libobs-d3d11: Fix initializer list ordering

Microsoft's compiler doesn't seem to care about warning about things
like initializer list ordering.  Mingw actually reports on this to
prevent potential confusion about ordering.
This commit is contained in:
jp9000
2015-02-09 01:03:33 -08:00
parent f4406e71f4
commit 1b2c3a6176
6 changed files with 12 additions and 12 deletions

View File

@@ -264,8 +264,8 @@ struct gs_texture {
inline gs_texture(gs_device *device, gs_texture_type type,
uint32_t levels, gs_color_format format)
: device (device),
type (type),
: type (type),
device (device),
levels (levels),
format (format)
{