(API Change) Unsquish obs_data_* names

Changed:                 To:
-----------------------------------------------
obs_data_getjson         obs_data_get_json
obs_data_getstring       obs_data_get_string
obs_data_getint          obs_data_get_int
obs_data_getdouble       obs_data_get_double
obs_data_getbool         obs_data_get_bool
obs_data_getobj          obs_data_get_obj
obs_data_getarray        obs_data_get_array
obs_data_setstring       obs_data_set_string
obs_data_setint          obs_data_set_int
obs_data_setdouble       obs_data_set_double
obs_data_setbool         obs_data_set_bool
obs_data_setobj          obs_data_set_obj
obs_data_setarray        obs_data_set_array
obs_data_item_getstring  obs_data_item_get_string
obs_data_item_getint     obs_data_item_get_int
obs_data_item_getdouble  obs_data_item_get_double
obs_data_item_getbool    obs_data_item_get_bool
obs_data_item_getobj     obs_data_item_get_obj
obs_data_item_getarray   obs_data_item_get_array
obs_data_item_setstring  obs_data_item_set_string
obs_data_item_setint     obs_data_item_set_int
obs_data_item_setdouble  obs_data_item_set_double
obs_data_item_setbool    obs_data_item_set_bool
obs_data_item_setobj     obs_data_item_set_obj
obs_data_item_setarray   obs_data_item_set_array
This commit is contained in:
jp9000
2014-08-05 11:09:29 -07:00
parent 2d606dd8d8
commit 04712b5fe9
27 changed files with 272 additions and 268 deletions

View File

@@ -333,7 +333,7 @@ static void scene_video_render(void *data, effect_t effect)
static void scene_load_item(struct obs_scene *scene, obs_data_t item_data)
{
const char *name = obs_data_getstring(item_data, "name");
const char *name = obs_data_get_string(item_data, "name");
obs_source_t source = obs_get_source_by_name(name);
struct obs_scene_item *item;
@@ -348,16 +348,17 @@ static void scene_load_item(struct obs_scene *scene, obs_data_t item_data)
obs_data_set_default_int(item_data, "align",
OBS_ALIGN_TOP | OBS_ALIGN_LEFT);
item->rot = (float)obs_data_getdouble(item_data, "rot");
item->align = (uint32_t)obs_data_getint(item_data, "align");
item->visible = obs_data_getbool(item_data, "visible");
item->rot = (float)obs_data_get_double(item_data, "rot");
item->align = (uint32_t)obs_data_get_int(item_data, "align");
item->visible = obs_data_get_bool(item_data, "visible");
obs_data_get_vec2(item_data, "pos", &item->pos);
obs_data_get_vec2(item_data, "scale", &item->scale);
item->bounds_type =
(enum obs_bounds_type)obs_data_getint(item_data, "bounds_type");
(enum obs_bounds_type)obs_data_get_int(item_data,
"bounds_type");
item->bounds_align =
(uint32_t)obs_data_getint(item_data, "bounds_align");
(uint32_t)obs_data_get_int(item_data, "bounds_align");
obs_data_get_vec2(item_data, "bounds", &item->bounds);
obs_source_release(source);
@@ -367,7 +368,7 @@ static void scene_load_item(struct obs_scene *scene, obs_data_t item_data)
static void scene_load(void *scene, obs_data_t settings)
{
obs_data_array_t items = obs_data_getarray(settings, "items");
obs_data_array_t items = obs_data_get_array(settings, "items");
size_t count, i;
remove_all_items(scene);
@@ -390,14 +391,14 @@ static void scene_save_item(obs_data_array_t array, struct obs_scene_item *item)
obs_data_t item_data = obs_data_create();
const char *name = obs_source_get_name(item->source);
obs_data_setstring(item_data, "name", name);
obs_data_setbool (item_data, "visible", item->visible);
obs_data_setdouble(item_data, "rot", item->rot);
obs_data_set_string(item_data, "name", name);
obs_data_set_bool (item_data, "visible", item->visible);
obs_data_set_double(item_data, "rot", item->rot);
obs_data_set_vec2 (item_data, "pos", &item->pos);
obs_data_set_vec2 (item_data, "scale", &item->scale);
obs_data_setint (item_data, "align", (int)item->align);
obs_data_setint (item_data, "bounds_type", (int)item->bounds_type);
obs_data_setint (item_data, "bounds_align", (int)item->bounds_align);
obs_data_set_int (item_data, "align", (int)item->align);
obs_data_set_int (item_data, "bounds_type", (int)item->bounds_type);
obs_data_set_int (item_data, "bounds_align", (int)item->bounds_align);
obs_data_set_vec2 (item_data, "bounds", &item->bounds);
obs_data_array_push_back(array, item_data);
@@ -420,7 +421,7 @@ static void scene_save(void *data, obs_data_t settings)
pthread_mutex_unlock(&scene->mutex);
obs_data_setarray(settings, "items", array);
obs_data_set_array(settings, "items", array);
obs_data_array_release(array);
}