hr = ID3D11Device_QueryInterface(swap->d3d11_tex, &dxgi_resource_guid,
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(void **)&dxgi_res);
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hr = ID3D11Texture2D_QueryInterface(swap->d3d11_tex, &IID_IDXGIResource,
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&dxgi_res);
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if (FAILED(hr)) {
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flog_hr("failed to get IDXGIResource", hr);
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return false;
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@ -1369,6 +1362,7 @@ OBS_CreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR *cinfo,
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swap->format = cinfo->imageFormat;
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swap->hwnd = find_surf_hwnd(data->inst_data, cinfo->surface);
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swap->image_count = count;
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swap->d3d11_tex = NULL;
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return VK_SUCCESS;
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}
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