obs-studio/plugins/decklink/audio-repack.hpp

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#pragma once
#include "audio-repack.h"
class AudioRepacker {
struct audio_repack arepack;
public:
inline AudioRepacker(audio_repack_mode_t repack_mode)
{
audio_repack_init(&arepack, repack_mode, 16);
}
inline ~AudioRepacker()
{
audio_repack_free(&arepack);
}
inline int repack(const uint8_t *src, uint32_t frame_size)
{
return (*arepack.repack_func)(&arepack, src, frame_size);
}
inline operator struct audio_repack*() {return &arepack;}
inline struct audio_repack *operator->() {return &arepack;}
};