obs-studio/libobs/obs-encoder.h

170 lines
5.3 KiB
C
Raw Normal View History

/******************************************************************************
Revamp API and start using doxygen The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
Copyright (C) 2013-2014 by Hugh Bailey <obs.jim@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
******************************************************************************/
#pragma once
/** Specifies the encoder type */
enum obs_encoder_type {
OBS_PACKET_AUDIO,
OBS_PACKET_VIDEO
};
/** Encoder output packet */
struct encoder_packet {
uint8_t *data; /**< Packet data */
size_t size; /**< Packet size */
int64_t pts; /**< Presentation timestamp */
int64_t dts; /**< Decode timestamp */
enum obs_encoder_type type; /**< Encoder type */
/**
* Packet priority
*
* This is generally use by video encoders to specify the priority
* of the packet. If this frame is dropped, it will have to wait for
* another packet of drop_priority.
*/
int priority;
/**
* Dropped packet priority
*
* If this packet is dropped, the next packet must be of this priority
* or higher to continue transmission.
*/
int drop_priority;
};
/** Encoder input frame */
struct encoder_frame {
/** Data for the frame/audio */
uint8_t *data[MAX_AV_PLANES];
/** size of each plane */
uint32_t linesize[MAX_AV_PLANES];
/** Number of frames (audio only) */
uint32_t frames;
/** Presentation timestamp */
int64_t pts;
};
/**
* Encoder interface
*
* Encoders have a limited usage with OBS. You are not generally supposed to
* implement every encoder out there. Generally, these are limited or specific
* encoders for h264/aac for streaming and recording. It doesn't have to be
* *just* h264 or aac of course, but generally those are the expected encoders.
*
* That being said, other encoders will be kept in mind for future use.
*/
Revamp API and start using doxygen The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
struct obs_encoder_info {
/* ----------------------------------------------------------------- */
/* Required implementation*/
/** Specifies the named identifier of this encoder */
const char *id;
/**
* Gets the full translated name of this encoder
*
* @param locale Locale to use for translation
* @return Translated name of the encoder
*/
const char *(*getname)(const char *locale);
/**
* Creates the encoder with the specified settings
*
* @param settings Settings for the encoder
* @param encoder OBS encoder context
* @return Data associated with this encoder context
*/
Revamp API and start using doxygen The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
void *(*create)(obs_data_t settings, obs_encoder_t encoder);
/**
* Destroys the encoder data
*
* @param data Data associated with this encoder context
*/
void (*destroy)(void *data);
/**
* Resets the encoder with the specified settings
*
* @param data Data associated with this encoder context
* @param settings New settings for the encoder
* @return true if successful, false otherwise
*/
bool (*reset)(void *data, obs_data_t settings);
/**
* Encodes frame(s), and outputs encoded packets as they become
* available.
*
* @param data Data associated with this encoder
* context
* @param[in] frame Raw audio/video data to encode
* @param[out] packet Encoder packet output, if any
* @param[out] received_packet Set to true if a packet was received,
* false otherwise
* @return true if successful, false otherwise.
*/
int (*encode)(void *data, const struct encoder_frame *frame,
struct encoder_packet *packet, bool *received_packet);
/* ----------------------------------------------------------------- */
/* Optional implementation */
Revamp API and start using doxygen The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
/**
* Gets the property information of this encoder
*
* @param locale The locale to translate with
* @return The properties data
*/
obs_properties_t (*get_properties)(const char *locale);
/**
* Updates the settings for this encoder
*
* @param data Data associated with this encoder context
* @param settings New settings for this encoder
*/
void (*update)(void *data, obs_data_t settings);
/**
* Returns extra data associated with this encoder (usually header)
*
* @param data Data associated with this encoder context
* @param extra_data Pointer to receive the extra data
* @param size Pointer to receive the size of the extra data
*/
bool (*get_extra_data)(void *data, uint8_t **extra_data, size_t *size);
};
/**
* Register an encoder definition to the current obs context. This should be
* used in obs_module_load.
*
* @param info Pointer to the source definition structure.
*/
Revamp API and start using doxygen The API used to be designed in such a way to where it would expect exports for each individual source/output/encoder/etc. You would export functions for each and it would automatically load those functions based on a specific naming scheme from the module. The idea behind this was that I wanted to limit the usage of structures in the API so only functions could be used. It was an interesting idea in theory, but this idea turned out to be flawed in a number of ways: 1.) Requiring exports to create sources/outputs/encoders/etc meant that you could not create them by any other means, which meant that things like faruton's .net plugin would become difficult. 2.) Export function declarations could not be checked, therefore if you created a function with the wrong parameters and parameter types, the compiler wouldn't know how to check for that. 3.) Required overly complex load functions in libobs just to handle it. It makes much more sense to just have a load function that you call manually. Complexity is the bane of all good programs. 4.) It required that you have functions of specific names, which looked and felt somewhat unsightly. So, to fix these issues, I replaced it with a more commonly used API scheme, seen commonly in places like kernels and typical C libraries with abstraction. You simply create a structure that contains the callback definitions, and you pass it to a function to register that definition (such as obs_register_source), which you call in the obs_module_load of the module. It will also automatically check the structure size and ensure that it only loads the required values if the structure happened to add new values in an API change. The "main" source file for each module must include obs-module.h, and must use OBS_DECLARE_MODULE() within that source file. Also, started writing some doxygen documentation in to the main library headers. Will add more detailed documentation as I go.
2014-02-12 07:04:50 -08:00
EXPORT void obs_register_encoder(const struct obs_encoder_info *info);