(API Change) Rename source_audio structure

Rename source_audio to obs_source_audio to make it more consistent with
the rest of the API
This commit is contained in:
jp9000
2014-08-02 08:42:04 -07:00
parent 45eec06891
commit 0961af6e66
6 changed files with 16 additions and 15 deletions

View File

@@ -1373,7 +1373,7 @@ static inline struct obs_audio_data *filter_async_audio(obs_source_t source,
}
static inline void reset_resampler(obs_source_t source,
const struct source_audio *audio)
const struct obs_source_audio *audio)
{
const struct audio_output_info *obs_info;
struct resample_info output_info;
@@ -1430,7 +1430,8 @@ static inline void copy_audio_data(obs_source_t source,
}
/* resamples/remixes new audio to the designated main audio output format */
static void process_audio(obs_source_t source, const struct source_audio *audio)
static void process_audio(obs_source_t source,
const struct obs_source_audio *audio)
{
if (source->sample_info.samples_per_sec != audio->samples_per_sec ||
source->sample_info.format != audio->format ||
@@ -1460,7 +1461,7 @@ static void process_audio(obs_source_t source, const struct source_audio *audio)
}
void obs_source_output_audio(obs_source_t source,
const struct source_audio *audio)
const struct obs_source_audio *audio)
{
uint32_t flags;
struct obs_audio_data *output;

View File

@@ -162,7 +162,7 @@ struct obs_audio_data {
* Source audio output structure. Used with obs_source_output_audio to output
* source audio. Audio is automatically resampled and remixed as necessary.
*/
struct source_audio {
struct obs_source_audio {
const uint8_t *data[MAX_AV_PLANES];
uint32_t frames;
@@ -712,7 +712,7 @@ EXPORT void obs_source_output_video(obs_source_t source,
/** Outputs audio data (always asynchronous) */
EXPORT void obs_source_output_audio(obs_source_t source,
const struct source_audio *audio);
const struct obs_source_audio *audio);
/** Gets the current async video frame */
EXPORT struct obs_source_frame *obs_source_get_frame(obs_source_t source);