libobs-d3d11: Disable NV12 usage for Intel
NV12 GPU copies to staging textures for CPU read take a ridiculously long time on my integrated Intel GPU. Using R8/R8G8 instead seems to be a huge speed-up. Intel HD Graphics 530, D3D11 query timings, SetStablePowerState NV12: ~3268 us (minimum of wild timings) R8/R8G8: ~781 us (most frequently occurring timing)master
parent
bc3ed7bbf7
commit
06e01a00ab
|
@ -390,6 +390,11 @@ void gs_device::InitDevice(uint32_t adapterIdx)
|
|||
|
||||
nv12Supported = false;
|
||||
|
||||
/* Intel CopyResource is very slow with NV12 */
|
||||
if (desc.VendorId == 0x8086) {
|
||||
return;
|
||||
}
|
||||
|
||||
ComQIPtr<ID3D11Device1> d3d11_1(device);
|
||||
if (!d3d11_1) {
|
||||
return;
|
||||
|
|
Loading…
Reference in New Issue