libobs-opengl: Fix styling (80 column limit)

This commit is contained in:
jp9000
2014-09-25 20:59:42 -07:00
parent c9df41c1e2
commit 0ef7a3f3d0

View File

@@ -810,8 +810,10 @@ void device_copy_texture_region(gs_device_t *device,
goto fail;
}
uint32_t nw = (uint32_t)src_w ? (uint32_t)src_w : (src2d->width - src_x);
uint32_t nh = (uint32_t)src_h ? (uint32_t)src_h : (src2d->height - src_y);
uint32_t nw = (uint32_t)src_w ?
(uint32_t)src_w : (src2d->width - src_x);
uint32_t nh = (uint32_t)src_h ?
(uint32_t)src_h : (src2d->height - src_y);
if (dst2d->width - dst_x < nw || dst2d->height - dst_y < nh) {
blog(LOG_ERROR, "Destination texture region is not big "